GNU Linux-libre 4.19.264-gnu1
[releases.git] / drivers / hid / hid-steam.c
1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3  * HID driver for Valve Steam Controller
4  *
5  * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6  *
7  * Supports both the wired and wireless interfaces.
8  *
9  * This controller has a builtin emulation of mouse and keyboard: the right pad
10  * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
11  * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
12  * HID interfaces.
13  *
14  * This is known as the "lizard mode", because apparently lizards like to use
15  * the computer from the coach, without a proper mouse and keyboard.
16  *
17  * This driver will disable the lizard mode when the input device is opened
18  * and re-enable it when the input device is closed, so as not to break user
19  * mode behaviour. The lizard_mode parameter can be used to change that.
20  *
21  * There are a few user space applications (notably Steam Client) that use
22  * the hidraw interface directly to create input devices (XTest, uinput...).
23  * In order to avoid breaking them this driver creates a layered hidraw device,
24  * so it can detect when the client is running and then:
25  *  - it will not send any command to the controller.
26  *  - this input device will be removed, to avoid double input of the same
27  *    user action.
28  * When the client is closed, this input device will be created again.
29  *
30  * For additional functions, such as changing the right-pad margin or switching
31  * the led, you can use the user-space tool at:
32  *
33  *   https://github.com/rodrigorc/steamctrl
34  */
35
36 #include <linux/device.h>
37 #include <linux/input.h>
38 #include <linux/hid.h>
39 #include <linux/module.h>
40 #include <linux/workqueue.h>
41 #include <linux/mutex.h>
42 #include <linux/rcupdate.h>
43 #include <linux/delay.h>
44 #include <linux/power_supply.h>
45 #include "hid-ids.h"
46
47 MODULE_LICENSE("GPL");
48 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
49
50 static bool lizard_mode = true;
51
52 static DEFINE_MUTEX(steam_devices_lock);
53 static LIST_HEAD(steam_devices);
54
55 #define STEAM_QUIRK_WIRELESS            BIT(0)
56
57 /* Touch pads are 40 mm in diameter and 65535 units */
58 #define STEAM_PAD_RESOLUTION 1638
59 /* Trigger runs are about 5 mm and 256 units */
60 #define STEAM_TRIGGER_RESOLUTION 51
61 /* Joystick runs are about 5 mm and 256 units */
62 #define STEAM_JOYSTICK_RESOLUTION 51
63
64 #define STEAM_PAD_FUZZ 256
65
66 /*
67  * Commands that can be sent in a feature report.
68  * Thanks to Valve for some valuable hints.
69  */
70 #define STEAM_CMD_SET_MAPPINGS          0x80
71 #define STEAM_CMD_CLEAR_MAPPINGS        0x81
72 #define STEAM_CMD_GET_MAPPINGS          0x82
73 #define STEAM_CMD_GET_ATTRIB            0x83
74 #define STEAM_CMD_GET_ATTRIB_LABEL      0x84
75 #define STEAM_CMD_DEFAULT_MAPPINGS      0x85
76 #define STEAM_CMD_FACTORY_RESET         0x86
77 #define STEAM_CMD_WRITE_REGISTER        0x87
78 #define STEAM_CMD_CLEAR_REGISTER        0x88
79 #define STEAM_CMD_READ_REGISTER         0x89
80 #define STEAM_CMD_GET_REGISTER_LABEL    0x8a
81 #define STEAM_CMD_GET_REGISTER_MAX      0x8b
82 #define STEAM_CMD_GET_REGISTER_DEFAULT  0x8c
83 #define STEAM_CMD_SET_MODE              0x8d
84 #define STEAM_CMD_DEFAULT_MOUSE         0x8e
85 #define STEAM_CMD_FORCEFEEDBAK          0x8f
86 #define STEAM_CMD_REQUEST_COMM_STATUS   0xb4
87 #define STEAM_CMD_GET_SERIAL            0xae
88
89 /* Some useful register ids */
90 #define STEAM_REG_LPAD_MODE             0x07
91 #define STEAM_REG_RPAD_MODE             0x08
92 #define STEAM_REG_RPAD_MARGIN           0x18
93 #define STEAM_REG_LED                   0x2d
94 #define STEAM_REG_GYRO_MODE             0x30
95
96 /* Raw event identifiers */
97 #define STEAM_EV_INPUT_DATA             0x01
98 #define STEAM_EV_CONNECT                0x03
99 #define STEAM_EV_BATTERY                0x04
100
101 /* Values for GYRO_MODE (bitmask) */
102 #define STEAM_GYRO_MODE_OFF             0x0000
103 #define STEAM_GYRO_MODE_STEERING        0x0001
104 #define STEAM_GYRO_MODE_TILT            0x0002
105 #define STEAM_GYRO_MODE_SEND_ORIENTATION        0x0004
106 #define STEAM_GYRO_MODE_SEND_RAW_ACCEL          0x0008
107 #define STEAM_GYRO_MODE_SEND_RAW_GYRO           0x0010
108
109 /* Other random constants */
110 #define STEAM_SERIAL_LEN 10
111
112 struct steam_device {
113         struct list_head list;
114         spinlock_t lock;
115         struct hid_device *hdev, *client_hdev;
116         struct mutex mutex;
117         bool client_opened;
118         struct input_dev __rcu *input;
119         unsigned long quirks;
120         struct work_struct work_connect;
121         bool connected;
122         char serial_no[STEAM_SERIAL_LEN + 1];
123         struct power_supply_desc battery_desc;
124         struct power_supply __rcu *battery;
125         u8 battery_charge;
126         u16 voltage;
127 };
128
129 static int steam_recv_report(struct steam_device *steam,
130                 u8 *data, int size)
131 {
132         struct hid_report *r;
133         u8 *buf;
134         int ret;
135
136         r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
137         if (!r) {
138                 hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
139                 return -EINVAL;
140         }
141
142         if (hid_report_len(r) < 64)
143                 return -EINVAL;
144
145         buf = hid_alloc_report_buf(r, GFP_KERNEL);
146         if (!buf)
147                 return -ENOMEM;
148
149         /*
150          * The report ID is always 0, so strip the first byte from the output.
