GNU Linux-libre 4.4.288-gnu1
[releases.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 /**************************************************************************
2  *
3  * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27
28 #include "vmwgfx_drv.h"
29 #include "vmwgfx_reg.h"
30 #include <drm/ttm/ttm_bo_api.h>
31 #include <drm/ttm/ttm_placement.h>
32 #include "vmwgfx_so.h"
33 #include "vmwgfx_binding.h"
34
35 #define VMW_RES_HT_ORDER 12
36
37 /**
38  * struct vmw_resource_relocation - Relocation info for resources
39  *
40  * @head: List head for the software context's relocation list.
41  * @res: Non-ref-counted pointer to the resource.
42  * @offset: Offset of 4 byte entries into the command buffer where the
43  * id that needs fixup is located.
44  */
45 struct vmw_resource_relocation {
46         struct list_head head;
47         const struct vmw_resource *res;
48         unsigned long offset;
49 };
50
51 /**
52  * struct vmw_resource_val_node - Validation info for resources
53  *
54  * @head: List head for the software context's resource list.
55  * @hash: Hash entry for quick resouce to val_node lookup.
56  * @res: Ref-counted pointer to the resource.
57  * @switch_backup: Boolean whether to switch backup buffer on unreserve.
58  * @new_backup: Refcounted pointer to the new backup buffer.
59  * @staged_bindings: If @res is a context, tracks bindings set up during
60  * the command batch. Otherwise NULL.
61  * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
62  * @first_usage: Set to true the first time the resource is referenced in
63  * the command stream.
64  * @switching_backup: The command stream provides a new backup buffer for a
65  * resource.
66  * @no_buffer_needed: This means @switching_backup is true on first buffer
67  * reference. So resource reservation does not need to allocate a backup
68  * buffer for the resource.
69  */
70 struct vmw_resource_val_node {
71         struct list_head head;
72         struct drm_hash_item hash;
73         struct vmw_resource *res;
74         struct vmw_dma_buffer *new_backup;
75         struct vmw_ctx_binding_state *staged_bindings;
76         unsigned long new_backup_offset;
77         u32 first_usage : 1;
78         u32 switching_backup : 1;
79         u32 no_buffer_needed : 1;
80 };
81
82 /**
83  * struct vmw_cmd_entry - Describe a command for the verifier
84  *
85  * @user_allow: Whether allowed from the execbuf ioctl.
86  * @gb_disable: Whether disabled if guest-backed objects are available.
87  * @gb_enable: Whether enabled iff guest-backed objects are available.
88  */
89 struct vmw_cmd_entry {
90         int (*func) (struct vmw_private *, struct vmw_sw_context *,
91                      SVGA3dCmdHeader *);
92         bool user_allow;
93         bool gb_disable;
94         bool gb_enable;
95 };
96
97 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
98         [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
99                                        (_gb_disable), (_gb_enable)}
100
101 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
102                                         struct vmw_sw_context *sw_context,
103                                         struct vmw_resource *ctx);
104 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
105                                  struct vmw_sw_context *sw_context,
106                                  SVGAMobId *id,
107                                  struct vmw_dma_buffer **vmw_bo_p);
108 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
109                                    struct vmw_dma_buffer *vbo,
110                                    bool validate_as_mob,
111                                    uint32_t *p_val_node);
112
113
114 /**
115  * vmw_resources_unreserve - unreserve resources previously reserved for
116  * command submission.
117  *
118  * @sw_context: pointer to the software context
119  * @backoff: Whether command submission failed.
120  */
121 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
122                                     bool backoff)
123 {
124         struct vmw_resource_val_node *val;
125         struct list_head *list = &sw_context->resource_list;
126
127         if (sw_context->dx_query_mob && !backoff)
128                 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
129                                           sw_context->dx_query_mob);
130
131         list_for_each_entry(val, list, head) {
132                 struct vmw_resource *res = val->res;
133                 bool switch_backup =
134                         (backoff) ? false : val->switching_backup;
135
136                 /*
137                  * Transfer staged context bindings to the
138                  * persistent context binding tracker.
139                  */
140                 if (unlikely(val->staged_bindings)) {
141                         if (!backoff) {
142                                 vmw_binding_state_commit
143                                         (vmw_context_binding_state(val->res),
144                                          val->staged_bindings);
145                         }
146
147                         if (val->staged_bindings != sw_context->staged_bindings)
148                                 vmw_binding_state_free(val->staged_bindings);
149                         else
150                                 sw_context->staged_bindings_inuse = false;
151                         val->staged_bindings = NULL;
152                 }
153                 vmw_resource_unreserve(res, switch_backup, val->new_backup,
154                                        val->new_backup_offset);
155                 vmw_dmabuf_unreference(&val->new_backup);
156         }
157 }
158
159 /**
160  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
161  * added to the validate list.
162  *
163  * @dev_priv: Pointer to the device private:
164  * @sw_context: The validation context:
165  * @node: The validation node holding this context.
166  */
167 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
168                                    struct vmw_sw_context *sw_context,
169                                    struct vmw_resource_val_node *node)
170 {
171         int ret;
172
173         ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
174         if (unlikely(ret != 0))
175                 goto out_err;
176
177         if (!sw_context->staged_bindings) {
178                 sw_context->staged_bindings =
179                         vmw_binding_state_alloc(dev_priv);
180                 if (IS_ERR(sw_context->staged_bindings)) {
181                         DRM_ERROR("Failed to allocate context binding "
182                                   "information.\n");
183                         ret = PTR_ERR(sw_context->staged_bindings);
184                         sw_context->staged_bindings = NULL;
185                         goto out_err;
186                 }
187         }
188
189         if (sw_context->staged_bindings_inuse) {
190                 node->staged_bindings = vmw_binding_state_alloc(dev_priv);
191                 if (IS_ERR(node->staged_bindings)) {
192                         DRM_ERROR("Failed to allocate context binding "
193                                   "information.\n");
194                         ret = PTR_ERR(node->staged_bindings);
195                         node->staged_bindings = NULL;
196                         goto out_err;
197                 }
198         } else {
199                 node->staged_bindings = sw_context->staged_bindings;
200                 sw_context->staged_bindings_inuse = true;
201         }
202
203         return 0;
204 out_err:
205         return ret;
206 }
207
208 /**
209  * vmw_resource_val_add - Add a resource to the software context's
210  * resource list if it's not already on it.
211  *
212  * @sw_context: Pointer to the software context.
213  * @res: Pointer to the resource.
214  * @p_node On successful return points to a valid pointer to a
215  * struct vmw_resource_val_node, if non-NULL on entry.
216  */
217 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
218                                 struct vmw_resource *res,
219                                 struct vmw_resource_val_node **p_node)
220 {
221         struct vmw_private *dev_priv = res->dev_priv;
222         struct vmw_resource_val_node *node;
223         struct drm_hash_item *hash;
224         int ret;
225
226         if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
227                                     &hash) == 0)) {
228                 node = container_of(hash, struct vmw_resource_val_node, hash);
229                 node->first_usage = false;
230                 if (unlikely(p_node != NULL))
231                         *p_node = node;
232                 return 0;
233         }
234
235         node = kzalloc(sizeof(*node), GFP_KERNEL);
236         if (unlikely(node == NULL)) {
237                 DRM_ERROR("Failed to allocate a resource validation "
238                           "entry.\n");
239                 return -ENOMEM;
240         }
241
242         node->hash.key = (unsigned long) res;
243         ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
244         if (unlikely(ret != 0)) {
245                 DRM_ERROR("Failed to initialize a resource validation "
246                           "entry.\n");
247                 kfree(node);
248                 return ret;
249         }
250         node->res = vmw_resource_reference(res);
251         node->first_usage = true;
252         if (unlikely(p_node != NULL))
253                 *p_node = node;
254
255         if (!dev_priv->has_mob) {
256                 list_add_tail(&node->head, &sw_context->resource_list);
257                 return 0;
258         }
259
260         switch (vmw_res_type(res)) {
261         case vmw_res_context:
262         case vmw_res_dx_context:
263                 list_add(&node->head, &sw_context->ctx_resource_list);
264                 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
265                 break;
266         case vmw_res_cotable:
267                 list_add_tail(&node->head, &sw_context->ctx_resource_list);
268                 break;
269         default:
270                 list_add_tail(&node->head, &sw_context->resource_list);
271                 break;
272         }
273
274         return ret;
275 }
276
277 /**
278  * vmw_view_res_val_add - Add a view and the surface it's pointing to
279  * to the validation list
280  *
281  * @sw_context: The software context holding the validation list.
282  * @view: Pointer to the view resource.
283  *
284  * Returns 0 if success, negative error code otherwise.
285  */
286 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
287                                 struct vmw_resource *view)
288 {
289         int ret;
290
291         /*
292          * First add the resource the view is pointing to, otherwise
293          * it may be swapped out when the view is validated.
294          */
295         ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
296         if (ret)
297                 return ret;
298
299         return vmw_resource_val_add(sw_context, view, NULL);
300 }
301
302 /**
303  * vmw_view_id_val_add - Look up a view and add it and the surface it's
304  * pointing to to the validation list.
305  *
306  * @sw_context: The software context holding the validation list.
307  * @view_type: The view type to look up.
308  * @id: view id of the view.
309  *
310  * The view is represented by a view id and the DX context it's created on,
311  * or scheduled for creation on. If there is no DX context set, the function
312  * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
313  */
314 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
315                                enum vmw_view_type view_type, u32 id)
316 {
317         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
318         struct vmw_resource *view;
319         int ret;
320
321         if (!ctx_node) {
322                 DRM_ERROR("DX Context not set.\n");
323                 return -EINVAL;
324         }
325
326         view = vmw_view_lookup(sw_context->man, view_type, id);
327         if (IS_ERR(view))
328                 return PTR_ERR(view);
329
330         ret = vmw_view_res_val_add(sw_context, view);
331         vmw_resource_unreference(&view);
332
333         return ret;
334 }
335
336 /**
337  * vmw_resource_context_res_add - Put resources previously bound to a context on
338  * the validation list
339  *
340  * @dev_priv: Pointer to a device private structure
341  * @sw_context: Pointer to a software context used for this command submission
342  * @ctx: Pointer to the context resource
343  *
344  * This function puts all resources that were previously bound to @ctx on
345  * the resource validation list. This is part of the context state reemission
346  */
347 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
348                                         struct vmw_sw_context *sw_context,
349                                         struct vmw_resource *ctx)
350 {
351         struct list_head *binding_list;
352         struct vmw_ctx_bindinfo *entry;
353         int ret = 0;
354         struct vmw_resource *res;
355         u32 i;
356
357         /* Add all cotables to the validation list. */
358         if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
359                 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
360                         res = vmw_context_cotable(ctx, i);
361                         if (IS_ERR(res))
362                                 continue;
363
364                         ret = vmw_resource_val_add(sw_context, res, NULL);
365                         vmw_resource_unreference(&res);
366                         if (unlikely(ret != 0))
367                                 return ret;
368                 }
369         }
370
371
372         /* Add all resources bound to the context to the validation list */
373         mutex_lock(&dev_priv->binding_mutex);
374         binding_list = vmw_context_binding_list(ctx);
375
376         list_for_each_entry(entry, binding_list, ctx_list) {
377                 /* entry->res is not refcounted */
378                 res = vmw_resource_reference_unless_doomed(entry->res);
379                 if (unlikely(res == NULL))
380                         continue;
381
382                 if (vmw_res_type(entry->res) == vmw_res_view)
383                         ret = vmw_view_res_val_add(sw_context, entry->res);
384                 else
385                         ret = vmw_resource_val_add(sw_context, entry->res,
386                                                    NULL);
387                 vmw_resource_unreference(&res);
388                 if (unlikely(ret != 0))
389                         break;
390         }
391
392         if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
393                 struct vmw_dma_buffer *dx_query_mob;
394
395                 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
396                 if (dx_query_mob)
397                         ret = vmw_bo_to_validate_list(sw_context,
398                                                       dx_query_mob,
399                                                       true, NULL);
400         }
401
402         mutex_unlock(&dev_priv->binding_mutex);
403         return ret;
404 }
405
406 /**
407  * vmw_resource_relocation_add - Add a relocation to the relocation list
408  *
409  * @list: Pointer to head of relocation list.
410  * @res: The resource.
411  * @offset: Offset into the command buffer currently being parsed where the
412  * id that needs fixup is located. Granularity is 4 bytes.
413  */
414 static int vmw_resource_relocation_add(struct list_head *list,
415                                        const struct vmw_resource *res,
416                                        unsigned long offset)
417 {
418         struct vmw_resource_relocation *rel;
419
420         rel = kmalloc(sizeof(*rel), GFP_KERNEL);
421         if (unlikely(rel == NULL)) {
422                 DRM_ERROR("Failed to allocate a resource relocation.\n");
423                 return -ENOMEM;
424         }
425
426         rel->res = res;
427         rel->offset = offset;
428         list_add_tail(&rel->head, list);
429
430         return 0;
431 }
432
433 /**
434  * vmw_resource_relocations_free - Free all relocations on a list
435  *
436  * @list: Pointer to the head of the relocation list.
437  */
438 static void vmw_resource_relocations_free(struct list_head *list)
439 {
440         struct vmw_resource_relocation *rel, *n;
441
442         list_for_each_entry_safe(rel, n, list, head) {
443                 list_del(&rel->head);
444                 kfree(rel);
445         }
446 }
447
448 /**
449  * vmw_resource_relocations_apply - Apply all relocations on a list
450  *
451  * @cb: Pointer to the start of the command buffer bein patch. This need
452  * not be the same buffer as the one being parsed when the relocation
453  * list was built, but the contents must be the same modulo the
454  * resource ids.
455  * @list: Pointer to the head of the relocation list.
456  */
457 static void vmw_resource_relocations_apply(uint32_t *cb,
458                                            struct list_head *list)
459 {
460         struct vmw_resource_relocation *rel;
461
462         list_for_each_entry(rel, list, head) {
463                 if (likely(rel->res != NULL))
464                         cb[rel->offset] = rel->res->id;
465                 else
466                         cb[rel->offset] = SVGA_3D_CMD_NOP;
467         }
468 }
469
470 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
471                            struct vmw_sw_context *sw_context,
472                            SVGA3dCmdHeader *header)
473 {
474         return -EINVAL;
475 }
476
477 static int vmw_cmd_ok(struct vmw_private *dev_priv,
478                       struct vmw_sw_context *sw_context,
479                       SVGA3dCmdHeader *header)
480 {
481         return 0;
482 }
483
484 /**
485  * vmw_bo_to_validate_list - add a bo to a validate list
486  *
487  * @sw_context: The software context used for this command submission batch.
488  * @bo: The buffer object to add.
489  * @validate_as_mob: Validate this buffer as a MOB.
490  * @p_val_node: If non-NULL Will be updated with the validate node number
491  * on return.
492  *
493  * Returns -EINVAL if the limit of number of buffer objects per command
494  * submission is reached.
495  */
496 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
497                                    struct vmw_dma_buffer *vbo,
498                                    bool validate_as_mob,
499                                    uint32_t *p_val_node)
500 {
501         uint32_t val_node;
502         struct vmw_validate_buffer *vval_buf;
503         struct ttm_validate_buffer *val_buf;
504         struct drm_hash_item *hash;
505         int ret;
506
507         if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
508                                     &hash) == 0)) {
509                 vval_buf = container_of(hash, struct vmw_validate_buffer,
510                                         hash);
511                 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
512                         DRM_ERROR("Inconsistent buffer usage.\n");
513                         return -EINVAL;
514                 }
515                 val_buf = &vval_buf->base;
516                 val_node = vval_buf - sw_context->val_bufs;
517         } else {
518                 val_node = sw_context->cur_val_buf;
519                 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
520                         DRM_ERROR("Max number of DMA buffers per submission "
521                                   "exceeded.\n");
522                         return -EINVAL;
523                 }
524                 vval_buf = &sw_context->val_bufs[val_node];
525                 vval_buf->hash.key = (unsigned long) vbo;
526                 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
527                 if (unlikely(ret != 0)) {
528                         DRM_ERROR("Failed to initialize a buffer validation "
529                                   "entry.\n");
530                         return ret;
531                 }
532                 ++sw_context->cur_val_buf;
533                 val_buf = &vval_buf->base;
534                 val_buf->bo = ttm_bo_reference(&vbo->base);
535                 val_buf->shared = false;
536                 list_add_tail(&val_buf->head, &sw_context->validate_nodes);
537                 vval_buf->validate_as_mob = validate_as_mob;
538         }
539
540         if (p_val_node)
541                 *p_val_node = val_node;
542
543         return 0;
544 }
545
546 /**
547  * vmw_resources_reserve - Reserve all resources on the sw_context's
548  * resource list.
