4 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de>
5 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>,
6 * Steven Toth <steve@toth.demon.co.uk>,
7 * Franz Lehner <franz@caos.at>,
8 * Ivan Hawkes <blackhawk@ivanhawkes.com>
9 * 2005 Dominic Cerquetti <binary1230@yahoo.com>
10 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com>
11 * 2007 Jan Kratochvil <honza@jikos.cz>
12 * 2010 Christoph Fritz <chf.fritz@googlemail.com>
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License as
16 * published by the Free Software Foundation; either version 2 of
17 * the License, or (at your option) any later version.
19 * This program is distributed in the hope that it will be useful,
20 * but WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
22 * GNU General Public License for more details.
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, write to the Free Software
26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
29 * This driver is based on:
30 * - information from http://euc.jp/periphs/xbox-controller.ja.html
31 * - the iForce driver drivers/char/joystick/iforce.c
32 * - the skeleton-driver drivers/usb/usb-skeleton.c
33 * - Xbox 360 information http://www.free60.org/wiki/Gamepad
34 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
37 * - ITO Takayuki for providing essential xpad information on his website
38 * - Vojtech Pavlik - iforce driver / input subsystem
39 * - Greg Kroah-Hartman - usb-skeleton driver
40 * - XBOX Linux project - extra USB id's
41 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
44 * - fine tune axes (especially trigger axes)
45 * - fix "analog" buttons (reported as digital now)
46 * - get rumble working
47 * - need USB IDs for other dance pads
51 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
53 * 2002-07-02 - 0.0.2 : basic working version
54 * - all axes and 9 of the 10 buttons work (german InterAct device)
55 * - the black button does not work
57 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
59 * - usb + input init sequence fixes
61 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
62 * - verified the lack of HID and report descriptors
63 * - verified that ALL buttons WORK
64 * - fixed d-pad to axes mapping
66 * 2002-07-17 - 0.0.5 : simplified d-pad handling
68 * 2004-10-02 - 0.0.6 : DDR pad support
69 * - borrowed from the XBOX linux kernel
70 * - USB id's for commonly used dance pads are present
71 * - dance pads will map D-PAD to buttons, not axes
72 * - pass the module paramater 'dpad_to_buttons' to force
73 * the D-PAD to map to buttons if your pad is not detected
75 * Later changes can be tracked in SCM.
78 #include <linux/kernel.h>
79 #include <linux/input.h>
80 #include <linux/rcupdate.h>
81 #include <linux/slab.h>
82 #include <linux/stat.h>
83 #include <linux/module.h>
84 #include <linux/usb/input.h>
85 #include <linux/usb/quirks.h>
87 #define XPAD_PKT_LEN 64
90 * xbox d-pads should map to buttons, as is required for DDR pads
91 * but we map them to axes when possible to simplify things
93 #define MAP_DPAD_TO_BUTTONS (1 << 0)
94 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1)
95 #define MAP_STICKS_TO_NULL (1 << 2)
96 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \
97 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)
100 #define XTYPE_XBOX360 1
101 #define XTYPE_XBOX360W 2
102 #define XTYPE_XBOXONE 3
103 #define XTYPE_UNKNOWN 4
105 static bool dpad_to_buttons;
106 module_param(dpad_to_buttons, bool, S_IRUGO);
107 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");
109 static bool triggers_to_buttons;
110 module_param(triggers_to_buttons, bool, S_IRUGO);
111 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");
113 static bool sticks_to_null;
114 module_param(sticks_to_null, bool, S_IRUGO);
115 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");
117 static bool auto_poweroff = true;
118 module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO);
119 MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend");
121 static const struct xpad_device {
128 { 0x0079, 0x18d4, "GPD Win 2 X-Box Controller", 0, XTYPE_XBOX360 },
129 { 0x03eb, 0xff01, "Wooting One (Legacy)", 0, XTYPE_XBOX360 },
130 { 0x03eb, 0xff02, "Wooting Two (Legacy)", 0, XTYPE_XBOX360 },
131 { 0x044f, 0x0f00, "Thrustmaster Wheel", 0, XTYPE_XBOX },
132 { 0x044f, 0x0f03, "Thrustmaster Wheel", 0, XTYPE_XBOX },
133 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
134 { 0x044f, 0x0f10, "Thrustmaster Modena GT Wheel", 0, XTYPE_XBOX },
135 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
136 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
137 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
138 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
139 { 0x045e, 0x0288, "Microsoft Xbox Controller S v2", 0, XTYPE_XBOX },
140 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
141 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
142 { 0x045e, 0x028f, "Microsoft X-Box 360 pad v2", 0, XTYPE_XBOX360 },
143 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