151          * hid_report_len() is not counting the report ID, so +1 to the length
152          * or else we get a EOVERFLOW. We are safe from a buffer overflow
153          * because hid_alloc_report_buf() allocates +7 bytes.
154          */
155         ret = hid_hw_raw_request(steam->hdev, 0x00,
156                         buf, hid_report_len(r) + 1,
157                         HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
158         if (ret > 0)
159                 memcpy(data, buf + 1, min(size, ret - 1));
160         kfree(buf);
161         return ret;
162 }
163
164 static int steam_send_report(struct steam_device *steam,
165                 u8 *cmd, int size)
166 {
167         struct hid_report *r;
168         u8 *buf;
169         unsigned int retries = 50;
170         int ret;
171
172         r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
173         if (!r) {
174                 hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted -  nothing to read\n");
175                 return -EINVAL;
176         }
177
178         if (hid_report_len(r) < 64)
179                 return -EINVAL;
180
181         buf = hid_alloc_report_buf(r, GFP_KERNEL);
182         if (!buf)
183                 return -ENOMEM;
184
185         /* The report ID is always 0 */
186         memcpy(buf + 1, cmd, size);
187
188         /*
189          * Sometimes the wireless controller fails with EPIPE
190          * when sending a feature report.
191          * Doing a HID_REQ_GET_REPORT and waiting for a while
192          * seems to fix that.
193          */
194         do {
195                 ret = hid_hw_raw_request(steam->hdev, 0,
196                                 buf, size + 1,
197                                 HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
198                 if (ret != -EPIPE)
199                         break;
200                 msleep(20);
201         } while (--retries);
202
203         kfree(buf);
204         if (ret < 0)
205                 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
206                                 ret, size, cmd);
207         return ret;
208 }
209
210 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
211 {
212         return steam_send_report(steam, &cmd, 1);
213 }
214
215 static int steam_write_registers(struct steam_device *steam,
216                 /* u8 reg, u16 val */...)
217 {
218         /* Send: 0x87 len (reg valLo valHi)* */
219         u8 reg;
220         u16 val;
221         u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
222         va_list args;
223
224         va_start(args, steam);
225         for (;;) {
226                 reg = va_arg(args, int);
227                 if (reg == 0)
228                         break;
229                 val = va_arg(args, int);
230                 cmd[cmd[1] + 2] = reg;
231                 cmd[cmd[1] + 3] = val & 0xff;
232                 cmd[cmd[1] + 4] = val >> 8;
233                 cmd[1] += 3;
234         }
235         va_end(args);
236
237         return steam_send_report(steam, cmd, 2 + cmd[1]);
238 }
239
240 static int steam_get_serial(struct steam_device *steam)
241 {
242         /*
243          * Send: 0xae 0x15 0x01
244          * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
245          */
246         int ret;
247         u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
248         u8 reply[3 + STEAM_SERIAL_LEN + 1];
249
250         ret = steam_send_report(steam, cmd, sizeof(cmd));
251         if (ret < 0)
252                 return ret;
253         ret = steam_recv_report(steam, reply, sizeof(reply));
254         if (ret < 0)
255                 return ret;
256         if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
257                 return -EIO;
258         reply[3 + STEAM_SERIAL_LEN] = 0;
259         strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
260         return 0;
261 }
262
263 /*
264  * This command requests the wireless adaptor to post an event
265  * with the connection status. Useful if this driver is loaded when
266  * the controller is already connected.