549  *
550  * @sw_context: Pointer to the software context.
551  *
552  * Note that since vmware's command submission currently is protected by
553  * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
554  * since only a single thread at once will attempt this.
555  */
556 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
557 {
558         struct vmw_resource_val_node *val;
559         int ret = 0;
560
561         list_for_each_entry(val, &sw_context->resource_list, head) {
562                 struct vmw_resource *res = val->res;
563
564                 ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
565                 if (unlikely(ret != 0))
566                         return ret;
567
568                 if (res->backup) {
569                         struct vmw_dma_buffer *vbo = res->backup;
570
571                         ret = vmw_bo_to_validate_list
572                                 (sw_context, vbo,
573                                  vmw_resource_needs_backup(res), NULL);
574
575                         if (unlikely(ret != 0))
576                                 return ret;
577                 }
578         }
579
580         if (sw_context->dx_query_mob) {
581                 struct vmw_dma_buffer *expected_dx_query_mob;
582
583                 expected_dx_query_mob =
584                         vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
585                 if (expected_dx_query_mob &&
586                     expected_dx_query_mob != sw_context->dx_query_mob) {
587                         ret = -EINVAL;
588                 }
589         }
590
591         return ret;
592 }
593
594 /**
595  * vmw_resources_validate - Validate all resources on the sw_context's
596  * resource list.
597  *
598  * @sw_context: Pointer to the software context.
599  *
600  * Before this function is called, all resource backup buffers must have
601  * been validated.
602  */
603 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
604 {
605         struct vmw_resource_val_node *val;
606         int ret;
607
608         list_for_each_entry(val, &sw_context->resource_list, head) {
609                 struct vmw_resource *res = val->res;
610                 struct vmw_dma_buffer *backup = res->backup;
611
612                 ret = vmw_resource_validate(res);
613                 if (unlikely(ret != 0)) {
614                         if (ret != -ERESTARTSYS)
615                                 DRM_ERROR("Failed to validate resource.\n");
616                         return ret;
617                 }
618
619                 /* Check if the resource switched backup buffer */
620                 if (backup && res->backup && (backup != res->backup)) {
621                         struct vmw_dma_buffer *vbo = res->backup;
622
623                         ret = vmw_bo_to_validate_list
624                                 (sw_context, vbo,
625                                  vmw_resource_needs_backup(res), NULL);
626                         if (ret) {
627                                 ttm_bo_unreserve(&vbo->base);
628                                 return ret;
629                         }
630                 }
631         }
632         return 0;
633 }
634
635 /**
636  * vmw_cmd_res_reloc_add - Add a resource to a software context's
637  * relocation- and validation lists.
638  *
639  * @dev_priv: Pointer to a struct vmw_private identifying the device.
640  * @sw_context: Pointer to the software context.
641  * @id_loc: Pointer to where the id that needs translation is located.
642  * @res: Valid pointer to a struct vmw_resource.
643  * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
644  * used for this resource is returned here.
645  */
646 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
647                                  struct vmw_sw_context *sw_context,
648                                  uint32_t *id_loc,
649                                  struct vmw_resource *res,
650                                  struct vmw_resource_val_node **p_val)
651 {
652         int ret;
653         struct vmw_resource_val_node *node;
654
655         *p_val = NULL;
656         ret = vmw_resource_relocation_add(&sw_context->res_relocations,
657                                           res,
658                                           id_loc - sw_context->buf_start);
659         if (unlikely(ret != 0))
660                 return ret;
661
662         ret = vmw_resource_val_add(sw_context, res, &node);
663         if (unlikely(ret != 0))
664                 return ret;
665
666         if (p_val)
667                 *p_val = node;
668
669         return 0;
670 }
671
672
673 /**
674  * vmw_cmd_res_check - Check that a resource is present and if so, put it
675  * on the resource validate list unless it's already there.
676  *
677  * @dev_priv: Pointer to a device private structure.
678  * @sw_context: Pointer to the software context.
679  * @res_type: Resource type.
680  * @converter: User-space visisble type specific information.
681  * @id_loc: Pointer to the location in the command buffer currently being
682  * parsed from where the user-space resource id handle is located.
683  * @p_val: Pointer to pointer to resource validalidation node. Populated
684  * on exit.
685  */
686 static int
687 vmw_cmd_res_check(struct vmw_private *dev_priv,
688                   struct vmw_sw_context *sw_context,
689                   enum vmw_res_type res_type,
690                   const struct vmw_user_resource_conv *converter,
691                   uint32_t *id_loc,
692                   struct vmw_resource_val_node **p_val)
693 {
694         struct vmw_res_cache_entry *rcache =
695                 &sw_context->res_cache[res_type];
696         struct vmw_resource *res;
697         struct vmw_resource_val_node *node;
698         int ret;
699
700         if (*id_loc == SVGA3D_INVALID_ID) {
701                 if (p_val)
702                         *p_val = NULL;
703                 if (res_type == vmw_res_context) {
704                         DRM_ERROR("Illegal context invalid id.\n");
705                         return -EINVAL;
706                 }
707                 return 0;
708         }
709
710         /*
711          * Fastpath in case of repeated commands referencing the same
712          * resource
713          */
714
715         if (likely(rcache->valid && *id_loc == rcache->handle)) {
716                 const struct vmw_resource *res = rcache->res;
717
718                 rcache->node->first_usage = false;
719                 if (p_val)
720                         *p_val = rcache->node;
721
722                 return vmw_resource_relocation_add
723                         (&sw_context->res_relocations, res,
724                          id_loc - sw_context->buf_start);
725         }
726
727         ret = vmw_user_resource_lookup_handle(dev_priv,
728                                               sw_context->fp->tfile,
729                                               *id_loc,
730                                               converter,
731                                               &res);
732         if (unlikely(ret != 0)) {
733                 DRM_ERROR("Could not find or use resource 0x%08x.\n",
734                           (unsigned) *id_loc);
735                 dump_stack();
736                 return ret;
737         }
738
739         rcache->valid = true;
740         rcache->res = res;
741         rcache->handle = *id_loc;
742
743         ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
744                                     res, &node);
745         if (unlikely(ret != 0))
746                 goto out_no_reloc;
747
748         rcache->node = node;
749         if (p_val)
750                 *p_val = node;
751         vmw_resource_unreference(&res);
752         return 0;
753
754 out_no_reloc:
755         BUG_ON(sw_context->error_resource != NULL);
756         sw_context->error_resource = res;
757
758         return ret;
759 }
760
761 /**
762  * vmw_rebind_dx_query - Rebind DX query associated with the context
763  *
764  * @ctx_res: context the query belongs to
765  *
766  * This function assumes binding_mutex is held.
767  */
768 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
769 {
770         struct vmw_private *dev_priv = ctx_res->dev_priv;
771         struct vmw_dma_buffer *dx_query_mob;
772         struct {
773                 SVGA3dCmdHeader header;
774                 SVGA3dCmdDXBindAllQuery body;
775         } *cmd;
776
777
778         dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
779
780         if (!dx_query_mob || dx_query_mob->dx_query_ctx)
781                 return 0;
782
783         cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
784
785         if (cmd == NULL) {
786                 DRM_ERROR("Failed to rebind queries.\n");
787                 return -ENOMEM;
788         }
789
790         cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
791         cmd->header.size = sizeof(cmd->body);
792         cmd->body.cid = ctx_res->id;
793         cmd->body.mobid = dx_query_mob->base.mem.start;
794         vmw_fifo_commit(dev_priv, sizeof(*cmd));
795
796         vmw_context_bind_dx_query(ctx_res, dx_query_mob);
797
798         return 0;
799 }
800
801 /**
802  * vmw_rebind_contexts - Rebind all resources previously bound to
803  * referenced contexts.
804  *
805  * @sw_context: Pointer to the software context.
806  *
807  * Rebind context binding points that have been scrubbed because of eviction.
808  */
809 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
810 {
811         struct vmw_resource_val_node *val;
812         int ret;
813
814         list_for_each_entry(val, &sw_context->resource_list, head) {
815                 if (unlikely(!val->staged_bindings))
816                         break;
817
818                 ret = vmw_binding_rebind_all
819                         (vmw_context_binding_state(val->res));
820                 if (unlikely(ret != 0)) {
821                         if (ret != -ERESTARTSYS)
822                                 DRM_ERROR("Failed to rebind context.\n");
823                         return ret;
824                 }
825
826                 ret = vmw_rebind_all_dx_query(val->res);
827                 if (ret != 0)
828                         return ret;
829         }
830
831         return 0;
832 }
833
834 /**
835  * vmw_view_bindings_add - Add an array of view bindings to a context
836  * binding state tracker.
837  *
838  * @sw_context: The execbuf state used for this command.
839  * @view_type: View type for the bindings.
840  * @binding_type: Binding type for the bindings.
841  * @shader_slot: The shader slot to user for the bindings.
842  * @view_ids: Array of view ids to be bound.
843  * @num_views: Number of view ids in @view_ids.
844  * @first_slot: The binding slot to be used for the first view id in @view_ids.
845  */
846 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
847                                  enum vmw_view_type view_type,
848                                  enum vmw_ctx_binding_type binding_type,
849                                  uint32 shader_slot,
850                                  uint32 view_ids[], u32 num_views,
851                                  u32 first_slot)
852 {
853         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
854         struct vmw_cmdbuf_res_manager *man;
855         u32 i;
856         int ret;
857
858         if (!ctx_node) {
859                 DRM_ERROR("DX Context not set.\n");
860                 return -EINVAL;
861         }
862
863         man = sw_context->man;
864         for (i = 0; i < num_views; ++i) {
865                 struct vmw_ctx_bindinfo_view binding;
866                 struct vmw_resource *view = NULL;
867
868                 if (view_ids[i] != SVGA3D_INVALID_ID) {
869                         view = vmw_view_lookup(man, view_type, view_ids[i]);
870                         if (IS_ERR(view)) {
871                                 DRM_ERROR("View not found.\n");
872                                 return PTR_ERR(view);
873                         }
874
875                         ret = vmw_view_res_val_add(sw_context, view);
876                         if (ret) {
877                                 DRM_ERROR("Could not add view to "
878                                           "validation list.\n");
879                                 vmw_resource_unreference(&view);
880                                 return ret;
881                         }
882                 }
883                 binding.bi.ctx = ctx_node->res;
884                 binding.bi.res = view;
885                 binding.bi.bt = binding_type;
886                 binding.shader_slot = shader_slot;
887                 binding.slot = first_slot + i;
888                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
889                                 shader_slot, binding.slot);
890                 if (view)
891                         vmw_resource_unreference(&view);
892         }
893
894         return 0;
895 }
896
897 /**
898  * vmw_cmd_cid_check - Check a command header for valid context information.
899  *
900  * @dev_priv: Pointer to a device private structure.
901  * @sw_context: Pointer to the software context.
902  * @header: A command header with an embedded user-space context handle.
903  *
904  * Convenience function: Call vmw_cmd_res_check with the user-space context
905  * handle embedded in @header.
906  */
907 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
908                              struct vmw_sw_context *sw_context,
909                              SVGA3dCmdHeader *header)
910 {
911         struct vmw_cid_cmd {
912                 SVGA3dCmdHeader header;
913                 uint32_t cid;
914         } *cmd;
915
916         cmd = container_of(header, struct vmw_cid_cmd, header);
917         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
918                                  user_context_converter, &cmd->cid, NULL);
919 }
920
921 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
922                                            struct vmw_sw_context *sw_context,
923                                            SVGA3dCmdHeader *header)
924 {
925         struct vmw_sid_cmd {
926                 SVGA3dCmdHeader header;
927                 SVGA3dCmdSetRenderTarget body;
928         } *cmd;
929         struct vmw_resource_val_node *ctx_node;
930         struct vmw_resource_val_node *res_node;
931         int ret;
932
933         cmd = container_of(header, struct vmw_sid_cmd, header);
934
935         if (cmd->body.type >= SVGA3D_RT_MAX) {
936                 DRM_ERROR("Illegal render target type %u.\n",
937                           (unsigned) cmd->body.type);
938                 return -EINVAL;
939         }
940
941         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
942                                 user_context_converter, &cmd->body.cid,
943                                 &ctx_node);
944         if (unlikely(ret != 0))
945                 return ret;
946
947         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
948                                 user_surface_converter,
949                                 &cmd->body.target.sid, &res_node);
950         if (unlikely(ret != 0))
951                 return ret;
952
953         if (dev_priv->has_mob) {
954                 struct vmw_ctx_bindinfo_view binding;
955
956                 binding.bi.ctx = ctx_node->res;
957                 binding.bi.res = res_node ? res_node->res : NULL;
958                 binding.bi.bt = vmw_ctx_binding_rt;
959                 binding.slot = cmd->body.type;
960                 vmw_binding_add(ctx_node->staged_bindings,
961                                 &binding.bi, 0, binding.slot);
962         }
963
964         return 0;
965 }
966
967 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
968                                       struct vmw_sw_context *sw_context,
969                                       SVGA3dCmdHeader *header)
970 {
971         struct vmw_sid_cmd {
972                 SVGA3dCmdHeader header;
973                 SVGA3dCmdSurfaceCopy body;
974         } *cmd;
975         int ret;
976
977         cmd = container_of(header, struct vmw_sid_cmd, header);
978
979         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
980                                 user_surface_converter,
981                                 &cmd->body.src.sid, NULL);
982         if (ret)
983                 return ret;
984
985         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
986                                  user_surface_converter,
987                                  &cmd->body.dest.sid, NULL);
988 }
989
990 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
991                                       struct vmw_sw_context *sw_context,
992                                       SVGA3dCmdHeader *header)
993 {
994         struct {
995                 SVGA3dCmdHeader header;
996                 SVGA3dCmdDXBufferCopy body;
997         } *cmd;
998         int ret;
999
1000         cmd = container_of(header, typeof(*cmd), header);
1001         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1002                                 user_surface_converter,
1003                                 &cmd->body.src, NULL);
1004         if (ret != 0)
1005                 return ret;
1006
1007         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008                                  user_surface_converter,
1009                                  &cmd->body.dest, NULL);
1010 }
1011
1012 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1013                                    struct vmw_sw_context *sw_context,
1014                                    SVGA3dCmdHeader *header)
1015 {
1016         struct {
1017                 SVGA3dCmdHeader header;
1018                 SVGA3dCmdDXPredCopyRegion body;
1019         } *cmd;
1020         int ret;
1021
1022         cmd = container_of(header, typeof(*cmd), header);
1023         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1024                                 user_surface_converter,
1025                                 &cmd->body.srcSid, NULL);
1026         if (ret != 0)
1027                 return ret;
1028
1029         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1030                                  user_surface_converter,
1031                                  &cmd->body.dstSid, NULL);
1032 }
1033
1034 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1035                                      struct vmw_sw_context *sw_context,
1036                                      SVGA3dCmdHeader *header)
1037 {
1038         struct vmw_sid_cmd {
1039                 SVGA3dCmdHeader header;
1040                 SVGA3dCmdSurfaceStretchBlt body;
1041         } *cmd;
1042         int ret;
1043
1044         cmd = container_of(header, struct vmw_sid_cmd, header);
1045         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1046                                 user_surface_converter,
1047                                 &cmd->body.src.sid, NULL);
1048         if (unlikely(ret != 0))
1049                 return ret;
1050         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1051                                  user_surface_converter,
1052                                  &cmd->body.dest.sid, NULL);
1053 }
1054
1055 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1056                                          struct vmw_sw_context *sw_context,
1057                                          SVGA3dCmdHeader *header)
1058 {
1059         struct vmw_sid_cmd {
1060                 SVGA3dCmdHeader header;
1061                 SVGA3dCmdBlitSurfaceToScreen body;
1062         } *cmd;
1063
1064         cmd = container_of(header, struct vmw_sid_cmd, header);
1065
1066         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1067                                  user_surface_converter,
1068                                  &cmd->body.srcImage.sid, NULL);
1069 }
1070
1071 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1072                                  struct vmw_sw_context *sw_context,
1073                                  SVGA3dCmdHeader *header)
1074 {
1075         struct vmw_sid_cmd {
1076                 SVGA3dCmdHeader header;
1077                 SVGA3dCmdPresent body;
1078         } *cmd;
1079
1080
1081         cmd = container_of(header, struct vmw_sid_cmd, header);
1082
1083         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1084                                  user_surface_converter, &cmd->body.sid,
1085                                  NULL);
1086 }
1087
1088 /**
1089  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1090  *
1091  * @dev_priv: The device private structure.
