GNU Linux-libre 4.14.290-gnu1
[releases.git] / drivers / gpu / drm / sun4i / sun4i_layer.c
1 /*
2  * Copyright (C) 2015 Free Electrons
3  * Copyright (C) 2015 NextThing Co
4  *
5  * Maxime Ripard <maxime.ripard@free-electrons.com>
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License as
9  * published by the Free Software Foundation; either version 2 of
10  * the License, or (at your option) any later version.
11  */
12
13 #include <drm/drm_atomic_helper.h>
14 #include <drm/drm_plane_helper.h>
15 #include <drm/drmP.h>
16
17 #include "sun4i_backend.h"
18 #include "sun4i_layer.h"
19 #include "sunxi_engine.h"
20
21 struct sun4i_plane_desc {
22                enum drm_plane_type     type;
23                u8                      pipe;
24                const uint32_t          *formats;
25                uint32_t                nformats;
26 };
27
28 static void sun4i_backend_layer_atomic_disable(struct drm_plane *plane,
29                                                struct drm_plane_state *old_state)
30 {
31         struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
32         struct sun4i_backend *backend = layer->backend;
33
34         sun4i_backend_layer_enable(backend, layer->id, false);
35 }
36
37 static void sun4i_backend_layer_atomic_update(struct drm_plane *plane,
38                                               struct drm_plane_state *old_state)
39 {
40         struct sun4i_layer *layer = plane_to_sun4i_layer(plane);
41         struct sun4i_backend *backend = layer->backend;
42
43         sun4i_backend_update_layer_coord(backend, layer->id, plane);
44         sun4i_backend_update_layer_formats(backend, layer->id, plane);
45         sun4i_backend_update_layer_buffer(backend, layer->id, plane);
46         sun4i_backend_layer_enable(backend, layer->id, true);
47 }
48
49 static const struct drm_plane_helper_funcs sun4i_backend_layer_helper_funcs = {
50         .atomic_disable = sun4i_backend_layer_atomic_disable,
51         .atomic_update  = sun4i_backend_layer_atomic_update,
52 };
53
54 static const struct drm_plane_funcs sun4i_backend_layer_funcs = {
55         .atomic_destroy_state   = drm_atomic_helper_plane_destroy_state,
56         .atomic_duplicate_state = drm_atomic_helper_plane_duplicate_state,
57         .destroy                = drm_plane_cleanup,
58         .disable_plane          = drm_atomic_helper_disable_plane,
59         .reset                  = drm_atomic_helper_plane_reset,
60         .update_plane           = drm_atomic_helper_update_plane,
61 };
62
63 static const uint32_t sun4i_backend_layer_formats_primary[] = {
64         DRM_FORMAT_ARGB8888,
65         DRM_FORMAT_RGB888,
66         DRM_FORMAT_RGB565,
67         DRM_FORMAT_XRGB8888,
68 };
69
70 static const uint32_t sun4i_backend_layer_formats_overlay[] = {
71         DRM_FORMAT_ARGB8888,
72         DRM_FORMAT_ARGB4444,
73         DRM_FORMAT_ARGB1555,
74         DRM_FORMAT_RGBA5551,
75         DRM_FORMAT_RGBA4444,
76         DRM_FORMAT_RGB888,
77         DRM_FORMAT_RGB565,
78         DRM_FORMAT_XRGB8888,
79 };
80
81 static const struct sun4i_plane_desc sun4i_backend_planes[] = {
82         {
83                 .type = DRM_PLANE_TYPE_PRIMARY,
84                 .pipe = 0,
85                 .formats = sun4i_backend_layer_formats_primary,
86                 .nformats = ARRAY_SIZE(sun4i_backend_layer_formats_primary),
87         },
88         {
89                 .type = DRM_PLANE_TYPE_OVERLAY,
90                 .pipe = 1,
91                 .formats = sun4i_backend_layer_formats_overlay,
92                 .nformats = ARRAY_SIZE(sun4i_backend_layer_formats_overlay),
93         },
94 };
95
96 static struct sun4i_layer *sun4i_layer_init_one(struct drm_device *drm,
97                                                 struct sun4i_backend *backend,
98                                                 const struct sun4i_plane_desc *plane)
99 {
100         struct sun4i_layer *layer;
101         int ret;
102
103         layer = devm_kzalloc(drm->dev, sizeof(*layer), GFP_KERNEL);
104         if (!layer)
105                 return ERR_PTR(-ENOMEM);
106
107         /* possible crtcs are set later */
108         ret = drm_universal_plane_init(drm, &layer->plane, 0,
109                                        &sun4i_backend_layer_funcs,
110                                        plane->formats, plane->nformats,
111                                        NULL, plane->type, NULL);
112         if (ret) {
113                 dev_err(drm->dev, "Couldn't initialize layer\n");
114                 return ERR_PTR(ret);
115         }
116
117         drm_plane_helper_add(&layer->plane,
118                              &sun4i_backend_layer_helper_funcs);
119         layer->backend = backend;
120
121         return layer;
122 }
123
124 struct drm_plane **sun4i_layers_init(struct drm_device *drm,
125                                      struct sunxi_engine *engine)
126 {
127         struct drm_plane **planes;
128         struct sun4i_backend *backend = engine_to_sun4i_backend(engine);
129         int i;
130
131         planes = devm_kcalloc(drm->dev, ARRAY_SIZE(sun4i_backend_planes) + 1,
132                               sizeof(*planes), GFP_KERNEL);
133         if (!planes)
134                 return ERR_PTR(-ENOMEM);
135
136         /*
137          * The hardware is a bit unusual here.
138          *
139          * Even though it supports 4 layers, it does the composition
140          * in two separate steps.
141          *
142          * The first one is assigning a layer to one of its two
143          * pipes. If more that 1 layer is assigned to the same pipe,
144          * and if pixels overlaps, the pipe will take the pixel from
145          * the layer with the highest priority.
146          *
147          * The second step is the actual alpha blending, that takes
148          * the two pipes as input, and uses the eventual alpha
149          * component to do the transparency between the two.
150          *
151          * This two steps scenario makes us unable to guarantee a
152          * robust alpha blending between the 4 layers in all
153          * situations. So we just expose two layers, one per pipe. On
154          * SoCs that support it, sprites could fill the need for more
155          * layers.
156          */
157         for (i = 0; i < ARRAY_SIZE(sun4i_backend_planes); i++) {
158                 const struct sun4i_plane_desc *plane = &sun4i_backend_planes[i];
159                 struct sun4i_layer *layer;
160
161                 layer = sun4i_layer_init_one(drm, backend, plane);
162                 if (IS_ERR(layer)) {
163                         dev_err(drm->dev, "Couldn't initialize %s plane\n",
164                                 i ? "overlay" : "primary");
165                         return ERR_CAST(layer);
166                 };
167
168                 DRM_DEBUG_DRIVER("Assigning %s plane to pipe %d\n",
169                                  i ? "overlay" : "primary", plane->pipe);
170                 regmap_update_bits(engine->regs, SUN4I_BACKEND_ATTCTL_REG0(i),
171                                    SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL_MASK,
172                                    SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(plane->pipe));
173
174                 layer->id = i;
175                 planes[i] = &layer->plane;
176         };
177
178         return planes;
179 }