267  */
268 static inline int steam_request_conn_status(struct steam_device *steam)
269 {
270         return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
271 }
272
273 static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
274 {
275         if (enable) {
276                 /* enable esc, enter, cursors */
277                 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
278                 /* enable mouse */
279                 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
280                 steam_write_registers(steam,
281                         STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
282                         0);
283         } else {
284                 /* disable esc, enter, cursor */
285                 steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
286                 steam_write_registers(steam,
287                         STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
288                         STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
289                         0);
290         }
291 }
292
293 static int steam_input_open(struct input_dev *dev)
294 {
295         struct steam_device *steam = input_get_drvdata(dev);
296
297         mutex_lock(&steam->mutex);
298         if (!steam->client_opened && lizard_mode)
299                 steam_set_lizard_mode(steam, false);
300         mutex_unlock(&steam->mutex);
301         return 0;
302 }
303
304 static void steam_input_close(struct input_dev *dev)
305 {
306         struct steam_device *steam = input_get_drvdata(dev);
307
308         mutex_lock(&steam->mutex);
309         if (!steam->client_opened && lizard_mode)
310                 steam_set_lizard_mode(steam, true);
311         mutex_unlock(&steam->mutex);
312 }
313
314 static enum power_supply_property steam_battery_props[] = {
315         POWER_SUPPLY_PROP_PRESENT,
316         POWER_SUPPLY_PROP_SCOPE,
317         POWER_SUPPLY_PROP_VOLTAGE_NOW,
318         POWER_SUPPLY_PROP_CAPACITY,
319 };
320
321 static int steam_battery_get_property(struct power_supply *psy,
322                                 enum power_supply_property psp,
323                                 union power_supply_propval *val)
324 {
325         struct steam_device *steam = power_supply_get_drvdata(psy);
326         unsigned long flags;
327         s16 volts;
328         u8 batt;
329         int ret = 0;
330
331         spin_lock_irqsave(&steam->lock, flags);
332         volts = steam->voltage;
333         batt = steam->battery_charge;
334         spin_unlock_irqrestore(&steam->lock, flags);
335
336         switch (psp) {
337         case POWER_SUPPLY_PROP_PRESENT:
338                 val->intval = 1;
339                 break;
340         case POWER_SUPPLY_PROP_SCOPE:
341                 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
342                 break;
343         case POWER_SUPPLY_PROP_VOLTAGE_NOW:
344                 val->intval = volts * 1000; /* mV -> uV */
345                 break;
346         case POWER_SUPPLY_PROP_CAPACITY:
347                 val->intval = batt;
348                 break;
349         default:
350                 ret = -EINVAL;
351                 break;
352         }
353         return ret;
354 }
355
356 static int steam_battery_register(struct steam_device *steam)
357 {
358         struct power_supply *battery;
359         struct power_supply_config battery_cfg = { .drv_data = steam, };
360         unsigned long flags;
361         int ret;
362
363         steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
364         steam->battery_desc.properties = steam_battery_props;
365         steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
366         steam->battery_desc.get_property = steam_battery_get_property;
367         steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
368                         GFP_KERNEL, "steam-controller-%s-battery",
369                         steam->serial_no);
370         if (!steam->battery_desc.name)
371                 return -ENOMEM;
372
373         /* avoid the warning of 0% battery while waiting for the first info */
374         spin_lock_irqsave(&steam->lock, flags);
375         steam->voltage = 3000;
376         steam->battery_charge = 100;
377         spin_unlock_irqrestore(&steam->lock, flags);
378
379         battery = power_supply_register(&steam->hdev->dev,
380                         &steam->battery_desc, &battery_cfg);
381         if (IS_ERR(battery)) {
382                 ret = PTR_ERR(battery);
383                 hid_err(steam->hdev,
384                                 "%s:power_supply_register failed with error %d\n",
385                                 __func__, ret);
386                 return ret;
387         }
388         rcu_assign_pointer(steam->battery, battery);
389         power_supply_powers(battery, &steam->hdev->dev);
390         return 0;
391 }
392
393 static int steam_input_register(struct steam_device *steam)
394 {
395         struct hid_device *hdev = steam->hdev;
396         struct input_dev *input;
397         int ret;
398
399         rcu_read_lock();
400         input = rcu_dereference(steam->input);
401         rcu_read_unlock();
402         if (input) {
403                 dbg_hid("%s: already connected\n", __func__);
404                 return 0;
405         }
406
407         input = input_allocate_device();
408         if (!input)
409                 return -ENOMEM;
410
411         input_set_drvdata(input, steam);
412         input->dev.parent = &hdev->dev;
413         input->open = steam_input_open;
414         input->close = steam_input_close;
415
416         input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
417                 "Wireless Steam Controller" :
418                 "Steam Controller";
419         input->phys = hdev->phys;
420         input->uniq = steam->serial_no;
421         input->id.bustype = hdev->bus;
422         input->id.vendor = hdev->vendor;
423         input->id.product = hdev->product;
424         input->id.version = hdev->version;
425
426         input_set_capability(input, EV_KEY, BTN_TR2);
427         input_set_capability(input, EV_KEY, BTN_TL2);
428         input_set_capability(input, EV_KEY, BTN_TR);
429         input_set_capability(input, EV_KEY, BTN_TL);
430         input_set_capability(input, EV_KEY, BTN_Y);
431         input_set_capability(input, EV_KEY, BTN_B);
432         input_set_capability(input, EV_KEY, BTN_X);
433         input_set_capability(input, EV_KEY, BTN_A);
434         input_set_capability(input, EV_KEY, BTN_DPAD_UP);
435         input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
436         input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