1092  * @new_query_bo: The new buffer holding query results.
1093  * @sw_context: The software context used for this command submission.
1094  *
1095  * This function checks whether @new_query_bo is suitable for holding
1096  * query results, and if another buffer currently is pinned for query
1097  * results. If so, the function prepares the state of @sw_context for
1098  * switching pinned buffers after successful submission of the current
1099  * command batch.
1100  */
1101 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1102                                        struct vmw_dma_buffer *new_query_bo,
1103                                        struct vmw_sw_context *sw_context)
1104 {
1105         struct vmw_res_cache_entry *ctx_entry =
1106                 &sw_context->res_cache[vmw_res_context];
1107         int ret;
1108
1109         BUG_ON(!ctx_entry->valid);
1110         sw_context->last_query_ctx = ctx_entry->res;
1111
1112         if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1113
1114                 if (unlikely(new_query_bo->base.num_pages > 4)) {
1115                         DRM_ERROR("Query buffer too large.\n");
1116                         return -EINVAL;
1117                 }
1118
1119                 if (unlikely(sw_context->cur_query_bo != NULL)) {
1120                         sw_context->needs_post_query_barrier = true;
1121                         ret = vmw_bo_to_validate_list(sw_context,
1122                                                       sw_context->cur_query_bo,
1123                                                       dev_priv->has_mob, NULL);
1124                         if (unlikely(ret != 0))
1125                                 return ret;
1126                 }
1127                 sw_context->cur_query_bo = new_query_bo;
1128
1129                 ret = vmw_bo_to_validate_list(sw_context,
1130                                               dev_priv->dummy_query_bo,
1131                                               dev_priv->has_mob, NULL);
1132                 if (unlikely(ret != 0))
1133                         return ret;
1134
1135         }
1136
1137         return 0;
1138 }
1139
1140
1141 /**
1142  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1143  *
1144  * @dev_priv: The device private structure.
1145  * @sw_context: The software context used for this command submission batch.
1146  *
1147  * This function will check if we're switching query buffers, and will then,
1148  * issue a dummy occlusion query wait used as a query barrier. When the fence
1149  * object following that query wait has signaled, we are sure that all
1150  * preceding queries have finished, and the old query buffer can be unpinned.
1151  * However, since both the new query buffer and the old one are fenced with
1152  * that fence, we can do an asynchronus unpin now, and be sure that the
1153  * old query buffer won't be moved until the fence has signaled.
1154  *
1155  * As mentioned above, both the new - and old query buffers need to be fenced
1156  * using a sequence emitted *after* calling this function.
1157  */
1158 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1159                                      struct vmw_sw_context *sw_context)
1160 {
1161         /*
1162          * The validate list should still hold references to all
1163          * contexts here.
1164          */
1165
1166         if (sw_context->needs_post_query_barrier) {
1167                 struct vmw_res_cache_entry *ctx_entry =
1168                         &sw_context->res_cache[vmw_res_context];
1169                 struct vmw_resource *ctx;
1170                 int ret;
1171
1172                 BUG_ON(!ctx_entry->valid);
1173                 ctx = ctx_entry->res;
1174
1175                 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1176
1177                 if (unlikely(ret != 0))
1178                         DRM_ERROR("Out of fifo space for dummy query.\n");
1179         }
1180
1181         if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1182                 if (dev_priv->pinned_bo) {
1183                         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1184                         vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1185                 }
1186
1187                 if (!sw_context->needs_post_query_barrier) {
1188                         vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1189
1190                         /*
1191                          * We pin also the dummy_query_bo buffer so that we
1192                          * don't need to validate it when emitting
1193                          * dummy queries in context destroy paths.
1194                          */
1195
1196                         if (!dev_priv->dummy_query_bo_pinned) {
1197                                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1198                                                     true);
1199                                 dev_priv->dummy_query_bo_pinned = true;
1200                         }
1201
1202                         BUG_ON(sw_context->last_query_ctx == NULL);
1203                         dev_priv->query_cid = sw_context->last_query_ctx->id;
1204                         dev_priv->query_cid_valid = true;
1205                         dev_priv->pinned_bo =
1206                                 vmw_dmabuf_reference(sw_context->cur_query_bo);
1207                 }
1208         }
1209 }
1210
1211 /**
1212  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1213  * handle to a MOB id.
1214  *
1215  * @dev_priv: Pointer to a device private structure.
1216  * @sw_context: The software context used for this command batch validation.
1217  * @id: Pointer to the user-space handle to be translated.
1218  * @vmw_bo_p: Points to a location that, on successful return will carry
1219  * a reference-counted pointer to the DMA buffer identified by the
1220  * user-space handle in @id.
1221  *
1222  * This function saves information needed to translate a user-space buffer
1223  * handle to a MOB id. The translation does not take place immediately, but
1224  * during a call to vmw_apply_relocations(). This function builds a relocation
1225  * list and a list of buffers to validate. The former needs to be freed using
1226  * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1227  * needs to be freed using vmw_clear_validations.
1228  */
1229 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1230                                  struct vmw_sw_context *sw_context,
1231                                  SVGAMobId *id,
1232                                  struct vmw_dma_buffer **vmw_bo_p)
1233 {
1234         struct vmw_dma_buffer *vmw_bo = NULL;
1235         uint32_t handle = *id;
1236         struct vmw_relocation *reloc;
1237         int ret;
1238
1239         ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1240                                      NULL);
1241         if (unlikely(ret != 0)) {
1242                 DRM_ERROR("Could not find or use MOB buffer.\n");
1243                 ret = -EINVAL;
1244                 goto out_no_reloc;
1245         }
1246
1247         if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1248                 DRM_ERROR("Max number relocations per submission"
1249                           " exceeded\n");
1250                 ret = -EINVAL;
1251                 goto out_no_reloc;
1252         }
1253
1254         reloc = &sw_context->relocs[sw_context->cur_reloc++];
1255         reloc->mob_loc = id;
1256         reloc->location = NULL;
1257
1258         ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1259         if (unlikely(ret != 0))
1260                 goto out_no_reloc;
1261
1262         *vmw_bo_p = vmw_bo;
1263         return 0;
1264
1265 out_no_reloc:
1266         vmw_dmabuf_unreference(&vmw_bo);
1267         *vmw_bo_p = NULL;
1268         return ret;
1269 }
1270
1271 /**
1272  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1273  * handle to a valid SVGAGuestPtr
1274  *
1275  * @dev_priv: Pointer to a device private structure.
1276  * @sw_context: The software context used for this command batch validation.
1277  * @ptr: Pointer to the user-space handle to be translated.
1278  * @vmw_bo_p: Points to a location that, on successful return will carry
1279  * a reference-counted pointer to the DMA buffer identified by the
1280  * user-space handle in @id.
1281  *
1282  * This function saves information needed to translate a user-space buffer
1283  * handle to a valid SVGAGuestPtr. The translation does not take place
1284  * immediately, but during a call to vmw_apply_relocations().
1285  * This function builds a relocation list and a list of buffers to validate.
1286  * The former needs to be freed using either vmw_apply_relocations() or
1287  * vmw_free_relocations(). The latter needs to be freed using
1288  * vmw_clear_validations.
1289  */
1290 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1291                                    struct vmw_sw_context *sw_context,
1292                                    SVGAGuestPtr *ptr,
1293                                    struct vmw_dma_buffer **vmw_bo_p)
1294 {
1295         struct vmw_dma_buffer *vmw_bo = NULL;
1296         uint32_t handle = ptr->gmrId;
1297         struct vmw_relocation *reloc;
1298         int ret;
1299
1300         ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo,
1301                                      NULL);
1302         if (unlikely(ret != 0)) {
1303                 DRM_ERROR("Could not find or use GMR region.\n");
1304                 ret = -EINVAL;
1305                 goto out_no_reloc;
1306         }
1307
1308         if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1309                 DRM_ERROR("Max number relocations per submission"
1310                           " exceeded\n");
1311                 ret = -EINVAL;
1312                 goto out_no_reloc;
1313         }
1314
1315         reloc = &sw_context->relocs[sw_context->cur_reloc++];
1316         reloc->location = ptr;
1317
1318         ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1319         if (unlikely(ret != 0))
1320                 goto out_no_reloc;
1321
1322         *vmw_bo_p = vmw_bo;
1323         return 0;
1324
1325 out_no_reloc:
1326         vmw_dmabuf_unreference(&vmw_bo);
1327         *vmw_bo_p = NULL;
1328         return ret;
1329 }
1330
1331
1332
1333 /**
1334  * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1335  *
1336  * @dev_priv: Pointer to a device private struct.
1337  * @sw_context: The software context used for this command submission.
1338  * @header: Pointer to the command header in the command stream.
1339  *
1340  * This function adds the new query into the query COTABLE
1341  */
1342 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1343                                    struct vmw_sw_context *sw_context,
1344                                    SVGA3dCmdHeader *header)
1345 {
1346         struct vmw_dx_define_query_cmd {
1347                 SVGA3dCmdHeader header;
1348                 SVGA3dCmdDXDefineQuery q;
1349         } *cmd;
1350
1351         int    ret;
1352         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1353         struct vmw_resource *cotable_res;
1354
1355
1356         if (ctx_node == NULL) {
1357                 DRM_ERROR("DX Context not set for query.\n");
1358                 return -EINVAL;
1359         }
1360
1361         cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1362
1363         if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1364             cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1365                 return -EINVAL;
1366
1367         cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1368         ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1369         vmw_resource_unreference(&cotable_res);
1370
1371         return ret;
1372 }
1373
1374
1375
1376 /**
1377  * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1378  *
1379  * @dev_priv: Pointer to a device private struct.
1380  * @sw_context: The software context used for this command submission.
1381  * @header: Pointer to the command header in the command stream.
1382  *
1383  * The query bind operation will eventually associate the query ID
1384  * with its backing MOB.  In this function, we take the user mode
1385  * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1386  * kernel mode equivalent.
1387  */
1388 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1389                                  struct vmw_sw_context *sw_context,
1390                                  SVGA3dCmdHeader *header)
1391 {
1392         struct vmw_dx_bind_query_cmd {
1393                 SVGA3dCmdHeader header;
1394                 SVGA3dCmdDXBindQuery q;
1395         } *cmd;
1396
1397         struct vmw_dma_buffer *vmw_bo;
1398         int    ret;
1399
1400
1401         cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1402
1403         /*
1404          * Look up the buffer pointed to by q.mobid, put it on the relocation
1405          * list so its kernel mode MOB ID can be filled in later
1406          */
1407         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1408                                     &vmw_bo);
1409
1410         if (ret != 0)
1411                 return ret;
1412
1413         sw_context->dx_query_mob = vmw_bo;
1414         sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1415
1416         vmw_dmabuf_unreference(&vmw_bo);
1417
1418         return ret;
1419 }
1420
1421
1422
1423 /**
1424  * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1425  *
1426  * @dev_priv: Pointer to a device private struct.
1427  * @sw_context: The software context used for this command submission.
1428  * @header: Pointer to the command header in the command stream.
1429  */
1430 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1431                                   struct vmw_sw_context *sw_context,
1432                                   SVGA3dCmdHeader *header)
1433 {
1434         struct vmw_begin_gb_query_cmd {
1435                 SVGA3dCmdHeader header;
1436                 SVGA3dCmdBeginGBQuery q;
1437         } *cmd;
1438
1439         cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1440                            header);
1441
1442         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1443                                  user_context_converter, &cmd->q.cid,
1444                                  NULL);
1445 }
1446
1447 /**
1448  * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1449  *
1450  * @dev_priv: Pointer to a device private struct.
1451  * @sw_context: The software context used for this command submission.
1452  * @header: Pointer to the command header in the command stream.
1453  */
1454 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1455                                struct vmw_sw_context *sw_context,
1456                                SVGA3dCmdHeader *header)
1457 {
1458         struct vmw_begin_query_cmd {
1459                 SVGA3dCmdHeader header;
1460                 SVGA3dCmdBeginQuery q;
1461         } *cmd;
1462
1463         cmd = container_of(header, struct vmw_begin_query_cmd,
1464                            header);
1465
1466         if (unlikely(dev_priv->has_mob)) {
1467                 struct {
1468                         SVGA3dCmdHeader header;
1469                         SVGA3dCmdBeginGBQuery q;
1470                 } gb_cmd;
1471
1472                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1473
1474                 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1475                 gb_cmd.header.size = cmd->header.size;
1476                 gb_cmd.q.cid = cmd->q.cid;
1477                 gb_cmd.q.type = cmd->q.type;
1478
1479                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1480                 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1481         }
1482
1483         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1484                                  user_context_converter, &cmd->q.cid,
1485                                  NULL);
1486 }
1487
1488 /**
1489  * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1490  *
1491  * @dev_priv: Pointer to a device private struct.
1492  * @sw_context: The software context used for this command submission.
1493  * @header: Pointer to the command header in the command stream.
1494  */
1495 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1496                                 struct vmw_sw_context *sw_context,
1497                                 SVGA3dCmdHeader *header)
1498 {
1499         struct vmw_dma_buffer *vmw_bo;
1500         struct vmw_query_cmd {
1501                 SVGA3dCmdHeader header;
1502                 SVGA3dCmdEndGBQuery q;
1503         } *cmd;
1504         int ret;
1505
1506         cmd = container_of(header, struct vmw_query_cmd, header);
1507         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1508         if (unlikely(ret != 0))
1509                 return ret;
1510
1511         ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1512                                     &cmd->q.mobid,
1513                                     &vmw_bo);
1514         if (unlikely(ret != 0))
1515                 return ret;
1516
1517         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1518
1519         vmw_dmabuf_unreference(&vmw_bo);
1520         return ret;
1521 }
1522
1523 /**
1524  * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1525  *
1526  * @dev_priv: Pointer to a device private struct.
1527  * @sw_context: The software context used for this command submission.
1528  * @header: Pointer to the command header in the command stream.
1529  */
1530 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1531                              struct vmw_sw_context *sw_context,
1532                              SVGA3dCmdHeader *header)
1533 {
1534         struct vmw_dma_buffer *vmw_bo;
1535         struct vmw_query_cmd {
1536                 SVGA3dCmdHeader header;
1537                 SVGA3dCmdEndQuery q;
1538         } *cmd;
1539         int ret;
1540
1541         cmd = container_of(header, struct vmw_query_cmd, header);
1542         if (dev_priv->has_mob) {
1543                 struct {
1544                         SVGA3dCmdHeader header;
1545                         SVGA3dCmdEndGBQuery q;
1546                 } gb_cmd;
1547
1548                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1549
1550                 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1551                 gb_cmd.header.size = cmd->header.size;
1552                 gb_cmd.q.cid = cmd->q.cid;
1553                 gb_cmd.q.type = cmd->q.type;
1554                 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1555                 gb_cmd.q.offset = cmd->q.guestResult.offset;
1556
1557                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1558                 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1559         }
1560
1561         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1562         if (unlikely(ret != 0))
1563                 return ret;
1564
1565         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1566                                       &cmd->q.guestResult,
1567                                       &vmw_bo);
1568         if (unlikely(ret != 0))
1569                 return ret;
1570
1571         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1572
1573         vmw_dmabuf_unreference(&vmw_bo);
1574         return ret;
1575 }
1576
1577 /**
1578  * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1579  *
1580  * @dev_priv: Pointer to a device private struct.
1581  * @sw_context: The software context used for this command submission.
1582  * @header: Pointer to the command header in the command stream.
1583  */
1584 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1585                                  struct vmw_sw_context *sw_context,
1586                                  SVGA3dCmdHeader *header)
1587 {
1588         struct vmw_dma_buffer *vmw_bo;
1589         struct vmw_query_cmd {
1590                 SVGA3dCmdHeader header;
1591                 SVGA3dCmdWaitForGBQuery q;
1592         } *cmd;
1593         int ret;
1594
1595         cmd = container_of(header, struct vmw_query_cmd, header);
1596         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1597         if (unlikely(ret != 0))
1598                 return ret;
1599
1600         ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1601                                     &cmd->q.mobid,
1602                                     &vmw_bo);
1603         if (unlikely(ret != 0))
1604                 return ret;
1605
1606         vmw_dmabuf_unreference(&vmw_bo);
1607         return 0;
1608 }
1609
1610 /**
1611  * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1612  *
1613  * @dev_priv: Pointer to a device private struct.
1614  * @sw_context: The software context used for this command submission.
1615  * @header: Pointer to the command header in the command stream.