144 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
145 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
146 { 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
147 { 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
148 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
149 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
150 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
151 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
152 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
153 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
154 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
155 { 0x046d, 0xca8a, "Logitech Precision Vibration Feedback Wheel", 0, XTYPE_XBOX },
156 { 0x046d, 0xcaa3, "Logitech DriveFx Racing Wheel", 0, XTYPE_XBOX360 },
157 { 0x056e, 0x2004, "Elecom JC-U3613M", 0, XTYPE_XBOX360 },
158 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
159 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
160 { 0x05fe, 0x3030, "Chic Controller", 0, XTYPE_XBOX },
161 { 0x05fe, 0x3031, "Chic Controller", 0, XTYPE_XBOX },
162 { 0x062a, 0x0020, "Logic3 Xbox GamePad", 0, XTYPE_XBOX },
163 { 0x062a, 0x0033, "Competition Pro Steering Wheel", 0, XTYPE_XBOX },
164 { 0x06a3, 0x0200, "Saitek Racing Wheel", 0, XTYPE_XBOX },
165 { 0x06a3, 0x0201, "Saitek Adrenalin", 0, XTYPE_XBOX },
166 { 0x06a3, 0xf51a, "Saitek P3600", 0, XTYPE_XBOX360 },
167 { 0x0738, 0x4506, "Mad Catz 4506 Wireless Controller", 0, XTYPE_XBOX },
168 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
169 { 0x0738, 0x4520, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
170 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
171 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
172 { 0x0738, 0x4530, "Mad Catz Universal MC2 Racing Wheel and Pedals", 0, XTYPE_XBOX },
173 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
174 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
175 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
176 { 0x0738, 0x4586, "Mad Catz MicroCon Wireless Controller", 0, XTYPE_XBOX },
177 { 0x0738, 0x4588, "Mad Catz Blaster", 0, XTYPE_XBOX },
178 { 0x0738, 0x45ff, "Mad Catz Beat Pad (w/ Handle)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
179 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
180 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
181 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
182 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
183 { 0x0738, 0x4736, "Mad Catz MicroCon Gamepad", 0, XTYPE_XBOX360 },
184 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
185 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
186 { 0x0738, 0x4743, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
187 { 0x0738, 0x4758, "Mad Catz Arcade Game Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
188 { 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
189 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
190 { 0x0738, 0x9871, "Mad Catz Portable Drum", 0, XTYPE_XBOX360 },
191 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
192 { 0x0738, 0xb738, "Mad Catz MVC2TE Stick 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
193 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
194 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
195 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
196 { 0x0738, 0xcb29, "Saitek Aviator Stick AV8R02", 0, XTYPE_XBOX360 },
197 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
198 { 0x07ff, 0xffff, "Mad Catz GamePad", 0, XTYPE_XBOX360 },
199 { 0x0c12, 0x0005, "Intec wireless", 0, XTYPE_XBOX },
200 { 0x0c12, 0x8801, "Nyko Xbox Controller", 0, XTYPE_XBOX },
201 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
202 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
203 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
204 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
205 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
206 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
207 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
208 { 0x0e4c, 0x1103, "Radica Gamester Reflex", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX },
209 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
210 { 0x0e4c, 0x3510, "Radica Gamester", 0, XTYPE_XBOX },
211 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
212 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
213 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
214 { 0x0e6f, 0x0008, "After Glow Pro Controller", 0, XTYPE_XBOX },
215 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
216 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
217 { 0x0e6f, 0x011f, "Rock Candy Gamepad Wired Controller", 0, XTYPE_XBOX360 },
218 { 0x0e6f, 0x0131, "PDP EA Sports Controller", 0, XTYPE_XBOX360 },
219 { 0x0e6f, 0x0133, "Xbox 360 Wired Controller", 0, XTYPE_XBOX360 },
220 { 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
221 { 0x0e6f, 0x013a, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