437         input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
438         input_set_capability(input, EV_KEY, BTN_SELECT);
439         input_set_capability(input, EV_KEY, BTN_MODE);
440         input_set_capability(input, EV_KEY, BTN_START);
441         input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
442         input_set_capability(input, EV_KEY, BTN_GEAR_UP);
443         input_set_capability(input, EV_KEY, BTN_THUMBR);
444         input_set_capability(input, EV_KEY, BTN_THUMBL);
445         input_set_capability(input, EV_KEY, BTN_THUMB);
446         input_set_capability(input, EV_KEY, BTN_THUMB2);
447
448         input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
449         input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
450         input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
451         input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
452         input_set_abs_params(input, ABS_RX, -32767, 32767,
453                         STEAM_PAD_FUZZ, 0);
454         input_set_abs_params(input, ABS_RY, -32767, 32767,
455                         STEAM_PAD_FUZZ, 0);
456         input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
457                         STEAM_PAD_FUZZ, 0);
458         input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
459                         STEAM_PAD_FUZZ, 0);
460         input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
461         input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
462         input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
463         input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
464         input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
465         input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
466         input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
467         input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
468
469         ret = input_register_device(input);
470         if (ret)
471                 goto input_register_fail;
472
473         rcu_assign_pointer(steam->input, input);
474         return 0;
475
476 input_register_fail:
477         input_free_device(input);
478         return ret;
479 }
480
481 static void steam_input_unregister(struct steam_device *steam)
482 {
483         struct input_dev *input;
484         rcu_read_lock();
485         input = rcu_dereference(steam->input);
486         rcu_read_unlock();
487         if (!input)
488                 return;
489         RCU_INIT_POINTER(steam->input, NULL);
490         synchronize_rcu();
491         input_unregister_device(input);
492 }
493
494 static void steam_battery_unregister(struct steam_device *steam)
495 {
496         struct power_supply *battery;
497
498         rcu_read_lock();
499         battery = rcu_dereference(steam->battery);
500         rcu_read_unlock();
501
502         if (!battery)
503                 return;
504         RCU_INIT_POINTER(steam->battery, NULL);
505         synchronize_rcu();
506         power_supply_unregister(battery);
507 }
508
509 static int steam_register(struct steam_device *steam)
510 {
511         int ret;
512         bool client_opened;
513
514         /*
515          * This function can be called several times in a row with the
516          * wireless adaptor, without steam_unregister() between them, because
517          * another client send a get_connection_status command, for example.
518          * The battery and serial number are set just once per device.
519          */
520         if (!steam->serial_no[0]) {
521                 /*
522                  * Unlikely, but getting the serial could fail, and it is not so
523                  * important, so make up a serial number and go on.
524                  */
525                 mutex_lock(&steam->mutex);
526                 if (steam_get_serial(steam) < 0)
527                         strlcpy(steam->serial_no, "XXXXXXXXXX",
528                                         sizeof(steam->serial_no));
529                 mutex_unlock(&steam->mutex);
530
531                 hid_info(steam->hdev, "Steam Controller '%s' connected",
532                                 steam->serial_no);
533
534                 /* ignore battery errors, we can live without it */
535                 if (steam->quirks & STEAM_QUIRK_WIRELESS)
536                         steam_battery_register(steam);
537
538                 mutex_lock(&steam_devices_lock);
539                 if (list_empty(&steam->list))
540                         list_add(&steam->list, &steam_devices);
541                 mutex_unlock(&steam_devices_lock);
542         }
543
544         mutex_lock(&steam->mutex);
545         client_opened = steam->client_opened;
546         if (!client_opened)
547                 steam_set_lizard_mode(steam, lizard_mode);
548         mutex_unlock(&steam->mutex);
549
550         if (!client_opened)
551                 ret = steam_input_register(steam);
552         else
553                 ret = 0;
554
555         return ret;
556 }
557
558 static void steam_unregister(struct steam_device *steam)
559 {
560         steam_battery_unregister(steam);
561         steam_input_unregister(steam);
562         if (steam->serial_no[0]) {
563                 hid_info(steam->hdev, "Steam Controller '%s' disconnected",
564                                 steam->serial_no);
565                 mutex_lock(&steam_devices_lock);
566                 list_del_init(&steam->list);
567                 mutex_unlock(&steam_devices_lock);
568                 steam->serial_no[0] = 0;
569         }
570 }
571
572 static void steam_work_connect_cb(struct work_struct *work)
573 {
574         struct steam_device *steam = container_of(work, struct steam_device,
575                                                         work_connect);
576         unsigned long flags;
577         bool connected;
578         int ret;
579
580         spin_lock_irqsave(&steam->lock, flags);
581         connected = steam->connected;
582         spin_unlock_irqrestore(&steam->lock, flags);
583
584         if (connected) {
585                 ret = steam_register(steam);
586                 if (ret) {
587                         hid_err(steam->hdev,
588                                 "%s:steam_register failed with error %d\n",
589                                 __func__, ret);
590                 }
591         } else {
592                 steam_unregister(steam);
593         }
594 }
595
596 static bool steam_is_valve_interface(struct hid_device *hdev)
597 {
598         struct hid_report_enum *rep_enum;
599
600         /*
601          * The wired device creates 3 interfaces:
602          *  0: emulated mouse.