1616  */
1617 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1618                               struct vmw_sw_context *sw_context,
1619                               SVGA3dCmdHeader *header)
1620 {
1621         struct vmw_dma_buffer *vmw_bo;
1622         struct vmw_query_cmd {
1623                 SVGA3dCmdHeader header;
1624                 SVGA3dCmdWaitForQuery q;
1625         } *cmd;
1626         int ret;
1627
1628         cmd = container_of(header, struct vmw_query_cmd, header);
1629         if (dev_priv->has_mob) {
1630                 struct {
1631                         SVGA3dCmdHeader header;
1632                         SVGA3dCmdWaitForGBQuery q;
1633                 } gb_cmd;
1634
1635                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1636
1637                 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1638                 gb_cmd.header.size = cmd->header.size;
1639                 gb_cmd.q.cid = cmd->q.cid;
1640                 gb_cmd.q.type = cmd->q.type;
1641                 gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1642                 gb_cmd.q.offset = cmd->q.guestResult.offset;
1643
1644                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1645                 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1646         }
1647
1648         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1649         if (unlikely(ret != 0))
1650                 return ret;
1651
1652         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1653                                       &cmd->q.guestResult,
1654                                       &vmw_bo);
1655         if (unlikely(ret != 0))
1656                 return ret;
1657
1658         vmw_dmabuf_unreference(&vmw_bo);
1659         return 0;
1660 }
1661
1662 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1663                        struct vmw_sw_context *sw_context,
1664                        SVGA3dCmdHeader *header)
1665 {
1666         struct vmw_dma_buffer *vmw_bo = NULL;
1667         struct vmw_surface *srf = NULL;
1668         struct vmw_dma_cmd {
1669                 SVGA3dCmdHeader header;
1670                 SVGA3dCmdSurfaceDMA dma;
1671         } *cmd;
1672         int ret;
1673         SVGA3dCmdSurfaceDMASuffix *suffix;
1674         uint32_t bo_size;
1675
1676         cmd = container_of(header, struct vmw_dma_cmd, header);
1677         suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1678                                                header->size - sizeof(*suffix));
1679
1680         /* Make sure device and verifier stays in sync. */
1681         if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1682                 DRM_ERROR("Invalid DMA suffix size.\n");
1683                 return -EINVAL;
1684         }
1685
1686         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1687                                       &cmd->dma.guest.ptr,
1688                                       &vmw_bo);
1689         if (unlikely(ret != 0))
1690                 return ret;
1691
1692         /* Make sure DMA doesn't cross BO boundaries. */
1693         bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1694         if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1695                 DRM_ERROR("Invalid DMA offset.\n");
1696                 return -EINVAL;
1697         }
1698
1699         bo_size -= cmd->dma.guest.ptr.offset;
1700         if (unlikely(suffix->maximumOffset > bo_size))
1701                 suffix->maximumOffset = bo_size;
1702
1703         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1704                                 user_surface_converter, &cmd->dma.host.sid,
1705                                 NULL);
1706         if (unlikely(ret != 0)) {
1707                 if (unlikely(ret != -ERESTARTSYS))
1708                         DRM_ERROR("could not find surface for DMA.\n");
1709                 goto out_no_surface;
1710         }
1711
1712         srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1713
1714         vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1715                              header);
1716
1717 out_no_surface:
1718         vmw_dmabuf_unreference(&vmw_bo);
1719         return ret;
1720 }
1721
1722 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1723                         struct vmw_sw_context *sw_context,
1724                         SVGA3dCmdHeader *header)
1725 {
1726         struct vmw_draw_cmd {
1727                 SVGA3dCmdHeader header;
1728                 SVGA3dCmdDrawPrimitives body;
1729         } *cmd;
1730         SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1731                 (unsigned long)header + sizeof(*cmd));
1732         SVGA3dPrimitiveRange *range;
1733         uint32_t i;
1734         uint32_t maxnum;
1735         int ret;
1736
1737         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1738         if (unlikely(ret != 0))
1739                 return ret;
1740
1741         cmd = container_of(header, struct vmw_draw_cmd, header);
1742         maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1743
1744         if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1745                 DRM_ERROR("Illegal number of vertex declarations.\n");
1746                 return -EINVAL;
1747         }
1748
1749         for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1750                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1751                                         user_surface_converter,
1752                                         &decl->array.surfaceId, NULL);
1753                 if (unlikely(ret != 0))
1754                         return ret;
1755         }
1756
1757         maxnum = (header->size - sizeof(cmd->body) -
1758                   cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1759         if (unlikely(cmd->body.numRanges > maxnum)) {
1760                 DRM_ERROR("Illegal number of index ranges.\n");
1761                 return -EINVAL;
1762         }
1763
1764         range = (SVGA3dPrimitiveRange *) decl;
1765         for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1766                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1767                                         user_surface_converter,
1768                                         &range->indexArray.surfaceId, NULL);
1769                 if (unlikely(ret != 0))
1770                         return ret;
1771         }
1772         return 0;
1773 }
1774
1775
1776 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1777                              struct vmw_sw_context *sw_context,
1778                              SVGA3dCmdHeader *header)
1779 {
1780         struct vmw_tex_state_cmd {
1781                 SVGA3dCmdHeader header;
1782                 SVGA3dCmdSetTextureState state;
1783         } *cmd;
1784
1785         SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1786           ((unsigned long) header + header->size + sizeof(header));
1787         SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1788                 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1789         struct vmw_resource_val_node *ctx_node;
1790         struct vmw_resource_val_node *res_node;
1791         int ret;
1792
1793         cmd = container_of(header, struct vmw_tex_state_cmd,
1794                            header);
1795
1796         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1797                                 user_context_converter, &cmd->state.cid,
1798                                 &ctx_node);
1799         if (unlikely(ret != 0))
1800                 return ret;
1801
1802         for (; cur_state < last_state; ++cur_state) {
1803                 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1804                         continue;
1805
1806                 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1807                         DRM_ERROR("Illegal texture/sampler unit %u.\n",
1808                                   (unsigned) cur_state->stage);
1809                         return -EINVAL;
1810                 }
1811
1812                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1813                                         user_surface_converter,
1814                                         &cur_state->value, &res_node);
1815                 if (unlikely(ret != 0))
1816                         return ret;
1817
1818                 if (dev_priv->has_mob) {
1819                         struct vmw_ctx_bindinfo_tex binding;
1820
1821                         binding.bi.ctx = ctx_node->res;
1822                         binding.bi.res = res_node ? res_node->res : NULL;
1823                         binding.bi.bt = vmw_ctx_binding_tex;
1824                         binding.texture_stage = cur_state->stage;
1825                         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1826                                         0, binding.texture_stage);
1827                 }
1828         }
1829
1830         return 0;
1831 }
1832
1833 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1834                                       struct vmw_sw_context *sw_context,
1835                                       void *buf)
1836 {
1837         struct vmw_dma_buffer *vmw_bo;
1838         int ret;
1839
1840         struct {
1841                 uint32_t header;
1842                 SVGAFifoCmdDefineGMRFB body;
1843         } *cmd = buf;
1844
1845         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1846                                       &cmd->body.ptr,
1847                                       &vmw_bo);
1848         if (unlikely(ret != 0))
1849                 return ret;
1850
1851         vmw_dmabuf_unreference(&vmw_bo);
1852
1853         return ret;
1854 }
1855
1856
1857 /**
1858  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1859  * switching
1860  *
1861  * @dev_priv: Pointer to a device private struct.
1862  * @sw_context: The software context being used for this batch.
1863  * @val_node: The validation node representing the resource.
1864  * @buf_id: Pointer to the user-space backup buffer handle in the command
1865  * stream.
1866  * @backup_offset: Offset of backup into MOB.
1867  *
1868  * This function prepares for registering a switch of backup buffers
1869  * in the resource metadata just prior to unreserving. It's basically a wrapper
1870  * around vmw_cmd_res_switch_backup with a different interface.
1871  */
1872 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1873                                      struct vmw_sw_context *sw_context,
1874                                      struct vmw_resource_val_node *val_node,
1875                                      uint32_t *buf_id,
1876                                      unsigned long backup_offset)
1877 {
1878         struct vmw_dma_buffer *dma_buf;
1879         int ret;
1880
1881         ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1882         if (ret)
1883                 return ret;
1884
1885         val_node->switching_backup = true;
1886         if (val_node->first_usage)
1887                 val_node->no_buffer_needed = true;
1888
1889         vmw_dmabuf_unreference(&val_node->new_backup);
1890         val_node->new_backup = dma_buf;
1891         val_node->new_backup_offset = backup_offset;
1892
1893         return 0;
1894 }
1895
1896
1897 /**
1898  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1899  *
1900  * @dev_priv: Pointer to a device private struct.
1901  * @sw_context: The software context being used for this batch.
1902  * @res_type: The resource type.
1903  * @converter: Information about user-space binding for this resource type.
1904  * @res_id: Pointer to the user-space resource handle in the command stream.
1905  * @buf_id: Pointer to the user-space backup buffer handle in the command
1906  * stream.
1907  * @backup_offset: Offset of backup into MOB.
1908  *
1909  * This function prepares for registering a switch of backup buffers
1910  * in the resource metadata just prior to unreserving. It's basically a wrapper
1911  * around vmw_cmd_res_switch_backup with a different interface.
1912  */
1913 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1914                                  struct vmw_sw_context *sw_context,
1915                                  enum vmw_res_type res_type,
1916                                  const struct vmw_user_resource_conv
1917                                  *converter,
1918                                  uint32_t *res_id,
1919                                  uint32_t *buf_id,
1920                                  unsigned long backup_offset)
1921 {
1922         struct vmw_resource_val_node *val_node;
1923         int ret;
1924
1925         ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1926                                 converter, res_id, &val_node);
1927         if (ret)
1928                 return ret;
1929
1930         return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1931                                          buf_id, backup_offset);
1932 }
1933
1934 /**
1935  * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1936  * command
1937  *
1938  * @dev_priv: Pointer to a device private struct.
1939  * @sw_context: The software context being used for this batch.
1940  * @header: Pointer to the command header in the command stream.
1941  */
1942 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1943                                    struct vmw_sw_context *sw_context,
1944                                    SVGA3dCmdHeader *header)
1945 {
1946         struct vmw_bind_gb_surface_cmd {
1947                 SVGA3dCmdHeader header;
1948                 SVGA3dCmdBindGBSurface body;
1949         } *cmd;
1950
1951         cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1952
1953         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1954                                      user_surface_converter,
1955                                      &cmd->body.sid, &cmd->body.mobid,
1956                                      0);
1957 }
1958
1959 /**
1960  * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1961  * command
1962  *
1963  * @dev_priv: Pointer to a device private struct.
1964  * @sw_context: The software context being used for this batch.
1965  * @header: Pointer to the command header in the command stream.
1966  */
1967 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1968                                    struct vmw_sw_context *sw_context,
1969                                    SVGA3dCmdHeader *header)
1970 {
1971         struct vmw_gb_surface_cmd {
1972                 SVGA3dCmdHeader header;
1973                 SVGA3dCmdUpdateGBImage body;
1974         } *cmd;
1975
1976         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1977
1978         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1979                                  user_surface_converter,
1980                                  &cmd->body.image.sid, NULL);
1981 }
1982
1983 /**
1984  * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1985  * command
1986  *
1987  * @dev_priv: Pointer to a device private struct.
1988  * @sw_context: The software context being used for this batch.
1989  * @header: Pointer to the command header in the command stream.
1990  */
1991 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1992                                      struct vmw_sw_context *sw_context,
1993                                      SVGA3dCmdHeader *header)
1994 {
1995         struct vmw_gb_surface_cmd {
1996                 SVGA3dCmdHeader header;
1997                 SVGA3dCmdUpdateGBSurface body;
1998         } *cmd;
1999
2000         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2001
2002         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2003                                  user_surface_converter,
2004                                  &cmd->body.sid, NULL);
2005 }
2006
2007 /**
2008  * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2009  * command
2010  *
2011  * @dev_priv: Pointer to a device private struct.
2012  * @sw_context: The software context being used for this batch.
2013  * @header: Pointer to the command header in the command stream.
2014  */
2015 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2016                                      struct vmw_sw_context *sw_context,
2017                                      SVGA3dCmdHeader *header)
2018 {
2019         struct vmw_gb_surface_cmd {
2020                 SVGA3dCmdHeader header;
2021                 SVGA3dCmdReadbackGBImage body;
2022         } *cmd;
2023
2024         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2025
2026         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2027                                  user_surface_converter,
2028                                  &cmd->body.image.sid, NULL);
2029 }
2030
2031 /**
2032  * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2033  * command
2034  *
2035  * @dev_priv: Pointer to a device private struct.
2036  * @sw_context: The software context being used for this batch.
2037  * @header: Pointer to the command header in the command stream.
2038  */
2039 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2040                                        struct vmw_sw_context *sw_context,
2041                                        SVGA3dCmdHeader *header)
2042 {
2043         struct vmw_gb_surface_cmd {
2044                 SVGA3dCmdHeader header;
2045                 SVGA3dCmdReadbackGBSurface body;
2046         } *cmd;
2047
2048         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2049
2050         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2051                                  user_surface_converter,
2052                                  &cmd->body.sid, NULL);
2053 }
2054
2055 /**
2056  * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2057  * command
2058  *
2059  * @dev_priv: Pointer to a device private struct.
2060  * @sw_context: The software context being used for this batch.
2061  * @header: Pointer to the command header in the command stream.
2062  */
2063 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2064                                        struct vmw_sw_context *sw_context,
2065                                        SVGA3dCmdHeader *header)
2066 {
2067         struct vmw_gb_surface_cmd {
2068                 SVGA3dCmdHeader header;
2069                 SVGA3dCmdInvalidateGBImage body;
2070         } *cmd;
2071
2072         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2073
2074         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2075                                  user_surface_converter,
2076                                  &cmd->body.image.sid, NULL);
2077 }
2078
2079 /**
2080  * vmw_cmd_invalidate_gb_surface - Validate an
2081  * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2082  *
2083  * @dev_priv: Pointer to a device private struct.
2084  * @sw_context: The software context being used for this batch.
2085  * @header: Pointer to the command header in the command stream.
2086  */
2087 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2088                                          struct vmw_sw_context *sw_context,
2089                                          SVGA3dCmdHeader *header)
2090 {
2091         struct vmw_gb_surface_cmd {
2092                 SVGA3dCmdHeader header;
2093                 SVGA3dCmdInvalidateGBSurface body;
2094         } *cmd;
2095
2096         cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2097
2098         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2099                                  user_surface_converter,
2100                                  &cmd->body.sid, NULL);
2101 }
2102
2103
2104 /**
2105  * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2106  * command
2107  *
2108  * @dev_priv: Pointer to a device private struct.
2109  * @sw_context: The software context being used for this batch.
2110  * @header: Pointer to the command header in the command stream.
2111  */
2112 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2113                                  struct vmw_sw_context *sw_context,
2114                                  SVGA3dCmdHeader *header)
2115 {
2116         struct vmw_shader_define_cmd {
2117                 SVGA3dCmdHeader header;
2118                 SVGA3dCmdDefineShader body;
2119         } *cmd;
2120         int ret;
2121         size_t size;
2122         struct vmw_resource_val_node *val;
2123
2124         cmd = container_of(header, struct vmw_shader_define_cmd,
2125                            header);
2126
2127         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2128                                 user_context_converter, &cmd->body.cid,
2129                                 &val);
2130         if (unlikely(ret != 0))
2131                 return ret;
2132
2133         if (unlikely(!dev_priv->has_mob))
2134                 return 0;
2135
2136         size = cmd->header.size - sizeof(cmd->body);
2137         ret = vmw_compat_shader_add(dev_priv,
2138                                     vmw_context_res_man(val->res),
2139                                     cmd->body.shid, cmd + 1,
2140                                     cmd->body.type, size,
2141                                     &sw_context->staged_cmd_res);
2142         if (unlikely(ret != 0))
2143                 return ret;
2144
2145         return vmw_resource_relocation_add(&sw_context->res_relocations,
2146                                            NULL, &cmd->header.id -
2147                                            sw_context->buf_start);
2148
2149         return 0;
2150 }
2151
2152 /**
2153  * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2154  * command
2155  *
2156  * @dev_priv: Pointer to a device private struct.
2157  * @sw_context: The software context being used for this batch.
2158  * @header: Pointer to the command header in the command stream.
