GNU Linux-libre 4.19.286-gnu1
[releases.git] / arch / powerpc / platforms / embedded6xx / gamecube.c
1 /*
2  * arch/powerpc/platforms/embedded6xx/gamecube.c
3  *
4  * Nintendo GameCube board-specific support
5  * Copyright (C) 2004-2009 The GameCube Linux Team
6  * Copyright (C) 2007,2008,2009 Albert Herranz
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  */
14
15 #include <linux/kernel.h>
16 #include <linux/init.h>
17 #include <linux/irq.h>
18 #include <linux/kexec.h>
19 #include <linux/seq_file.h>
20 #include <linux/of_platform.h>
21
22 #include <asm/io.h>
23 #include <asm/machdep.h>
24 #include <asm/prom.h>
25 #include <asm/time.h>
26 #include <asm/udbg.h>
27
28 #include "flipper-pic.h"
29 #include "usbgecko_udbg.h"
30
31
32 static void __noreturn gamecube_spin(void)
33 {
34         /* spin until power button pressed */
35         for (;;)
36                 cpu_relax();
37 }
38
39 static void __noreturn gamecube_restart(char *cmd)
40 {
41         local_irq_disable();
42         flipper_platform_reset();
43         gamecube_spin();
44 }
45
46 static void gamecube_power_off(void)
47 {
48         local_irq_disable();
49         gamecube_spin();
50 }
51
52 static void __noreturn gamecube_halt(void)
53 {
54         gamecube_restart(NULL);
55 }
56
57 static int __init gamecube_probe(void)
58 {
59         if (!of_machine_is_compatible("nintendo,gamecube"))
60                 return 0;
61
62         pm_power_off = gamecube_power_off;
63
64         ug_udbg_init();
65
66         return 1;
67 }
68
69 static void gamecube_shutdown(void)
70 {
71         flipper_quiesce();
72 }
73
74 define_machine(gamecube) {
75         .name                   = "gamecube",
76         .probe                  = gamecube_probe,
77         .restart                = gamecube_restart,
78         .halt                   = gamecube_halt,
79         .init_IRQ               = flipper_pic_probe,
80         .get_irq                = flipper_pic_get_irq,
81         .calibrate_decr         = generic_calibrate_decr,
82         .progress               = udbg_progress,
83         .machine_shutdown       = gamecube_shutdown,
84 };
85
86
87 static const struct of_device_id gamecube_of_bus[] = {
88         { .compatible = "nintendo,flipper", },
89         { },
90 };
91
92 static int __init gamecube_device_probe(void)
93 {
94         if (!machine_is(gamecube))
95                 return 0;
96
97         of_platform_bus_probe(NULL, gamecube_of_bus, NULL);
98         return 0;
99 }
100 device_initcall(gamecube_device_probe);
101