603          *  1: emulated keyboard.
604          *  2: the real game pad.
605          * The wireless device creates 5 interfaces:
606          *  0: emulated keyboard.
607          *  1-4: slots where up to 4 real game pads will be connected to.
608          * We know which one is the real gamepad interface because they are the
609          * only ones with a feature report.
610          */
611         rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
612         return !list_empty(&rep_enum->report_list);
613 }
614
615 static int steam_client_ll_parse(struct hid_device *hdev)
616 {
617         struct steam_device *steam = hdev->driver_data;
618
619         return hid_parse_report(hdev, steam->hdev->dev_rdesc,
620                         steam->hdev->dev_rsize);
621 }
622
623 static int steam_client_ll_start(struct hid_device *hdev)
624 {
625         return 0;
626 }
627
628 static void steam_client_ll_stop(struct hid_device *hdev)
629 {
630 }
631
632 static int steam_client_ll_open(struct hid_device *hdev)
633 {
634         struct steam_device *steam = hdev->driver_data;
635
636         mutex_lock(&steam->mutex);
637         steam->client_opened = true;
638         mutex_unlock(&steam->mutex);
639
640         steam_input_unregister(steam);
641
642         return 0;
643 }
644
645 static void steam_client_ll_close(struct hid_device *hdev)
646 {
647         struct steam_device *steam = hdev->driver_data;
648
649         unsigned long flags;
650         bool connected;
651
652         spin_lock_irqsave(&steam->lock, flags);
653         connected = steam->connected;
654         spin_unlock_irqrestore(&steam->lock, flags);
655
656         mutex_lock(&steam->mutex);
657         steam->client_opened = false;
658         if (connected)
659                 steam_set_lizard_mode(steam, lizard_mode);
660         mutex_unlock(&steam->mutex);
661
662         if (connected)
663                 steam_input_register(steam);
664 }
665
666 static int steam_client_ll_raw_request(struct hid_device *hdev,
667                                 unsigned char reportnum, u8 *buf,
668                                 size_t count, unsigned char report_type,
669                                 int reqtype)
670 {
671         struct steam_device *steam = hdev->driver_data;
672
673         return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
674                         report_type, reqtype);
675 }
676
677 static struct hid_ll_driver steam_client_ll_driver = {
678         .parse = steam_client_ll_parse,
679         .start = steam_client_ll_start,
680         .stop = steam_client_ll_stop,
681         .open = steam_client_ll_open,
682         .close = steam_client_ll_close,
683         .raw_request = steam_client_ll_raw_request,
684 };
685
686 static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
687 {
688         struct hid_device *client_hdev;
689
690         client_hdev = hid_allocate_device();
691         if (IS_ERR(client_hdev))
692                 return client_hdev;
693
694         client_hdev->ll_driver = &steam_client_ll_driver;
695         client_hdev->dev.parent = hdev->dev.parent;
696         client_hdev->bus = hdev->bus;
697         client_hdev->vendor = hdev->vendor;
698         client_hdev->product = hdev->product;
699         client_hdev->version = hdev->version;
700         client_hdev->type = hdev->type;
701         client_hdev->country = hdev->country;
702         strlcpy(client_hdev->name, hdev->name,
703                         sizeof(client_hdev->name));
704         strlcpy(client_hdev->phys, hdev->phys,
705                         sizeof(client_hdev->phys));
706         /*
707          * Since we use the same device info than the real interface to
708          * trick userspace, we will be calling steam_probe recursively.
709          * We need to recognize the client interface somehow.
710          */
711         client_hdev->group = HID_GROUP_STEAM;
712         return client_hdev;
713 }
714
715 static int steam_probe(struct hid_device *hdev,
716                                 const struct hid_device_id *id)
717 {
718         struct steam_device *steam;
719         int ret;
720
721         ret = hid_parse(hdev);
722         if (ret) {
723                 hid_err(hdev,
724                         "%s:parse of hid interface failed\n", __func__);
725                 return ret;
726         }
727
728         /*
729          * The virtual client_dev is only used for hidraw.
730          * Also avoid the recursive probe.
731          */
732         if (hdev->group == HID_GROUP_STEAM)
733                 return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
734         /*
735          * The non-valve interfaces (mouse and keyboard emulation) are
736          * connected without changes.