2159  */
2160 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2161                                   struct vmw_sw_context *sw_context,
2162                                   SVGA3dCmdHeader *header)
2163 {
2164         struct vmw_shader_destroy_cmd {
2165                 SVGA3dCmdHeader header;
2166                 SVGA3dCmdDestroyShader body;
2167         } *cmd;
2168         int ret;
2169         struct vmw_resource_val_node *val;
2170
2171         cmd = container_of(header, struct vmw_shader_destroy_cmd,
2172                            header);
2173
2174         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2175                                 user_context_converter, &cmd->body.cid,
2176                                 &val);
2177         if (unlikely(ret != 0))
2178                 return ret;
2179
2180         if (unlikely(!dev_priv->has_mob))
2181                 return 0;
2182
2183         ret = vmw_shader_remove(vmw_context_res_man(val->res),
2184                                 cmd->body.shid,
2185                                 cmd->body.type,
2186                                 &sw_context->staged_cmd_res);
2187         if (unlikely(ret != 0))
2188                 return ret;
2189
2190         return vmw_resource_relocation_add(&sw_context->res_relocations,
2191                                            NULL, &cmd->header.id -
2192                                            sw_context->buf_start);
2193
2194         return 0;
2195 }
2196
2197 /**
2198  * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2199  * command
2200  *
2201  * @dev_priv: Pointer to a device private struct.
2202  * @sw_context: The software context being used for this batch.
2203  * @header: Pointer to the command header in the command stream.
2204  */
2205 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2206                               struct vmw_sw_context *sw_context,
2207                               SVGA3dCmdHeader *header)
2208 {
2209         struct vmw_set_shader_cmd {
2210                 SVGA3dCmdHeader header;
2211                 SVGA3dCmdSetShader body;
2212         } *cmd;
2213         struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2214         struct vmw_ctx_bindinfo_shader binding;
2215         struct vmw_resource *res = NULL;
2216         int ret;
2217
2218         cmd = container_of(header, struct vmw_set_shader_cmd,
2219                            header);
2220
2221         if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2222                 DRM_ERROR("Illegal shader type %u.\n",
2223                           (unsigned) cmd->body.type);
2224                 return -EINVAL;
2225         }
2226
2227         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2228                                 user_context_converter, &cmd->body.cid,
2229                                 &ctx_node);
2230         if (unlikely(ret != 0))
2231                 return ret;
2232
2233         if (!dev_priv->has_mob)
2234                 return 0;
2235
2236         if (cmd->body.shid != SVGA3D_INVALID_ID) {
2237                 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2238                                         cmd->body.shid,
2239                                         cmd->body.type);
2240
2241                 if (!IS_ERR(res)) {
2242                         ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2243                                                     &cmd->body.shid, res,
2244                                                     &res_node);
2245                         vmw_resource_unreference(&res);
2246                         if (unlikely(ret != 0))
2247                                 return ret;
2248                 }
2249         }
2250
2251         if (!res_node) {
2252                 ret = vmw_cmd_res_check(dev_priv, sw_context,
2253                                         vmw_res_shader,
2254                                         user_shader_converter,
2255                                         &cmd->body.shid, &res_node);
2256                 if (unlikely(ret != 0))
2257                         return ret;
2258         }
2259
2260         binding.bi.ctx = ctx_node->res;
2261         binding.bi.res = res_node ? res_node->res : NULL;
2262         binding.bi.bt = vmw_ctx_binding_shader;
2263         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2264         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2265                         binding.shader_slot, 0);
2266         return 0;
2267 }
2268
2269 /**
2270  * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2271  * command
2272  *
2273  * @dev_priv: Pointer to a device private struct.
2274  * @sw_context: The software context being used for this batch.
2275  * @header: Pointer to the command header in the command stream.
2276  */
2277 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2278                                     struct vmw_sw_context *sw_context,
2279                                     SVGA3dCmdHeader *header)
2280 {
2281         struct vmw_set_shader_const_cmd {
2282                 SVGA3dCmdHeader header;
2283                 SVGA3dCmdSetShaderConst body;
2284         } *cmd;
2285         int ret;
2286
2287         cmd = container_of(header, struct vmw_set_shader_const_cmd,
2288                            header);
2289
2290         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2291                                 user_context_converter, &cmd->body.cid,
2292                                 NULL);
2293         if (unlikely(ret != 0))
2294                 return ret;
2295
2296         if (dev_priv->has_mob)
2297                 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2298
2299         return 0;
2300 }
2301
2302 /**
2303  * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2304  * command
2305  *
2306  * @dev_priv: Pointer to a device private struct.
2307  * @sw_context: The software context being used for this batch.
2308  * @header: Pointer to the command header in the command stream.
2309  */
2310 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2311                                   struct vmw_sw_context *sw_context,
2312                                   SVGA3dCmdHeader *header)
2313 {
2314         struct vmw_bind_gb_shader_cmd {
2315                 SVGA3dCmdHeader header;
2316                 SVGA3dCmdBindGBShader body;
2317         } *cmd;
2318
2319         cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2320                            header);
2321
2322         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2323                                      user_shader_converter,
2324                                      &cmd->body.shid, &cmd->body.mobid,
2325                                      cmd->body.offsetInBytes);
2326 }
2327
2328 /**
2329  * vmw_cmd_dx_set_single_constant_buffer - Validate an
2330  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2331  *
2332  * @dev_priv: Pointer to a device private struct.
2333  * @sw_context: The software context being used for this batch.
2334  * @header: Pointer to the command header in the command stream.
2335  */
2336 static int
2337 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2338                                       struct vmw_sw_context *sw_context,
2339                                       SVGA3dCmdHeader *header)
2340 {
2341         struct {
2342                 SVGA3dCmdHeader header;
2343                 SVGA3dCmdDXSetSingleConstantBuffer body;
2344         } *cmd;
2345         struct vmw_resource_val_node *res_node = NULL;
2346         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2347         struct vmw_ctx_bindinfo_cb binding;
2348         int ret;
2349
2350         if (unlikely(ctx_node == NULL)) {
2351                 DRM_ERROR("DX Context not set.\n");
2352                 return -EINVAL;
2353         }
2354
2355         cmd = container_of(header, typeof(*cmd), header);
2356         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2357                                 user_surface_converter,
2358                                 &cmd->body.sid, &res_node);
2359         if (unlikely(ret != 0))
2360                 return ret;
2361
2362         binding.bi.ctx = ctx_node->res;
2363         binding.bi.res = res_node ? res_node->res : NULL;
2364         binding.bi.bt = vmw_ctx_binding_cb;
2365         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2366         binding.offset = cmd->body.offsetInBytes;
2367         binding.size = cmd->body.sizeInBytes;
2368         binding.slot = cmd->body.slot;
2369
2370         if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2371             binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2372                 DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2373                           (unsigned) cmd->body.type,
2374                           (unsigned) binding.slot);
2375                 return -EINVAL;
2376         }
2377
2378         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2379                         binding.shader_slot, binding.slot);
2380
2381         return 0;
2382 }
2383
2384 /**
2385  * vmw_cmd_dx_set_shader_res - Validate an
2386  * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2387  *
2388  * @dev_priv: Pointer to a device private struct.
2389  * @sw_context: The software context being used for this batch.
2390  * @header: Pointer to the command header in the command stream.
2391  */
2392 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2393                                      struct vmw_sw_context *sw_context,
2394                                      SVGA3dCmdHeader *header)
2395 {
2396         struct {
2397                 SVGA3dCmdHeader header;
2398                 SVGA3dCmdDXSetShaderResources body;
2399         } *cmd = container_of(header, typeof(*cmd), header);
2400         u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2401                 sizeof(SVGA3dShaderResourceViewId);
2402
2403         if ((u64) cmd->body.startView + (u64) num_sr_view >
2404             (u64) SVGA3D_DX_MAX_SRVIEWS ||
2405             cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2406                 DRM_ERROR("Invalid shader binding.\n");
2407                 return -EINVAL;
2408         }
2409
2410         return vmw_view_bindings_add(sw_context, vmw_view_sr,
2411                                      vmw_ctx_binding_sr,
2412                                      cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2413                                      (void *) &cmd[1], num_sr_view,
2414                                      cmd->body.startView);
2415 }
2416
2417 /**
2418  * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2419  * command
2420  *
2421  * @dev_priv: Pointer to a device private struct.
2422  * @sw_context: The software context being used for this batch.
2423  * @header: Pointer to the command header in the command stream.
2424  */
2425 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2426                                  struct vmw_sw_context *sw_context,
2427                                  SVGA3dCmdHeader *header)
2428 {
2429         struct {
2430                 SVGA3dCmdHeader header;
2431                 SVGA3dCmdDXSetShader body;
2432         } *cmd;
2433         struct vmw_resource *res = NULL;
2434         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2435         struct vmw_ctx_bindinfo_shader binding;
2436         int ret = 0;
2437
2438         if (unlikely(ctx_node == NULL)) {
2439                 DRM_ERROR("DX Context not set.\n");
2440                 return -EINVAL;
2441         }
2442
2443         cmd = container_of(header, typeof(*cmd), header);
2444
2445         if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX ||
2446             cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2447                 DRM_ERROR("Illegal shader type %u.\n",
2448                           (unsigned) cmd->body.type);
2449                 return -EINVAL;
2450         }
2451
2452         if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2453                 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2454                 if (IS_ERR(res)) {
2455                         DRM_ERROR("Could not find shader for binding.\n");
2456                         return PTR_ERR(res);
2457                 }
2458
2459                 ret = vmw_resource_val_add(sw_context, res, NULL);
2460                 if (ret)
2461                         goto out_unref;
2462         }
2463
2464         binding.bi.ctx = ctx_node->res;
2465         binding.bi.res = res;
2466         binding.bi.bt = vmw_ctx_binding_dx_shader;
2467         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2468
2469         vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2470                         binding.shader_slot, 0);
2471 out_unref:
2472         if (res)
2473                 vmw_resource_unreference(&res);
2474
2475         return ret;
2476 }
2477
2478 /**
2479  * vmw_cmd_dx_set_vertex_buffers - Validates an
2480  * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2481  *
2482  * @dev_priv: Pointer to a device private struct.
2483  * @sw_context: The software context being used for this batch.
2484  * @header: Pointer to the command header in the command stream.
2485  */
2486 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2487                                          struct vmw_sw_context *sw_context,
2488                                          SVGA3dCmdHeader *header)
2489 {
2490         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2491         struct vmw_ctx_bindinfo_vb binding;
2492         struct vmw_resource_val_node *res_node;
2493         struct {
2494                 SVGA3dCmdHeader header;
2495                 SVGA3dCmdDXSetVertexBuffers body;
2496                 SVGA3dVertexBuffer buf[];
2497         } *cmd;
2498         int i, ret, num;
2499
2500         if (unlikely(ctx_node == NULL)) {
2501                 DRM_ERROR("DX Context not set.\n");
2502                 return -EINVAL;
2503         }
2504
2505         cmd = container_of(header, typeof(*cmd), header);
2506         num = (cmd->header.size - sizeof(cmd->body)) /
2507                 sizeof(SVGA3dVertexBuffer);
2508         if ((u64)num + (u64)cmd->body.startBuffer >
2509             (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2510                 DRM_ERROR("Invalid number of vertex buffers.\n");
2511                 return -EINVAL;
2512         }
2513
2514         for (i = 0; i < num; i++) {
2515                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2516                                         user_surface_converter,
2517                                         &cmd->buf[i].sid, &res_node);
2518                 if (unlikely(ret != 0))
2519                         return ret;
2520
2521                 binding.bi.ctx = ctx_node->res;
2522                 binding.bi.bt = vmw_ctx_binding_vb;
2523                 binding.bi.res = ((res_node) ? res_node->res : NULL);
2524                 binding.offset = cmd->buf[i].offset;
2525                 binding.stride = cmd->buf[i].stride;
2526                 binding.slot = i + cmd->body.startBuffer;
2527
2528                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2529                                 0, binding.slot);
2530         }
2531
2532         return 0;
2533 }
2534
2535 /**
2536  * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2537  * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2538  *
2539  * @dev_priv: Pointer to a device private struct.
2540  * @sw_context: The software context being used for this batch.
2541  * @header: Pointer to the command header in the command stream.
2542  */
2543 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2544                                        struct vmw_sw_context *sw_context,
2545                                        SVGA3dCmdHeader *header)
2546 {
2547         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2548         struct vmw_ctx_bindinfo_ib binding;
2549         struct vmw_resource_val_node *res_node;
2550         struct {
2551                 SVGA3dCmdHeader header;
2552                 SVGA3dCmdDXSetIndexBuffer body;
2553         } *cmd;
2554         int ret;
2555
2556         if (unlikely(ctx_node == NULL)) {
2557                 DRM_ERROR("DX Context not set.\n");
2558                 return -EINVAL;
2559         }
2560
2561         cmd = container_of(header, typeof(*cmd), header);
2562         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2563                                 user_surface_converter,
2564                                 &cmd->body.sid, &res_node);
2565         if (unlikely(ret != 0))
2566                 return ret;
2567
2568         binding.bi.ctx = ctx_node->res;
2569         binding.bi.res = ((res_node) ? res_node->res : NULL);
2570         binding.bi.bt = vmw_ctx_binding_ib;
2571         binding.offset = cmd->body.offset;
2572         binding.format = cmd->body.format;
2573
2574         vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2575
2576         return 0;
2577 }
2578
2579 /**
2580  * vmw_cmd_dx_set_rendertarget - Validate an
2581  * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2582  *
2583  * @dev_priv: Pointer to a device private struct.
2584  * @sw_context: The software context being used for this batch.
2585  * @header: Pointer to the command header in the command stream.
2586  */
2587 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2588                                         struct vmw_sw_context *sw_context,
2589                                         SVGA3dCmdHeader *header)
2590 {
2591         struct {
2592                 SVGA3dCmdHeader header;
2593                 SVGA3dCmdDXSetRenderTargets body;
2594         } *cmd = container_of(header, typeof(*cmd), header);
2595         int ret;
2596         u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2597                 sizeof(SVGA3dRenderTargetViewId);
2598
2599         if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2600                 DRM_ERROR("Invalid DX Rendertarget binding.\n");
2601                 return -EINVAL;
2602         }
2603
2604         ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2605                                     vmw_ctx_binding_ds, 0,
2606                                     &cmd->body.depthStencilViewId, 1, 0);
2607         if (ret)
2608                 return ret;
2609
2610         return vmw_view_bindings_add(sw_context, vmw_view_rt,
2611                                      vmw_ctx_binding_dx_rt, 0,
2612                                      (void *)&cmd[1], num_rt_view, 0);
2613 }
2614
2615 /**
2616  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2617  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2618  *
2619  * @dev_priv: Pointer to a device private struct.
2620  * @sw_context: The software context being used for this batch.
2621  * @header: Pointer to the command header in the command stream.
2622  */
2623 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2624                                               struct vmw_sw_context *sw_context,
2625                                               SVGA3dCmdHeader *header)
2626 {
2627         struct {
2628                 SVGA3dCmdHeader header;
2629                 SVGA3dCmdDXClearRenderTargetView body;
2630         } *cmd = container_of(header, typeof(*cmd), header);
2631
2632         return vmw_view_id_val_add(sw_context, vmw_view_rt,
2633                                    cmd->body.renderTargetViewId);
2634 }
2635
2636 /**
2637  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2638  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2639  *
2640  * @dev_priv: Pointer to a device private struct.
2641  * @sw_context: The software context being used for this batch.
2642  * @header: Pointer to the command header in the command stream.
2643  */
2644 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2645                                               struct vmw_sw_context *sw_context,
2646                                               SVGA3dCmdHeader *header)
2647 {
2648         struct {
2649                 SVGA3dCmdHeader header;
2650                 SVGA3dCmdDXClearDepthStencilView body;
2651         } *cmd = container_of(header, typeof(*cmd), header);
2652
2653         return vmw_view_id_val_add(sw_context, vmw_view_ds,
2654                                    cmd->body.depthStencilViewId);
2655 }
2656
2657 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2658                                   struct vmw_sw_context *sw_context,
2659                                   SVGA3dCmdHeader *header)
2660 {
2661         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2662         struct vmw_resource_val_node *srf_node;
2663         struct vmw_resource *res;
2664         enum vmw_view_type view_type;
2665         int ret;
2666         /*
2667          * This is based on the fact that all affected define commands have
2668          * the same initial command body layout.