222 { 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE },
223 { 0x0e6f, 0x0147, "PDP Marvel Xbox One Controller", 0, XTYPE_XBOXONE },
224 { 0x0e6f, 0x015c, "PDP Xbox One Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
225 { 0x0e6f, 0x0161, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
226 { 0x0e6f, 0x0162, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
227 { 0x0e6f, 0x0163, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
228 { 0x0e6f, 0x0164, "PDP Battlefield One", 0, XTYPE_XBOXONE },
229 { 0x0e6f, 0x0165, "PDP Titanfall 2", 0, XTYPE_XBOXONE },
230 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
231 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
232 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
233 { 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE },
234 { 0x0e6f, 0x02a0, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
235 { 0x0e6f, 0x02a1, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
236 { 0x0e6f, 0x02a2, "PDP Wired Controller for Xbox One - Crimson Red", 0, XTYPE_XBOXONE },
237 { 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
238 { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE },
239 { 0x0e6f, 0x02a7, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
240 { 0x0e6f, 0x02a8, "PDP Xbox One Controller", 0, XTYPE_XBOXONE },
241 { 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE },
242 { 0x0e6f, 0x02ad, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
243 { 0x0e6f, 0x02b3, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
244 { 0x0e6f, 0x02b8, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
245 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
246 { 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE },
247 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
248 { 0x0e6f, 0x0413, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
249 { 0x0e6f, 0x0501, "PDP Xbox 360 Controller", 0, XTYPE_XBOX360 },
250 { 0x0e6f, 0xf900, "PDP Afterglow AX.1", 0, XTYPE_XBOX360 },
251 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
252 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
253 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
254 { 0x0f0d, 0x000c, "Hori PadEX Turbo", 0, XTYPE_XBOX360 },
255 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
256 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
257 { 0x0f0d, 0x001b, "Hori Real Arcade Pro VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
258 { 0x0f0d, 0x0063, "Hori Real Arcade Pro Hayabusa (USA) Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
259 { 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE },
260 { 0x0f0d, 0x0078, "Hori Real Arcade Pro V Kai Xbox One", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
261 { 0x0f0d, 0x00c5, "Hori Fighting Commander ONE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
262 { 0x0f30, 0x010b, "Philips Recoil", 0, XTYPE_XBOX },
263 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
264 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
265 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
266 { 0x1038, 0x1430, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
267 { 0x1038, 0x1431, "SteelSeries Stratus Duo", 0, XTYPE_XBOX360 },
268 { 0x11c9, 0x55f0, "Nacon GC-100XF", 0, XTYPE_XBOX360 },
269 { 0x1209, 0x2882, "Ardwiino Controller", 0, XTYPE_XBOX360 },
270 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
271 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
272 { 0x12ab, 0x0303, "Mortal Kombat Klassic FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
273 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
274 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
275 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
276 { 0x1430, 0xf801, "RedOctane Controller", 0, XTYPE_XBOX360 },
277 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
278 { 0x146b, 0x0604, "Bigben Interactive DAIJA Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
279 { 0x1532, 0x0a00, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
280 { 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE },
281 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
282 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
283 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
284 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
285 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
286 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
287 { 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 },
288 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
289 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
290 { 0x1bad, 0x0130, "Ion Drum Rocker", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
291 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
292 { 0x1bad, 0xf018, "Mad Catz Street Fighter IV SE Fighting Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
293 { 0x1bad, 0xf019, "Mad Catz Brawlstick for Xbox 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