737          */
738         if (!steam_is_valve_interface(hdev))
739                 return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
740
741         steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
742         if (!steam) {
743                 ret = -ENOMEM;
744                 goto steam_alloc_fail;
745         }
746         steam->hdev = hdev;
747         hid_set_drvdata(hdev, steam);
748         spin_lock_init(&steam->lock);
749         mutex_init(&steam->mutex);
750         steam->quirks = id->driver_data;
751         INIT_WORK(&steam->work_connect, steam_work_connect_cb);
752         INIT_LIST_HEAD(&steam->list);
753
754         steam->client_hdev = steam_create_client_hid(hdev);
755         if (IS_ERR(steam->client_hdev)) {
756                 ret = PTR_ERR(steam->client_hdev);
757                 goto client_hdev_fail;
758         }
759         steam->client_hdev->driver_data = steam;
760
761         /*
762          * With the real steam controller interface, do not connect hidraw.
763          * Instead, create the client_hid and connect that.
764          */
765         ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
766         if (ret)
767                 goto hid_hw_start_fail;
768
769         ret = hid_add_device(steam->client_hdev);
770         if (ret)
771                 goto client_hdev_add_fail;
772
773         ret = hid_hw_open(hdev);
774         if (ret) {
775                 hid_err(hdev,
776                         "%s:hid_hw_open\n",
777                         __func__);
778                 goto hid_hw_open_fail;
779         }
780
781         if (steam->quirks & STEAM_QUIRK_WIRELESS) {
782                 hid_info(hdev, "Steam wireless receiver connected");
783                 /* If using a wireless adaptor ask for connection status */
784                 steam->connected = false;
785                 steam_request_conn_status(steam);
786         } else {
787                 /* A wired connection is always present */
788                 steam->connected = true;
789                 ret = steam_register(steam);
790                 if (ret) {
791                         hid_err(hdev,
792                                 "%s:steam_register failed with error %d\n",
793                                 __func__, ret);
794                         goto input_register_fail;
795                 }
796         }
797
798         return 0;
799
800 input_register_fail:
801 hid_hw_open_fail:
802 client_hdev_add_fail:
803         hid_hw_stop(hdev);
804 hid_hw_start_fail:
805         hid_destroy_device(steam->client_hdev);
806 client_hdev_fail:
807         cancel_work_sync(&steam->work_connect);
808 steam_alloc_fail:
809         hid_err(hdev, "%s: failed with error %d\n",
810                         __func__, ret);
811         return ret;
812 }
813
814 static void steam_remove(struct hid_device *hdev)
815 {
816         struct steam_device *steam = hid_get_drvdata(hdev);
817
818         if (!steam || hdev->group == HID_GROUP_STEAM) {
819                 hid_hw_stop(hdev);
820                 return;
821         }
822
823         hid_destroy_device(steam->client_hdev);
824         steam->client_opened = false;
825         cancel_work_sync(&steam->work_connect);
826         if (steam->quirks & STEAM_QUIRK_WIRELESS) {
827                 hid_info(hdev, "Steam wireless receiver disconnected");
828         }
829         hid_hw_close(hdev);
830         hid_hw_stop(hdev);
831         steam_unregister(steam);
832 }
833
834 static void steam_do_connect_event(struct steam_device *steam, bool connected)
835 {
836         unsigned long flags;
837         bool changed;
838
839         spin_lock_irqsave(&steam->lock, flags);
840         changed = steam->connected != connected;
841         steam->connected = connected;
842         spin_unlock_irqrestore(&steam->lock, flags);
843
844         if (changed && schedule_work(&steam->work_connect) == 0)
845                 dbg_hid("%s: connected=%d event already queued\n",
846                                 __func__, connected);
847 }
848
849 /*
850  * Some input data in the protocol has the opposite sign.
851  * Clamp the values to 32767..-32767 so that the range is
852  * symmetrical and can be negated safely.
853  */
854 static inline s16 steam_le16(u8 *data)
855 {
856         s16 x = (s16) le16_to_cpup((__le16 *)data);
857
858         return x == -32768 ? -32767 : x;
859 }
860
861 /*
862  * The size for this message payload is 60.