2669          */
2670         struct {
2671                 SVGA3dCmdHeader header;
2672                 uint32 defined_id;
2673                 uint32 sid;
2674         } *cmd;
2675
2676         if (unlikely(ctx_node == NULL)) {
2677                 DRM_ERROR("DX Context not set.\n");
2678                 return -EINVAL;
2679         }
2680
2681         view_type = vmw_view_cmd_to_type(header->id);
2682         if (view_type == vmw_view_max)
2683                 return -EINVAL;
2684         cmd = container_of(header, typeof(*cmd), header);
2685         if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2686                 DRM_ERROR("Invalid surface id.\n");
2687                 return -EINVAL;
2688         }
2689         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2690                                 user_surface_converter,
2691                                 &cmd->sid, &srf_node);
2692         if (unlikely(ret != 0))
2693                 return ret;
2694
2695         res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2696         ret = vmw_cotable_notify(res, cmd->defined_id);
2697         vmw_resource_unreference(&res);
2698         if (unlikely(ret != 0))
2699                 return ret;
2700
2701         return vmw_view_add(sw_context->man,
2702                             ctx_node->res,
2703                             srf_node->res,
2704                             view_type,
2705                             cmd->defined_id,
2706                             header,
2707                             header->size + sizeof(*header),
2708                             &sw_context->staged_cmd_res);
2709 }
2710
2711 /**
2712  * vmw_cmd_dx_set_so_targets - Validate an
2713  * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2714  *
2715  * @dev_priv: Pointer to a device private struct.
2716  * @sw_context: The software context being used for this batch.
2717  * @header: Pointer to the command header in the command stream.
2718  */
2719 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2720                                      struct vmw_sw_context *sw_context,
2721                                      SVGA3dCmdHeader *header)
2722 {
2723         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2724         struct vmw_ctx_bindinfo_so binding;
2725         struct vmw_resource_val_node *res_node;
2726         struct {
2727                 SVGA3dCmdHeader header;
2728                 SVGA3dCmdDXSetSOTargets body;
2729                 SVGA3dSoTarget targets[];
2730         } *cmd;
2731         int i, ret, num;
2732
2733         if (unlikely(ctx_node == NULL)) {
2734                 DRM_ERROR("DX Context not set.\n");
2735                 return -EINVAL;
2736         }
2737
2738         cmd = container_of(header, typeof(*cmd), header);
2739         num = (cmd->header.size - sizeof(cmd->body)) /
2740                 sizeof(SVGA3dSoTarget);
2741
2742         if (num > SVGA3D_DX_MAX_SOTARGETS) {
2743                 DRM_ERROR("Invalid DX SO binding.\n");
2744                 return -EINVAL;
2745         }
2746
2747         for (i = 0; i < num; i++) {
2748                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2749                                         user_surface_converter,
2750                                         &cmd->targets[i].sid, &res_node);
2751                 if (unlikely(ret != 0))
2752                         return ret;
2753
2754                 binding.bi.ctx = ctx_node->res;
2755                 binding.bi.res = ((res_node) ? res_node->res : NULL);
2756                 binding.bi.bt = vmw_ctx_binding_so,
2757                 binding.offset = cmd->targets[i].offset;
2758                 binding.size = cmd->targets[i].sizeInBytes;
2759                 binding.slot = i;
2760
2761                 vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2762                                 0, binding.slot);
2763         }
2764
2765         return 0;
2766 }
2767
2768 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2769                                 struct vmw_sw_context *sw_context,
2770                                 SVGA3dCmdHeader *header)
2771 {
2772         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2773         struct vmw_resource *res;
2774         /*
2775          * This is based on the fact that all affected define commands have
2776          * the same initial command body layout.
2777          */
2778         struct {
2779                 SVGA3dCmdHeader header;
2780                 uint32 defined_id;
2781         } *cmd;
2782         enum vmw_so_type so_type;
2783         int ret;
2784
2785         if (unlikely(ctx_node == NULL)) {
2786                 DRM_ERROR("DX Context not set.\n");
2787                 return -EINVAL;
2788         }
2789
2790         so_type = vmw_so_cmd_to_type(header->id);
2791         res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2792         cmd = container_of(header, typeof(*cmd), header);
2793         ret = vmw_cotable_notify(res, cmd->defined_id);
2794         vmw_resource_unreference(&res);
2795
2796         return ret;
2797 }
2798
2799 /**
2800  * vmw_cmd_dx_check_subresource - Validate an
2801  * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2802  *
2803  * @dev_priv: Pointer to a device private struct.
2804  * @sw_context: The software context being used for this batch.
2805  * @header: Pointer to the command header in the command stream.
2806  */
2807 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2808                                         struct vmw_sw_context *sw_context,
2809                                         SVGA3dCmdHeader *header)
2810 {
2811         struct {
2812                 SVGA3dCmdHeader header;
2813                 union {
2814                         SVGA3dCmdDXReadbackSubResource r_body;
2815                         SVGA3dCmdDXInvalidateSubResource i_body;
2816                         SVGA3dCmdDXUpdateSubResource u_body;
2817                         SVGA3dSurfaceId sid;
2818                 };
2819         } *cmd;
2820
2821         BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2822                      offsetof(typeof(*cmd), sid));
2823         BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2824                      offsetof(typeof(*cmd), sid));
2825         BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2826                      offsetof(typeof(*cmd), sid));
2827
2828         cmd = container_of(header, typeof(*cmd), header);
2829
2830         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2831                                  user_surface_converter,
2832                                  &cmd->sid, NULL);
2833 }
2834
2835 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2836                                 struct vmw_sw_context *sw_context,
2837                                 SVGA3dCmdHeader *header)
2838 {
2839         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2840
2841         if (unlikely(ctx_node == NULL)) {
2842                 DRM_ERROR("DX Context not set.\n");
2843                 return -EINVAL;
2844         }
2845
2846         return 0;
2847 }
2848
2849 /**
2850  * vmw_cmd_dx_view_remove - validate a view remove command and
2851  * schedule the view resource for removal.
2852  *
2853  * @dev_priv: Pointer to a device private struct.
2854  * @sw_context: The software context being used for this batch.
2855  * @header: Pointer to the command header in the command stream.
2856  *
2857  * Check that the view exists, and if it was not created using this
2858  * command batch, make sure it's validated (present in the device) so that
2859  * the remove command will not confuse the device.
2860  */
2861 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2862                                   struct vmw_sw_context *sw_context,
2863                                   SVGA3dCmdHeader *header)
2864 {
2865         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2866         struct {
2867                 SVGA3dCmdHeader header;
2868                 union vmw_view_destroy body;
2869         } *cmd = container_of(header, typeof(*cmd), header);
2870         enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2871         struct vmw_resource *view;
2872         int ret;
2873
2874         if (!ctx_node) {
2875                 DRM_ERROR("DX Context not set.\n");
2876                 return -EINVAL;
2877         }
2878
2879         ret = vmw_view_remove(sw_context->man,
2880                               cmd->body.view_id, view_type,
2881                               &sw_context->staged_cmd_res,
2882                               &view);
2883         if (ret || !view)
2884                 return ret;
2885
2886         /*
2887          * Add view to the validate list iff it was not created using this
2888          * command batch.
2889          */
2890         return vmw_view_res_val_add(sw_context, view);
2891 }
2892
2893 /**
2894  * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2895  * command
2896  *
2897  * @dev_priv: Pointer to a device private struct.
2898  * @sw_context: The software context being used for this batch.
2899  * @header: Pointer to the command header in the command stream.
2900  */
2901 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2902                                     struct vmw_sw_context *sw_context,
2903                                     SVGA3dCmdHeader *header)
2904 {
2905         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2906         struct vmw_resource *res;
2907         struct {
2908                 SVGA3dCmdHeader header;
2909                 SVGA3dCmdDXDefineShader body;
2910         } *cmd = container_of(header, typeof(*cmd), header);
2911         int ret;
2912
2913         if (!ctx_node) {
2914                 DRM_ERROR("DX Context not set.\n");
2915                 return -EINVAL;
2916         }
2917
2918         res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2919         ret = vmw_cotable_notify(res, cmd->body.shaderId);
2920         vmw_resource_unreference(&res);
2921         if (ret)
2922                 return ret;
2923
2924         return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2925                                  cmd->body.shaderId, cmd->body.type,
2926                                  &sw_context->staged_cmd_res);
2927 }
2928
2929 /**
2930  * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2931  * command
2932  *
2933  * @dev_priv: Pointer to a device private struct.
2934  * @sw_context: The software context being used for this batch.
2935  * @header: Pointer to the command header in the command stream.
2936  */
2937 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2938                                      struct vmw_sw_context *sw_context,
2939                                      SVGA3dCmdHeader *header)
2940 {
2941         struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2942         struct {
2943                 SVGA3dCmdHeader header;
2944                 SVGA3dCmdDXDestroyShader body;
2945         } *cmd = container_of(header, typeof(*cmd), header);
2946         int ret;
2947
2948         if (!ctx_node) {
2949                 DRM_ERROR("DX Context not set.\n");
2950                 return -EINVAL;
2951         }
2952
2953         ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2954                                 &sw_context->staged_cmd_res);
2955         if (ret)
2956                 DRM_ERROR("Could not find shader to remove.\n");
2957
2958         return ret;
2959 }
2960
2961 /**
2962  * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2963  * command
2964  *
2965  * @dev_priv: Pointer to a device private struct.
2966  * @sw_context: The software context being used for this batch.
2967  * @header: Pointer to the command header in the command stream.
2968  */
2969 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2970                                   struct vmw_sw_context *sw_context,
2971                                   SVGA3dCmdHeader *header)
2972 {
2973         struct vmw_resource_val_node *ctx_node;
2974         struct vmw_resource_val_node *res_node;
2975         struct vmw_resource *res;
2976         struct {
2977                 SVGA3dCmdHeader header;
2978                 SVGA3dCmdDXBindShader body;
2979         } *cmd = container_of(header, typeof(*cmd), header);
2980         int ret;
2981
2982         if (cmd->body.cid != SVGA3D_INVALID_ID) {
2983                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2984                                         user_context_converter,
2985                                         &cmd->body.cid, &ctx_node);
2986                 if (ret)
2987                         return ret;
2988         } else {
2989                 ctx_node = sw_context->dx_ctx_node;
2990                 if (!ctx_node) {
2991                         DRM_ERROR("DX Context not set.\n");
2992                         return -EINVAL;
2993                 }
2994         }
2995
2996         res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2997                                 cmd->body.shid, 0);
2998         if (IS_ERR(res)) {
2999                 DRM_ERROR("Could not find shader to bind.\n");
3000                 return PTR_ERR(res);
3001         }
3002
3003         ret = vmw_resource_val_add(sw_context, res, &res_node);
3004         if (ret) {
3005                 DRM_ERROR("Error creating resource validation node.\n");
3006                 goto out_unref;
3007         }
3008
3009
3010         ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3011                                         &cmd->body.mobid,
3012                                         cmd->body.offsetInBytes);
3013 out_unref:
3014         vmw_resource_unreference(&res);
3015
3016         return ret;
3017 }
3018
3019 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3020                                 struct vmw_sw_context *sw_context,
3021                                 void *buf, uint32_t *size)
3022 {
3023         uint32_t size_remaining = *size;
3024         uint32_t cmd_id;
3025
3026         cmd_id = ((uint32_t *)buf)[0];
3027         switch (cmd_id) {
3028         case SVGA_CMD_UPDATE:
3029                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3030                 break;
3031         case SVGA_CMD_DEFINE_GMRFB:
3032                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3033                 break;
3034         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3035                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3036                 break;
3037         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3038                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3039                 break;
3040         default:
3041                 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3042                 return -EINVAL;
3043         }
3044
3045         if (*size > size_remaining) {
3046                 DRM_ERROR("Invalid SVGA command (size mismatch):"
3047                           " %u.\n", cmd_id);
3048                 return -EINVAL;
3049         }
3050
3051         if (unlikely(!sw_context->kernel)) {
3052                 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3053                 return -EPERM;
3054         }
3055
3056         if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3057                 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3058
3059         return 0;
3060 }
3061
3062 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3063         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3064                     false, false, false),
3065         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3066                     false, false, false),
3067         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3068                     true, false, false),
3069         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3070                     true, false, false),
3071         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3072                     true, false, false),
3073         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3074                     false, false, false),
3075         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3076                     false, false, false),
3077         VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3078                     true, false, false),
3079         VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3080                     true, false, false),
3081         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3082                     true, false, false),
3083         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3084                     &vmw_cmd_set_render_target_check, true, false, false),
3085         VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3086                     true, false, false),
3087         VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3088                     true, false, false),
3089         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3090                     true, false, false),
3091         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3092                     true, false, false),
3093         VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3094                     true, false, false),
3095         VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3096                     true, false, false),
3097         VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3098                     true, false, false),
3099         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3100                     false, false, false),
3101         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3102                     true, false, false),
3103         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3104                     true, false, false),
3105         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3106                     true, false, false),
3107         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3108                     true, false, false),
3109         VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3110                     true, false, false),
3111         VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3112                     true, false, false),
3113         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3114                     true, false, false),
3115         VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3116                     true, false, false),
3117         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3118                     true, false, false),
3119         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3120                     true, false, false),
3121         VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3122                     &vmw_cmd_blt_surf_screen_check, false, false, false),
3123         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3124                     false, false, false),
3125         VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3126                     false, false, false),
3127         VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3128                     false, false, false),
3129         VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3130                     false, false, false),
3131         VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3132                     false, false, false),
3133         VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3134                     false, false, false),
3135         VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3136                     false, false, false),
3137         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3138                     false, false, false),
3139         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3140                     false, false, false),
3141         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3142                     false, false, false),
3143         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3144                     false, false, false),
3145         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3146                     false, false, false),
3147         VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3148                     false, false, false),
3149         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3150                     false, false, true),
3151         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3152                     false, false, true),
3153         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3154                     false, false, true),
3155         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3156                     false, false, true),
3157         VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3158                     false, false, true),
3159         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3160                     false, false, true),
3161         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3162                     false, false, true),
3163         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3164                     false, false, true),
3165         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3166                     true, false, true),
3167         VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3168                     false, false, true),
3169         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3170                     true, false, true),
3171         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3172                     &vmw_cmd_update_gb_surface, true, false, true),
3173         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3174                     &vmw_cmd_readback_gb_image, true, false, true),
3175         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3176                     &vmw_cmd_readback_gb_surface, true, false, true),
3177         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3178                     &vmw_cmd_invalidate_gb_image, true, false, true),
3179         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3180                     &vmw_cmd_invalidate_gb_surface, true, false, true),
3181         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3182                     false, false, true),
3183         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3184                     false, false, true),
3185         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3186                     false, false, true),
3187         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3188                     false, false, true),
3189         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3190                     false, false, true),
3191         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3192                     false, false, true),
3193         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3194                     true, false, true),
3195         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3196                     false, false, true),
3197         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3198                     false, false, false),
3199         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3200                     true, false, true),
3201         VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3202                     true, false, true),
3203         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3204                     true, false, true),
3205         VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3206                     true, false, true),
3207         VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3208                     false, false, true),
3209         VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3210                     false, false, true),
3211         VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3212                     false, false, true),
3213         VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3214                     false, false, true),
3215         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3216                     false, false, true),
3217         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3218                     false, false, true),
3219         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3220                     false, false, true),
3221         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3222                     false, false, true),
3223         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3224                     false, false, true),
3225         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3226                     false, false, true),
3227         VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3228                     true, false, true),
3229         VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3230                     false, false, true),
3231         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3232                     false, false, true),
3233         VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3234                     false, false, true),
3235         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3236                     false, false, true),
3237
3238         /*
3239          * DX commands
3240          */
3241         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3242                     false, false, true),
3243         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3244                     false, false, true),