294 { 0x1bad, 0xf021, "Mad Cats Ghost Recon FS GamePad", 0, XTYPE_XBOX360 },
295 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
296 { 0x1bad, 0xf025, "Mad Catz Call Of Duty", 0, XTYPE_XBOX360 },
297 { 0x1bad, 0xf027, "Mad Catz FPS Pro", 0, XTYPE_XBOX360 },
298 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
299 { 0x1bad, 0xf02e, "Mad Catz Fightpad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
300 { 0x1bad, 0xf030, "Mad Catz Xbox 360 MC2 MicroCon Racing Wheel", 0, XTYPE_XBOX360 },
301 { 0x1bad, 0xf036, "Mad Catz MicroCon GamePad Pro", 0, XTYPE_XBOX360 },
302 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
303 { 0x1bad, 0xf039, "Mad Catz MvC2 TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
304 { 0x1bad, 0xf03a, "Mad Catz SFxT Fightstick Pro", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
305 { 0x1bad, 0xf03d, "Street Fighter IV Arcade Stick TE - Chun Li", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
306 { 0x1bad, 0xf03e, "Mad Catz MLG FightStick TE", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
307 { 0x1bad, 0xf03f, "Mad Catz FightStick SoulCaliber", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
308 { 0x1bad, 0xf042, "Mad Catz FightStick TES+", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
309 { 0x1bad, 0xf080, "Mad Catz FightStick TE2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
310 { 0x1bad, 0xf501, "HoriPad EX2 Turbo", 0, XTYPE_XBOX360 },
311 { 0x1bad, 0xf502, "Hori Real Arcade Pro.VX SA", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
312 { 0x1bad, 0xf503, "Hori Fighting Stick VX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
313 { 0x1bad, 0xf504, "Hori Real Arcade Pro. EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
314 { 0x1bad, 0xf505, "Hori Fighting Stick EX2B", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
315 { 0x1bad, 0xf506, "Hori Real Arcade Pro.EX Premium VLX", 0, XTYPE_XBOX360 },
316 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
317 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
318 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
319 { 0x1bad, 0xf904, "PDP Versus Fighting Pad", 0, XTYPE_XBOX360 },
320 { 0x1bad, 0xf906, "MortalKombat FightStick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
321 { 0x1bad, 0xfa01, "MadCatz GamePad", 0, XTYPE_XBOX360 },
322 { 0x1bad, 0xfd00, "Razer Onza TE", 0, XTYPE_XBOX360 },
323 { 0x1bad, 0xfd01, "Razer Onza", 0, XTYPE_XBOX360 },
324 { 0x20d6, 0x2001, "BDA Xbox Series X Wired Controller", 0, XTYPE_XBOXONE },
325 { 0x20d6, 0x2009, "PowerA Enhanced Wired Controller for Xbox Series X|S", 0, XTYPE_XBOXONE },
326 { 0x20d6, 0x281f, "PowerA Wired Controller For Xbox 360", 0, XTYPE_XBOX360 },
327 { 0x2e24, 0x0652, "Hyperkin Duke X-Box One pad", 0, XTYPE_XBOXONE },
328 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
329 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
330 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
331 { 0x24c6, 0x530a, "Xbox 360 Pro EX Controller", 0, XTYPE_XBOX360 },
332 { 0x24c6, 0x531a, "PowerA Pro Ex", 0, XTYPE_XBOX360 },
333 { 0x24c6, 0x5397, "FUS1ON Tournament Controller", 0, XTYPE_XBOX360 },
334 { 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE },
335 { 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE },
336 { 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE },
337 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
338 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
339 { 0x24c6, 0x5502, "Hori Fighting Stick VX Alt", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
340 { 0x24c6, 0x5503, "Hori Fighting Edge", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
341 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
342 { 0x24c6, 0x5510, "Hori Fighting Commander ONE (Xbox 360/PC Mode)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
343 { 0x24c6, 0x550d, "Hori GEM Xbox controller", 0, XTYPE_XBOX360 },
344 { 0x24c6, 0x550e, "Hori Real Arcade Pro V Kai 360", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
345 { 0x24c6, 0x551a, "PowerA FUSION Pro Controller", 0, XTYPE_XBOXONE },
346 { 0x24c6, 0x561a, "PowerA FUSION Controller", 0, XTYPE_XBOXONE },
347 { 0x24c6, 0x5b00, "ThrustMaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
348 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
349 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
350 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
351 { 0x24c6, 0xfafe, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
352 { 0x2563, 0x058d, "OneXPlayer Gamepad", 0, XTYPE_XBOX360 },
353 { 0x2dc8, 0x2000, "8BitDo Pro 2 Wired Controller fox Xbox", 0, XTYPE_XBOXONE },
354 { 0x31e3, 0x1100, "Wooting One", 0, XTYPE_XBOX360 },
355 { 0x31e3, 0x1200, "Wooting Two", 0, XTYPE_XBOX360 },
356 { 0x31e3, 0x1210, "Wooting Lekker", 0, XTYPE_XBOX360 },
357 { 0x31e3, 0x1220, "Wooting Two HE", 0, XTYPE_XBOX360 },
358 { 0x31e3, 0x1300, "Wooting 60HE (AVR)", 0, XTYPE_XBOX360 },
359 { 0x31e3, 0x1310, "Wooting 60HE (ARM)", 0, XTYPE_XBOX360 },
360 { 0x3285, 0x0607, "Nacon GC-100", 0, XTYPE_XBOX360 },