863  * The known values are:
864  *  (* values are not sent through wireless)
865  *  (* accelerator/gyro is disabled by default)
866  *  Offset| Type  | Mapped to |Meaning
867  * -------+-------+-----------+--------------------------
868  *  4-7   | u32   | --        | sequence number
869  *  8-10  | 24bit | see below | buttons
870  *  11    | u8    | ABS_HAT2Y | left trigger
871  *  12    | u8    | ABS_HAT2X | right trigger
872  *  13-15 | --    | --        | always 0
873  *  16-17 | s16   | ABS_X/ABS_HAT0X     | X value
874  *  18-19 | s16   | ABS_Y/ABS_HAT0Y     | Y value
875  *  20-21 | s16   | ABS_RX    | right-pad X value
876  *  22-23 | s16   | ABS_RY    | right-pad Y value
877  *  24-25 | s16   | --        | * left trigger
878  *  26-27 | s16   | --        | * right trigger
879  *  28-29 | s16   | --        | * accelerometer X value
880  *  30-31 | s16   | --        | * accelerometer Y value
881  *  32-33 | s16   | --        | * accelerometer Z value
882  *  34-35 | s16   | --        | gyro X value
883  *  36-36 | s16   | --        | gyro Y value
884  *  38-39 | s16   | --        | gyro Z value
885  *  40-41 | s16   | --        | quaternion W value
886  *  42-43 | s16   | --        | quaternion X value
887  *  44-45 | s16   | --        | quaternion Y value
888  *  46-47 | s16   | --        | quaternion Z value
889  *  48-49 | --    | --        | always 0
890  *  50-51 | s16   | --        | * left trigger (uncalibrated)
891  *  52-53 | s16   | --        | * right trigger (uncalibrated)
892  *  54-55 | s16   | --        | * joystick X value (uncalibrated)
893  *  56-57 | s16   | --        | * joystick Y value (uncalibrated)
894  *  58-59 | s16   | --        | * left-pad X value
895  *  60-61 | s16   | --        | * left-pad Y value
896  *  62-63 | u16   | --        | * battery voltage
897  *
898  * The buttons are:
899  *  Bit  | Mapped to  | Description
900  * ------+------------+--------------------------------
901  *  8.0  | BTN_TR2    | right trigger fully pressed
902  *  8.1  | BTN_TL2    | left trigger fully pressed
903  *  8.2  | BTN_TR     | right shoulder
904  *  8.3  | BTN_TL     | left shoulder
905  *  8.4  | BTN_Y      | button Y
906  *  8.5  | BTN_B      | button B
907  *  8.6  | BTN_X      | button X
908  *  8.7  | BTN_A      | button A
909  *  9.0  | BTN_DPAD_UP    | lef-pad up
910  *  9.1  | BTN_DPAD_RIGHT | lef-pad right
911  *  9.2  | BTN_DPAD_LEFT  | lef-pad left
912  *  9.3  | BTN_DPAD_DOWN  | lef-pad down
913  *  9.4  | BTN_SELECT | menu left
914  *  9.5  | BTN_MODE   | steam logo
915  *  9.6  | BTN_START  | menu right
916  *  9.7  | BTN_GEAR_DOWN | left back lever
917  * 10.0  | BTN_GEAR_UP   | right back lever
918  * 10.1  | --         | left-pad clicked
919  * 10.2  | BTN_THUMBR | right-pad clicked
920  * 10.3  | BTN_THUMB  | left-pad touched (but see explanation below)
921  * 10.4  | BTN_THUMB2 | right-pad touched
922  * 10.5  | --         | unknown
923  * 10.6  | BTN_THUMBL | joystick clicked
924  * 10.7  | --         | lpad_and_joy
925  */
926
927 static void steam_do_input_event(struct steam_device *steam,
928                 struct input_dev *input, u8 *data)
929 {
930         /* 24 bits of buttons */
931         u8 b8, b9, b10;
932         s16 x, y;
933         bool lpad_touched, lpad_and_joy;
934
935         b8 = data[8];
936         b9 = data[9];
937         b10 = data[10];
938
939         input_report_abs(input, ABS_HAT2Y, data[11]);
940         input_report_abs(input, ABS_HAT2X, data[12]);
941
942         /*
943          * These two bits tells how to interpret the values X and Y.
944          * lpad_and_joy tells that the joystick and the lpad are used at the
945          * same time.
946          * lpad_touched tells whether X/Y are to be read as lpad coord or
947          * joystick values.
948          * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
949          */
950         lpad_touched = b10 & BIT(3);
951         lpad_and_joy = b10 & BIT(7);
952         x = steam_le16(data + 16);
953         y = -steam_le16(data + 18);
954
955         input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
956         input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
957         /* Check if joystick is centered */
958         if (lpad_touched && !lpad_and_joy) {
959                 input_report_abs(input, ABS_X, 0);
960                 input_report_abs(input, ABS_Y, 0);
961         }
962         /* Check if lpad is untouched */
963         if (!(lpad_touched || lpad_and_joy)) {
964                 input_report_abs(input, ABS_HAT0X, 0);
965                 input_report_abs(input, ABS_HAT0Y, 0);
966         }
967
968         input_report_abs(input, ABS_RX, steam_le16(data + 20));
969         input_report_abs(input, ABS_RY, -steam_le16(data + 22));
970
971         input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
972         input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
973         input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
974         input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
975         input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
976         input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
977         input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
978         input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
979         input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
980         input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
981         input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
982         input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
983         input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
984         input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
985         input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
986         input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
987         input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
988         input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
989         input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
990         input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
991         input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
992
993         input_sync(input);
994 }
995
996 /*
997  * The size for this message payload is 11.