3245         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3246                     false, false, true),
3247         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3248                     false, false, true),
3249         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3250                     false, false, true),
3251         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3252                     &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3253         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3254                     &vmw_cmd_dx_set_shader_res, true, false, true),
3255         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3256                     true, false, true),
3257         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3258                     true, false, true),
3259         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3260                     true, false, true),
3261         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3262                     true, false, true),
3263         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3264                     true, false, true),
3265         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3266                     &vmw_cmd_dx_cid_check, true, false, true),
3267         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3268                     true, false, true),
3269         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3270                     &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3271         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3272                     &vmw_cmd_dx_set_index_buffer, true, false, true),
3273         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3274                     &vmw_cmd_dx_set_rendertargets, true, false, true),
3275         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3276                     true, false, true),
3277         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3278                     &vmw_cmd_dx_cid_check, true, false, true),
3279         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3280                     &vmw_cmd_dx_cid_check, true, false, true),
3281         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3282                     true, false, true),
3283         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3284                     true, false, true),
3285         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3286                     true, false, true),
3287         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3288                     &vmw_cmd_dx_cid_check, true, false, true),
3289         VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3290                     true, false, true),
3291         VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3292                     true, false, true),
3293         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3294                     true, false, true),
3295         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3296                     true, false, true),
3297         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3298                     true, false, true),
3299         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3300                     true, false, true),
3301         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3302                     &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3303         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3304                     &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3305         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3306                     true, false, true),
3307         VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid,
3308                     true, false, true),
3309         VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3310                     &vmw_cmd_dx_check_subresource, true, false, true),
3311         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3312                     &vmw_cmd_dx_check_subresource, true, false, true),
3313         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3314                     &vmw_cmd_dx_check_subresource, true, false, true),
3315         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3316                     &vmw_cmd_dx_view_define, true, false, true),
3317         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3318                     &vmw_cmd_dx_view_remove, true, false, true),
3319         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3320                     &vmw_cmd_dx_view_define, true, false, true),
3321         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3322                     &vmw_cmd_dx_view_remove, true, false, true),
3323         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3324                     &vmw_cmd_dx_view_define, true, false, true),
3325         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3326                     &vmw_cmd_dx_view_remove, true, false, true),
3327         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3328                     &vmw_cmd_dx_so_define, true, false, true),
3329         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3330                     &vmw_cmd_dx_cid_check, true, false, true),
3331         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3332                     &vmw_cmd_dx_so_define, true, false, true),
3333         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3334                     &vmw_cmd_dx_cid_check, true, false, true),
3335         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3336                     &vmw_cmd_dx_so_define, true, false, true),
3337         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3338                     &vmw_cmd_dx_cid_check, true, false, true),
3339         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3340                     &vmw_cmd_dx_so_define, true, false, true),
3341         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3342                     &vmw_cmd_dx_cid_check, true, false, true),
3343         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3344                     &vmw_cmd_dx_so_define, true, false, true),
3345         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3346                     &vmw_cmd_dx_cid_check, true, false, true),
3347         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3348                     &vmw_cmd_dx_define_shader, true, false, true),
3349         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3350                     &vmw_cmd_dx_destroy_shader, true, false, true),
3351         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3352                     &vmw_cmd_dx_bind_shader, true, false, true),
3353         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3354                     &vmw_cmd_dx_so_define, true, false, true),
3355         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3356                     &vmw_cmd_dx_cid_check, true, false, true),
3357         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3358                     true, false, true),
3359         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3360                     &vmw_cmd_dx_set_so_targets, true, false, true),
3361         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3362                     &vmw_cmd_dx_cid_check, true, false, true),
3363         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3364                     &vmw_cmd_dx_cid_check, true, false, true),
3365         VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3366                     &vmw_cmd_buffer_copy_check, true, false, true),
3367         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3368                     &vmw_cmd_pred_copy_check, true, false, true),
3369 };
3370
3371 static int vmw_cmd_check(struct vmw_private *dev_priv,
3372                          struct vmw_sw_context *sw_context,
3373                          void *buf, uint32_t *size)
3374 {
3375         uint32_t cmd_id;
3376         uint32_t size_remaining = *size;
3377         SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3378         int ret;
3379         const struct vmw_cmd_entry *entry;
3380         bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3381
3382         cmd_id = ((uint32_t *)buf)[0];
3383         /* Handle any none 3D commands */
3384         if (unlikely(cmd_id < SVGA_CMD_MAX))
3385                 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3386
3387
3388         cmd_id = header->id;
3389         *size = header->size + sizeof(SVGA3dCmdHeader);
3390
3391         cmd_id -= SVGA_3D_CMD_BASE;
3392         if (unlikely(*size > size_remaining))
3393                 goto out_invalid;
3394
3395         if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3396                 goto out_invalid;
3397
3398         entry = &vmw_cmd_entries[cmd_id];
3399         if (unlikely(!entry->func))
3400                 goto out_invalid;
3401
3402         if (unlikely(!entry->user_allow && !sw_context->kernel))
3403                 goto out_privileged;
3404
3405         if (unlikely(entry->gb_disable && gb))
3406                 goto out_old;
3407
3408         if (unlikely(entry->gb_enable && !gb))
3409                 goto out_new;
3410
3411         ret = entry->func(dev_priv, sw_context, header);
3412         if (unlikely(ret != 0))
3413                 goto out_invalid;
3414
3415         return 0;
3416 out_invalid:
3417         DRM_ERROR("Invalid SVGA3D command: %d\n",
3418                   cmd_id + SVGA_3D_CMD_BASE);
3419         return -EINVAL;
3420 out_privileged:
3421         DRM_ERROR("Privileged SVGA3D command: %d\n",
3422                   cmd_id + SVGA_3D_CMD_BASE);
3423         return -EPERM;
3424 out_old:
3425         DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3426                   cmd_id + SVGA_3D_CMD_BASE);
3427         return -EINVAL;
3428 out_new:
3429         DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3430                   cmd_id + SVGA_3D_CMD_BASE);
3431         return -EINVAL;
3432 }
3433
3434 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3435                              struct vmw_sw_context *sw_context,
3436                              void *buf,
3437                              uint32_t size)
3438 {
3439         int32_t cur_size = size;
3440         int ret;
3441
3442         sw_context->buf_start = buf;
3443
3444         while (cur_size > 0) {
3445                 size = cur_size;
3446                 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3447                 if (unlikely(ret != 0))
3448                         return ret;
3449                 buf = (void *)((unsigned long) buf + size);
3450                 cur_size -= size;
3451         }
3452
3453         if (unlikely(cur_size != 0)) {
3454                 DRM_ERROR("Command verifier out of sync.\n");
3455                 return -EINVAL;
3456         }
3457
3458         return 0;
3459 }
3460
3461 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3462 {
3463         sw_context->cur_reloc = 0;
3464 }
3465
3466 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3467 {
3468         uint32_t i;
3469         struct vmw_relocation *reloc;
3470         struct ttm_validate_buffer *validate;
3471         struct ttm_buffer_object *bo;
3472
3473         for (i = 0; i < sw_context->cur_reloc; ++i) {
3474                 reloc = &sw_context->relocs[i];
3475                 validate = &sw_context->val_bufs[reloc->index].base;
3476                 bo = validate->bo;
3477                 switch (bo->mem.mem_type) {
3478                 case TTM_PL_VRAM:
3479                         reloc->location->offset += bo->offset;
3480                         reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3481                         break;
3482                 case VMW_PL_GMR:
3483                         reloc->location->gmrId = bo->mem.start;
3484                         break;
3485                 case VMW_PL_MOB:
3486                         *reloc->mob_loc = bo->mem.start;
3487                         break;
3488                 default:
3489                         BUG();
3490                 }
3491         }
3492         vmw_free_relocations(sw_context);
3493 }
3494
3495 /**
3496  * vmw_resource_list_unrefererence - Free up a resource list and unreference
3497  * all resources referenced by it.
3498  *
3499  * @list: The resource list.
3500  */
3501 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3502                                           struct list_head *list)
3503 {
3504         struct vmw_resource_val_node *val, *val_next;
3505
3506         /*
3507          * Drop references to resources held during command submission.
3508          */
3509
3510         list_for_each_entry_safe(val, val_next, list, head) {
3511                 list_del_init(&val->head);
3512                 vmw_resource_unreference(&val->res);
3513
3514                 if (val->staged_bindings) {
3515                         if (val->staged_bindings != sw_context->staged_bindings)
3516                                 vmw_binding_state_free(val->staged_bindings);
3517                         else
3518                                 sw_context->staged_bindings_inuse = false;
3519                         val->staged_bindings = NULL;
3520                 }
3521
3522                 kfree(val);
3523         }
3524 }
3525
3526 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3527 {
3528         struct vmw_validate_buffer *entry, *next;
3529         struct vmw_resource_val_node *val;
3530
3531         /*
3532          * Drop references to DMA buffers held during command submission.
3533          */
3534         list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3535                                  base.head) {
3536                 list_del(&entry->base.head);
3537                 ttm_bo_unref(&entry->base.bo);
3538                 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3539                 sw_context->cur_val_buf--;
3540         }
3541         BUG_ON(sw_context->cur_val_buf != 0);
3542
3543         list_for_each_entry(val, &sw_context->resource_list, head)
3544                 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3545 }
3546
3547 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3548                                struct ttm_buffer_object *bo,
3549                                bool interruptible,
3550                                bool validate_as_mob)
3551 {
3552         struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3553                                                   base);
3554         int ret;
3555
3556         if (vbo->pin_count > 0)
3557                 return 0;
3558
3559         if (validate_as_mob)
3560                 return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3561                                        false);
3562
3563         /**
3564          * Put BO in VRAM if there is space, otherwise as a GMR.
3565          * If there is no space in VRAM and GMR ids are all used up,
3566          * start evicting GMRs to make room. If the DMA buffer can't be
3567          * used as a GMR, this will return -ENOMEM.
3568          */
3569
3570         ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3571                               false);
3572         if (likely(ret == 0 || ret == -ERESTARTSYS))
3573                 return ret;
3574
3575         /**
3576          * If that failed, try VRAM again, this time evicting
3577          * previous contents.
3578          */
3579
3580         ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3581         return ret;
3582 }
3583
3584 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3585                                 struct vmw_sw_context *sw_context)
3586 {
3587         struct vmw_validate_buffer *entry;
3588         int ret;
3589
3590         list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3591                 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3592                                                  true,
3593                                                  entry->validate_as_mob);
3594                 if (unlikely(ret != 0))
3595                         return ret;
3596         }
3597         return 0;
3598 }
3599
3600 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3601                                  uint32_t size)
3602 {
3603         if (likely(sw_context->cmd_bounce_size >= size))
3604                 return 0;
3605
3606         if (sw_context->cmd_bounce_size == 0)
3607                 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3608
3609         while (sw_context->cmd_bounce_size < size) {
3610                 sw_context->cmd_bounce_size =
3611                         PAGE_ALIGN(sw_context->cmd_bounce_size +
3612                                    (sw_context->cmd_bounce_size >> 1));
3613         }
3614
3615         if (sw_context->cmd_bounce != NULL)
3616                 vfree(sw_context->cmd_bounce);
3617
3618         sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3619
3620         if (sw_context->cmd_bounce == NULL) {
3621                 DRM_ERROR("Failed to allocate command bounce buffer.\n");
3622                 sw_context->cmd_bounce_size = 0;
3623                 return -ENOMEM;
3624         }
3625
3626         return 0;
3627 }
3628
3629 /**
3630  * vmw_execbuf_fence_commands - create and submit a command stream fence
3631  *
3632  * Creates a fence object and submits a command stream marker.
3633  * If this fails for some reason, We sync the fifo and return NULL.
3634  * It is then safe to fence buffers with a NULL pointer.
3635  *
3636  * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3637  * a userspace handle if @p_handle is not NULL, otherwise not.
3638  */
3639
3640 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3641                                struct vmw_private *dev_priv,
3642                                struct vmw_fence_obj **p_fence,
3643                                uint32_t *p_handle)
3644 {
3645         uint32_t sequence;
3646         int ret;
3647         bool synced = false;
3648
3649         /* p_handle implies file_priv. */
3650         BUG_ON(p_handle != NULL && file_priv == NULL);
3651
3652         ret = vmw_fifo_send_fence(dev_priv, &sequence);
3653         if (unlikely(ret != 0)) {
3654                 DRM_ERROR("Fence submission error. Syncing.\n");
3655                 synced = true;
3656         }
3657
3658         if (p_handle != NULL)
3659                 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3660                                             sequence, p_fence, p_handle);
3661         else
3662                 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3663
3664         if (unlikely(ret != 0 && !synced)) {
3665                 (void) vmw_fallback_wait(dev_priv, false, false,
3666                                          sequence, false,
3667                                          VMW_FENCE_WAIT_TIMEOUT);
3668                 *p_fence = NULL;
3669         }
3670
3671         return ret;
3672 }
3673
3674 /**
3675  * vmw_execbuf_copy_fence_user - copy fence object information to
3676  * user-space.
3677  *
3678  * @dev_priv: Pointer to a vmw_private struct.
3679  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3680  * @ret: Return value from fence object creation.
3681  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3682  * which the information should be copied.
3683  * @fence: Pointer to the fenc object.
3684  * @fence_handle: User-space fence handle.
3685  *
3686  * This function copies fence information to user-space. If copying fails,
3687  * The user-space struct drm_vmw_fence_rep::error member is hopefully
3688  * left untouched, and if it's preloaded with an -EFAULT by user-space,
3689  * the error will hopefully be detected.
3690  * Also if copying fails, user-space will be unable to signal the fence
3691  * object so we wait for it immediately, and then unreference the
3692  * user-space reference.
3693  */
3694 void
3695 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3696                             struct vmw_fpriv *vmw_fp,
3697                             int ret,
3698                             struct drm_vmw_fence_rep __user *user_fence_rep,
3699                             struct vmw_fence_obj *fence,
3700                             uint32_t fence_handle)
3701 {
3702         struct drm_vmw_fence_rep fence_rep;
3703
3704         if (user_fence_rep == NULL)
3705                 return;
3706
3707         memset(&fence_rep, 0, sizeof(fence_rep));
3708
3709         fence_rep.error = ret;
3710         if (ret == 0) {
3711                 BUG_ON(fence == NULL);
3712
3713                 fence_rep.handle = fence_handle;
3714                 fence_rep.seqno = fence->base.seqno;
3715                 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3716                 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3717         }
3718
3719         /*
3720          * copy_to_user errors will be detected by user space not
3721          * seeing fence_rep::error filled in. Typically
3722          * user-space would have pre-set that member to -EFAULT.
3723          */
3724         ret = copy_to_user(user_fence_rep, &fence_rep,
3725                            sizeof(fence_rep));
3726
3727         /*
3728          * User-space lost the fence object. We need to sync
3729          * and unreference the handle.
3730          */
3731         if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3732                 ttm_ref_object_base_unref(vmw_fp->tfile,
3733                                           fence_handle, TTM_REF_USAGE);
3734                 DRM_ERROR("Fence copy error. Syncing.\n");
3735                 (void) vmw_fence_obj_wait(fence, false, false,
3736                                           VMW_FENCE_WAIT_TIMEOUT);
3737         }
3738 }
3739
3740 /**
3741  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3742  * the fifo.
3743  *
3744  * @dev_priv: Pointer to a device private structure.
3745  * @kernel_commands: Pointer to the unpatched command batch.
3746  * @command_size: Size of the unpatched command batch.
3747  * @sw_context: Structure holding the relocation lists.
3748  *
3749  * Side effects: If this function returns 0, then the command batch
3750  * pointed to by @kernel_commands will have been modified.
3751  */
3752 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3753                                    void *kernel_commands,
3754                                    u32 command_size,
3755                                    struct vmw_sw_context *sw_context)
3756 {
3757         void *cmd;
3758
3759         if (sw_context->dx_ctx_node)
3760                 cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3761                                           sw_context->dx_ctx_node->res->id);
3762         else
3763                 cmd = vmw_fifo_reserve(dev_priv, command_size);
3764         if (!cmd) {
3765                 DRM_ERROR("Failed reserving fifo space for commands.\n");
3766                 return -ENOMEM;
3767         }
3768
3769         vmw_apply_relocations(sw_context);
3770         memcpy(cmd, kernel_commands, command_size);
3771         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3772         vmw_resource_relocations_free(&sw_context->res_relocations);
3773         vmw_fifo_commit(dev_priv, command_size);
3774
3775         return 0;
3776 }
3777
3778 /**
3779  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3780  * the command buffer manager.
3781  *
3782  * @dev_priv: Pointer to a device private structure.
3783  * @header: Opaque handle to the command buffer allocation.
3784  * @command_size: Size of the unpatched command batch.
3785  * @sw_context: Structure holding the relocation lists.
3786  *
3787  * Side effects: If this function returns 0, then the command buffer
3788  * represented by @header will have been modified.
3789  */
3790 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3791                                      struct vmw_cmdbuf_header *header,
3792                                      u32 command_size,
3793                                      struct vmw_sw_context *sw_context)
3794 {
3795         u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3796                   SVGA3D_INVALID_ID);
3797         void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3798                                        id, false, header);
3799
3800         vmw_apply_relocations(sw_context);
3801         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3802         vmw_resource_relocations_free(&sw_context->res_relocations);
3803         vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3804
3805         return 0;
3806 }
3807
3808 /**
3809  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3810  * submission using a command buffer.
3811  *
3812  * @dev_priv: Pointer to a device private structure.
3813  * @user_commands: User-space pointer to the commands to be submitted.
3814  * @command_size: Size of the unpatched command batch.
3815  * @header: Out parameter returning the opaque pointer to the command buffer.
3816  *
3817  * This function checks whether we can use the command buffer manager for
3818  * submission and if so, creates a command buffer of suitable size and
3819  * copies the user data into that buffer.
3820  *
3821  * On successful return, the function returns a pointer to the data in the
3822  * command buffer and *@header is set to non-NULL.
3823  * If command buffers could not be used, the function will return the value
3824  * of @kernel_commands on function call. That value may be NULL. In that case,
3825  * the value of *@header will be set to NULL.
3826  * If an error is encountered, the function will return a pointer error value.
3827  * If the function is interrupted by a signal while sleeping, it will return
3828  * -ERESTARTSYS casted to a pointer error value.
3829  */
3830 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3831                                 void __user *user_commands,
3832                                 void *kernel_commands,
3833                                 u32 command_size,
3834                                 struct vmw_cmdbuf_header **header)
3835 {
3836         size_t cmdbuf_size;
3837         int ret;
3838
3839         *header = NULL;
3840         if (command_size > SVGA_CB_MAX_SIZE) {
3841                 DRM_ERROR("Command buffer is too large.\n");
3842                 return ERR_PTR(-EINVAL);
3843         }
3844
3845         if (!dev_priv->cman || kernel_commands)
3846                 return kernel_commands;
3847
3848         /* If possible, add a little space for fencing. */
3849         cmdbuf_size = command_size + 512;
3850         cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3851         kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3852                                            true, header);
3853         if (IS_ERR(kernel_commands))
3854                 return kernel_commands;
3855
3856         ret = copy_from_user(kernel_commands, user_commands,
3857                              command_size);
3858         if (ret) {
3859                 DRM_ERROR("Failed copying commands.\n");
3860                 vmw_cmdbuf_header_free(*header);
3861                 *header = NULL;
3862                 return ERR_PTR(-EFAULT);
3863         }
3864
3865         return kernel_commands;
3866 }
3867
3868 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3869                                    struct vmw_sw_context *sw_context,
3870                                    uint32_t handle)
3871 {
3872         struct vmw_resource_val_node *ctx_node;
3873         struct vmw_resource *res;
3874         int ret;
3875
3876         if (handle == SVGA3D_INVALID_ID)
3877                 return 0;
3878
3879         ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3880                                               handle, user_context_converter,
3881                                               &res);
3882         if (unlikely(ret != 0)) {
3883                 DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3884                           (unsigned) handle);
3885                 return ret;
3886         }
3887
3888         ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3889         if (unlikely(ret != 0))
3890                 goto out_err;
3891
3892         sw_context->dx_ctx_node = ctx_node;
3893         sw_context->man = vmw_context_res_man(res);
3894 out_err:
3895         vmw_resource_unreference(&res);
3896         return ret;
3897 }
3898
3899 int vmw_execbuf_process(struct drm_file *file_priv,
3900                         struct vmw_private *dev_priv,
3901                         void __user *user_commands,
3902                         void *kernel_commands,
3903                         uint32_t command_size,
3904                         uint64_t throttle_us,
3905                         uint32_t dx_context_handle,
3906                         struct drm_vmw_fence_rep __user *user_fence_rep,
3907                         struct vmw_fence_obj **out_fence)
3908 {
3909         struct vmw_sw_context *sw_context = &dev_priv->ctx;
3910         struct vmw_fence_obj *fence = NULL;
3911         struct vmw_resource *error_resource;
3912         struct list_head resource_list;
3913         struct vmw_cmdbuf_header *header;
3914         struct ww_acquire_ctx ticket;
3915         uint32_t handle;
3916         int ret;
3917
3918         if (throttle_us) {
3919                 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3920                                    throttle_us);
3921
3922                 if (ret)
3923                         return ret;
3924         }
3925
3926         kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3927                                              kernel_commands, command_size,
3928                                              &header);
3929         if (IS_ERR(kernel_commands))
3930                 return PTR_ERR(kernel_commands);
3931
3932         ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3933         if (ret) {
3934                 ret = -ERESTARTSYS;
3935                 goto out_free_header;
3936         }
3937
3938         sw_context->kernel = false;
3939         if (kernel_commands == NULL) {
3940                 ret = vmw_resize_cmd_bounce(sw_context, command_size);
3941                 if (unlikely(ret != 0))
3942                         goto out_unlock;
3943
3944
3945                 ret = copy_from_user(sw_context->cmd_bounce,
3946                                      user_commands, command_size);
3947
3948                 if (unlikely(ret != 0)) {
3949                         ret = -EFAULT;
3950                         DRM_ERROR("Failed copying commands.\n");
3951                         goto out_unlock;
3952                 }
3953                 kernel_commands = sw_context->cmd_bounce;
3954         } else if (!header)
3955                 sw_context->kernel = true;
3956
3957         sw_context->fp = vmw_fpriv(file_priv);
3958         sw_context->cur_reloc = 0;
3959         sw_context->cur_val_buf = 0;
3960         INIT_LIST_HEAD(&sw_context->resource_list);
3961         INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3962         sw_context->cur_query_bo = dev_priv->pinned_bo;
3963         sw_context->last_query_ctx = NULL;
3964         sw_context->needs_post_query_barrier = false;
3965         sw_context->dx_ctx_node = NULL;
3966         sw_context->dx_query_mob = NULL;
3967         sw_context->dx_query_ctx = NULL;
3968         memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3969         INIT_LIST_HEAD(&sw_context->validate_nodes);
3970         INIT_LIST_HEAD(&sw_context->res_relocations);
3971         if (sw_context->staged_bindings)
3972                 vmw_binding_state_reset(sw_context->staged_bindings);
3973
3974         if (!sw_context->res_ht_initialized) {
3975                 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3976                 if (unlikely(ret != 0))
3977                         goto out_unlock;
3978                 sw_context->res_ht_initialized = true;
3979         }
3980         INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3981         INIT_LIST_HEAD(&resource_list);
3982         ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3983         if (unlikely(ret != 0)) {
3984                 list_splice_init(&sw_context->ctx_resource_list,
3985                                  &sw_context->resource_list);
3986                 goto out_err_nores;
3987         }
3988
3989         ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3990                                 command_size);
3991         /*
3992          * Merge the resource lists before checking the return status
3993          * from vmd_cmd_check_all so that all the open hashtabs will
3994          * be handled properly even if vmw_cmd_check_all fails.
3995          */
3996         list_splice_init(&sw_context->ctx_resource_list,
3997                          &sw_context->resource_list);
3998
3999         if (unlikely(ret != 0))
4000                 goto out_err_nores;
4001
4002         ret = vmw_resources_reserve(sw_context);
4003         if (unlikely(ret != 0))
4004                 goto out_err_nores;
4005
4006         ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
4007                                      true, NULL);
4008         if (unlikely(ret != 0))
4009                 goto out_err_nores;
4010
4011         ret = vmw_validate_buffers(dev_priv, sw_context);
4012         if (unlikely(ret != 0))
4013                 goto out_err;
4014
4015         ret = vmw_resources_validate(sw_context);
4016         if (unlikely(ret != 0))
4017                 goto out_err;
4018
4019         ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4020         if (unlikely(ret != 0)) {
4021                 ret = -ERESTARTSYS;
4022                 goto out_err;
4023         }
4024
4025         if (dev_priv->has_mob) {
4026                 ret = vmw_rebind_contexts(sw_context);
4027                 if (unlikely(ret != 0))
4028                         goto out_unlock_binding;
4029         }
4030
4031         if (!header) {
4032                 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4033                                               command_size, sw_context);
4034         } else {
4035                 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4036                                                 sw_context);
4037                 header = NULL;
4038         }
4039         mutex_unlock(&dev_priv->binding_mutex);
4040         if (ret)
4041                 goto out_err;
4042
4043         vmw_query_bo_switch_commit(dev_priv, sw_context);
4044         ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4045                                          &fence,
4046                                          (user_fence_rep) ? &handle : NULL);
4047         /*
4048          * This error is harmless, because if fence submission fails,
4049          * vmw_fifo_send_fence will sync. The error will be propagated to
4050          * user-space in @fence_rep
4051          */
4052
4053         if (ret != 0)
4054                 DRM_ERROR("Fence submission error. Syncing.\n");
4055
4056         vmw_resources_unreserve(sw_context, false);
4057
4058         ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4059                                     (void *) fence);
4060
4061         if (unlikely(dev_priv->pinned_bo != NULL &&
4062                      !dev_priv->query_cid_valid))
4063                 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4064
4065         vmw_clear_validations(sw_context);
4066         vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4067                                     user_fence_rep, fence, handle);
4068
4069         /* Don't unreference when handing fence out */
4070         if (unlikely(out_fence != NULL)) {
4071                 *out_fence = fence;
4072                 fence = NULL;
4073         } else if (likely(fence != NULL)) {
4074                 vmw_fence_obj_unreference(&fence);
4075         }
4076
4077         list_splice_init(&sw_context->resource_list, &resource_list);
4078         vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4079         mutex_unlock(&dev_priv->cmdbuf_mutex);
4080
4081         /*
4082          * Unreference resources outside of the cmdbuf_mutex to
4083          * avoid deadlocks in resource destruction paths.
4084          */
4085         vmw_resource_list_unreference(sw_context, &resource_list);
4086
4087         return 0;
4088
4089 out_unlock_binding:
4090         mutex_unlock(&dev_priv->binding_mutex);
4091 out_err:
4092         ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4093 out_err_nores:
4094         vmw_resources_unreserve(sw_context, true);
4095         vmw_resource_relocations_free(&sw_context->res_relocations);
4096         vmw_free_relocations(sw_context);
4097         vmw_clear_validations(sw_context);
4098         if (unlikely(dev_priv->pinned_bo != NULL &&
4099                      !dev_priv->query_cid_valid))
4100                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4101 out_unlock:
4102         list_splice_init(&sw_context->resource_list, &resource_list);
4103         error_resource = sw_context->error_resource;
4104         sw_context->error_resource = NULL;
4105         vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4106         mutex_unlock(&dev_priv->cmdbuf_mutex);
4107
4108         /*
4109          * Unreference resources outside of the cmdbuf_mutex to
4110          * avoid deadlocks in resource destruction paths.
4111          */
4112         vmw_resource_list_unreference(sw_context, &resource_list);
4113         if (unlikely(error_resource != NULL))
4114                 vmw_resource_unreference(&error_resource);
4115 out_free_header:
4116         if (header)
4117                 vmw_cmdbuf_header_free(header);
4118
4119         return ret;
4120 }
4121
4122 /**
4123  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4124  *
4125  * @dev_priv: The device private structure.
4126  *
4127  * This function is called to idle the fifo and unpin the query buffer
4128  * if the normal way to do this hits an error, which should typically be
4129  * extremely rare.
4130  */
4131 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4132 {
4133         DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4134
4135         (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4136         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4137         if (dev_priv->dummy_query_bo_pinned) {
4138                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4139                 dev_priv->dummy_query_bo_pinned = false;
4140         }
4141 }
4142
4143
4144 /**
4145  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4146  * query bo.
4147  *
4148  * @dev_priv: The device private structure.
4149  * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4150  * _after_ a query barrier that flushes all queries touching the current
4151  * buffer pointed to by @dev_priv->pinned_bo
4152  *
4153  * This function should be used to unpin the pinned query bo, or
4154  * as a query barrier when we need to make sure that all queries have
4155  * finished before the next fifo command. (For example on hardware
4156  * context destructions where the hardware may otherwise leak unfinished
4157  * queries).
4158  *
4159  * This function does not return any failure codes, but make attempts
4160  * to do safe unpinning in case of errors.
4161  *
4162  * The function will synchronize on the previous query barrier, and will
4163  * thus not finish until that barrier has executed.
4164  *
4165  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4166  * before calling this function.
4167  */
4168 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4169                                      struct vmw_fence_obj *fence)
4170 {
4171         int ret = 0;
4172         struct list_head validate_list;
4173         struct ttm_validate_buffer pinned_val, query_val;
4174         struct vmw_fence_obj *lfence = NULL;
4175         struct ww_acquire_ctx ticket;
4176
4177         if (dev_priv->pinned_bo == NULL)
4178                 goto out_unlock;
4179
4180         INIT_LIST_HEAD(&validate_list);
4181
4182         pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4183         pinned_val.shared = false;
4184         list_add_tail(&pinned_val.head, &validate_list);
4185
4186         query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4187         query_val.shared = false;
4188         list_add_tail(&query_val.head, &validate_list);
4189
4190         ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4191                                      false, NULL);
4192         if (unlikely(ret != 0)) {
4193                 vmw_execbuf_unpin_panic(dev_priv);
4194                 goto out_no_reserve;
4195         }
4196
4197         if (dev_priv->query_cid_valid) {
4198                 BUG_ON(fence != NULL);
4199                 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4200                 if (unlikely(ret != 0)) {
4201                         vmw_execbuf_unpin_panic(dev_priv);
4202                         goto out_no_emit;
4203                 }
4204                 dev_priv->query_cid_valid = false;
4205         }
4206
4207         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4208         if (dev_priv->dummy_query_bo_pinned) {
4209                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4210                 dev_priv->dummy_query_bo_pinned = false;
4211         }
4212         if (fence == NULL) {
4213                 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4214                                                   NULL);
4215                 fence = lfence;
4216         }
4217         ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4218         if (lfence != NULL)
4219                 vmw_fence_obj_unreference(&lfence);
4220
4221         ttm_bo_unref(&query_val.bo);
4222         ttm_bo_unref(&pinned_val.bo);
4223         vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4224         DRM_INFO("Dummy query bo pin count: %d\n",
4225                  dev_priv->dummy_query_bo->pin_count);
4226
4227 out_unlock:
4228         return;
4229
4230 out_no_emit:
4231         ttm_eu_backoff_reservation(&ticket, &validate_list);
4232 out_no_reserve:
4233         ttm_bo_unref(&query_val.bo);
4234         ttm_bo_unref(&pinned_val.bo);
4235         vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4236 }
4237
4238 /**
4239  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4240  * query bo.
4241  *
4242  * @dev_priv: The device private structure.
4243  *
4244  * This function should be used to unpin the pinned query bo, or
4245  * as a query barrier when we need to make sure that all queries have
4246  * finished before the next fifo command. (For example on hardware
4247  * context destructions where the hardware may otherwise leak unfinished
4248  * queries).
4249  *
4250  * This function does not return any failure codes, but make attempts
4251  * to do safe unpinning in case of errors.
4252  *
4253  * The function will synchronize on the previous query barrier, and will
4254  * thus not finish until that barrier has executed.
4255  */
4256 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4257 {
4258         mutex_lock(&dev_priv->cmdbuf_mutex);
4259         if (dev_priv->query_cid_valid)
4260                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4261         mutex_unlock(&dev_priv->cmdbuf_mutex);
4262 }
4263
4264 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4265                       struct drm_file *file_priv, size_t size)
4266 {
4267         struct vmw_private *dev_priv = vmw_priv(dev);
4268         struct drm_vmw_execbuf_arg arg;
4269         int ret;
4270         static const size_t copy_offset[] = {
4271                 offsetof(struct drm_vmw_execbuf_arg, context_handle),
4272                 sizeof(struct drm_vmw_execbuf_arg)};
4273
4274         if (unlikely(size < copy_offset[0])) {
4275                 DRM_ERROR("Invalid command size, ioctl %d\n",
4276                           DRM_VMW_EXECBUF);
4277                 return -EINVAL;
4278         }
4279
4280         if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4281                 return -EFAULT;
4282
4283         /*
4284          * Extend the ioctl argument while
4285          * maintaining backwards compatibility:
4286          * We take different code paths depending on the value of
4287          * arg.version.
4288          */
4289
4290         if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4291                      arg.version == 0)) {
4292                 DRM_ERROR("Incorrect execbuf version.\n");
4293                 return -EINVAL;
4294         }
4295
4296         if (arg.version > 1 &&
4297             copy_from_user(&arg.context_handle,
4298                            (void __user *) (data + copy_offset[0]),
4299                            copy_offset[arg.version - 1] -
4300                            copy_offset[0]) != 0)
4301                 return -EFAULT;
4302
4303         switch (arg.version) {
4304         case 1:
4305                 arg.context_handle = (uint32_t) -1;
4306                 break;
4307         case 2:
4308                 if (arg.pad64 != 0) {
4309                         DRM_ERROR("Unused IOCTL data not set to zero.\n");
4310                         return -EINVAL;
4311                 }
4312                 break;
4313         default:
4314                 break;
4315         }
4316
4317         ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4318         if (unlikely(ret != 0))
4319                 return ret;
4320
4321         ret = vmw_execbuf_process(file_priv, dev_priv,
4322                                   (void __user *)(unsigned long)arg.commands,
4323                                   NULL, arg.command_size, arg.throttle_us,
4324                                   arg.context_handle,
4325                                   (void __user *)(unsigned long)arg.fence_rep,
4326                                   NULL);
4327         ttm_read_unlock(&dev_priv->reservation_sem);
4328         if (unlikely(ret != 0))
4329                 return ret;
4330
4331         vmw_kms_cursor_post_execbuf(dev_priv);
4332
4333         return 0;
4334 }