998  * The known values are:
999  *  Offset| Type  | Meaning
1000  * -------+-------+---------------------------
1001  *  4-7   | u32   | sequence number
1002  *  8-11  | --    | always 0
1003  *  12-13 | u16   | voltage (mV)
1004  *  14    | u8    | battery percent
1005  */
1006 static void steam_do_battery_event(struct steam_device *steam,
1007                 struct power_supply *battery, u8 *data)
1008 {
1009         unsigned long flags;
1010
1011         s16 volts = steam_le16(data + 12);
1012         u8 batt = data[14];
1013
1014         /* Creating the battery may have failed */
1015         rcu_read_lock();
1016         battery = rcu_dereference(steam->battery);
1017         if (likely(battery)) {
1018                 spin_lock_irqsave(&steam->lock, flags);
1019                 steam->voltage = volts;
1020                 steam->battery_charge = batt;
1021                 spin_unlock_irqrestore(&steam->lock, flags);
1022                 power_supply_changed(battery);
1023         }
1024         rcu_read_unlock();
1025 }
1026
1027 static int steam_raw_event(struct hid_device *hdev,
1028                         struct hid_report *report, u8 *data,
1029                         int size)
1030 {
1031         struct steam_device *steam = hid_get_drvdata(hdev);
1032         struct input_dev *input;
1033         struct power_supply *battery;
1034
1035         if (!steam)
1036                 return 0;
1037
1038         if (steam->client_opened)
1039                 hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1040                                 data, size, 0);
1041         /*
1042          * All messages are size=64, all values little-endian.
1043          * The format is:
1044          *  Offset| Meaning
1045          * -------+--------------------------------------------
1046          *  0-1   | always 0x01, 0x00, maybe protocol version?
1047          *  2     | type of message
1048          *  3     | length of the real payload (not checked)
1049          *  4-n   | payload data, depends on the type
1050          *
1051          * There are these known types of message:
1052          *  0x01: input data (60 bytes)
1053          *  0x03: wireless connect/disconnect (1 byte)
1054          *  0x04: battery status (11 bytes)
1055          */
1056
1057         if (size != 64 || data[0] != 1 || data[1] != 0)
1058                 return 0;
1059
1060         switch (data[2]) {
1061         case STEAM_EV_INPUT_DATA:
1062                 if (steam->client_opened)
1063                         return 0;
1064                 rcu_read_lock();
1065                 input = rcu_dereference(steam->input);
1066                 if (likely(input))
1067                         steam_do_input_event(steam, input, data);
1068                 rcu_read_unlock();
1069                 break;
1070         case STEAM_EV_CONNECT:
1071                 /*
1072                  * The payload of this event is a single byte:
1073                  *  0x01: disconnected.
1074                  *  0x02: connected.
1075                  */
1076                 switch (data[4]) {
1077                 case 0x01:
1078                         steam_do_connect_event(steam, false);
1079                         break;
1080                 case 0x02:
1081                         steam_do_connect_event(steam, true);
1082                         break;
1083                 }
1084                 break;
1085         case STEAM_EV_BATTERY:
1086                 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1087                         rcu_read_lock();
1088                         battery = rcu_dereference(steam->battery);
1089                         if (likely(battery)) {
1090                                 steam_do_battery_event(steam, battery, data);
1091                         } else {
1092                                 dbg_hid(
1093                                         "%s: battery data without connect event\n",
1094                                         __func__);
1095                                 steam_do_connect_event(steam, true);
1096                         }
1097                         rcu_read_unlock();
1098                 }
1099                 break;
1100         }
1101         return 0;
1102 }
1103
1104 static int steam_param_set_lizard_mode(const char *val,
1105                                         const struct kernel_param *kp)
1106 {
1107         struct steam_device *steam;
1108         int ret;
1109
1110         ret = param_set_bool(val, kp);
1111         if (ret)
1112                 return ret;
1113
1114         mutex_lock(&steam_devices_lock);
1115         list_for_each_entry(steam, &steam_devices, list) {
1116                 mutex_lock(&steam->mutex);
1117                 if (!steam->client_opened)
1118                         steam_set_lizard_mode(steam, lizard_mode);
1119                 mutex_unlock(&steam->mutex);
1120         }
1121         mutex_unlock(&steam_devices_lock);
1122         return 0;
1123 }
1124
1125 static const struct kernel_param_ops steam_lizard_mode_ops = {
1126         .set    = steam_param_set_lizard_mode,
1127         .get    = param_get_bool,
1128 };
1129
1130 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1131 MODULE_PARM_DESC(lizard_mode,
1132         "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1133
1134 static const struct hid_device_id steam_controllers[] = {
1135         { /* Wired Steam Controller */
1136           HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1137                 USB_DEVICE_ID_STEAM_CONTROLLER)
1138         },
1139         { /* Wireless Steam Controller */
1140           HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1141                 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1142           .driver_data = STEAM_QUIRK_WIRELESS
1143         },
1144         {}
1145 };
1146
1147 MODULE_DEVICE_TABLE(hid, steam_controllers);
1148
1149 static struct hid_driver steam_controller_driver = {
1150         .name = "hid-steam",
1151         .id_table = steam_controllers,
1152         .probe = steam_probe,
1153         .remove = steam_remove,
1154         .raw_event = steam_raw_event,
1155 };
1156
1157 module_hid_driver(steam_controller_driver);