361 { 0x3767, 0x0101, "Fanatec Speedster 3 Forceshock Wheel", 0, XTYPE_XBOX },
362 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
363 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
366 /* buttons shared with xbox and xbox360 */
367 static const signed short xpad_common_btn[] = {
368 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */
369 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */
370 -1 /* terminating entry */
373 /* original xbox controllers only */
374 static const signed short xpad_btn[] = {
375 BTN_C, BTN_Z, /* "analog" buttons */
376 -1 /* terminating entry */
379 /* used when dpad is mapped to buttons */
380 static const signed short xpad_btn_pad[] = {
381 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */
382 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */
383 -1 /* terminating entry */
386 /* used when triggers are mapped to buttons */
387 static const signed short xpad_btn_triggers[] = {
388 BTN_TL2, BTN_TR2, /* triggers left/right */
392 static const signed short xpad360_btn[] = { /* buttons for x360 controller */
393 BTN_TL, BTN_TR, /* Button LB/RB */
394 BTN_MODE, /* The big X button */
398 static const signed short xpad_abs[] = {
399 ABS_X, ABS_Y, /* left stick */
400 ABS_RX, ABS_RY, /* right stick */
401 -1 /* terminating entry */
404 /* used when dpad is mapped to axes */
405 static const signed short xpad_abs_pad[] = {
406 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */
407 -1 /* terminating entry */
410 /* used when triggers are mapped to axes */
411 static const signed short xpad_abs_triggers[] = {
412 ABS_Z, ABS_RZ, /* triggers left/right */
417 * Xbox 360 has a vendor-specific class, so we cannot match it with only
418 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
419 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
420 * wireless controllers have protocol 129.
422 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend, pr) \
423 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
424 .idVendor = (vend), \
425 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
426 .bInterfaceSubClass = 93, \
427 .bInterfaceProtocol = (pr)
428 #define XPAD_XBOX360_VENDOR(vend) \
429 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 1) }, \
430 { XPAD_XBOX360_VENDOR_PROTOCOL((vend), 129) }
432 /* The Xbox One controller uses subclass 71 and protocol 208. */
433 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
434 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
435 .idVendor = (vend), \
436 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
437 .bInterfaceSubClass = 71, \
438 .bInterfaceProtocol = (pr)
439 #define XPAD_XBOXONE_VENDOR(vend) \
440 { XPAD_XBOXONE_VENDOR_PROTOCOL((vend), 208) }
442 static const struct usb_device_id xpad_table[] = {
443 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */
444 XPAD_XBOX360_VENDOR(0x0079), /* GPD Win 2 Controller */
445 XPAD_XBOX360_VENDOR(0x03eb), /* Wooting Keyboards (Legacy) */
446 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */
447 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */
448 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */
449 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */
450 XPAD_XBOX360_VENDOR(0x056e), /* Elecom JC-U3613M */
451 XPAD_XBOX360_VENDOR(0x06a3), /* Saitek P3600 */
452 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */
453 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */
454 XPAD_XBOXONE_VENDOR(0x0738), /* Mad Catz FightStick TE 2 */
455 XPAD_XBOX360_VENDOR(0x07ff), /* Mad Catz GamePad */
456 XPAD_XBOX360_VENDOR(0x0c12), /* Zeroplus X-Box 360 controllers */
457 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */
458 XPAD_XBOXONE_VENDOR(0x0e6f), /* 0x0e6f X-Box One controllers */
459 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */
460 XPAD_XBOXONE_VENDOR(0x0f0d), /* Hori Controllers */
461 XPAD_XBOX360_VENDOR(0x1038), /* SteelSeries Controllers */
462 XPAD_XBOX360_VENDOR(0x11c9), /* Nacon GC100XF */
463 XPAD_XBOX360_VENDOR(0x1209), /* Ardwiino Controllers */
464 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */
465 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */
466 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */
467 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */
468 XPAD_XBOXONE_VENDOR(0x1532), /* Razer Wildcat */
469 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */
470 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */
471 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */
472 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */
473 XPAD_XBOX360_VENDOR(0x20d6), /* PowerA Controllers */
474 XPAD_XBOXONE_VENDOR(0x20d6), /* PowerA Controllers */
475 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */
476 XPAD_XBOXONE_VENDOR(0x24c6), /* PowerA Controllers */
477 XPAD_XBOX360_VENDOR(0x2563), /* OneXPlayer Gamepad */
478 XPAD_XBOX360_VENDOR(0x260d), /* Dareu H101 */
479 XPAD_XBOXONE_VENDOR(0x2dc8), /* 8BitDo Pro 2 Wired Controller for Xbox */
480 XPAD_XBOXONE_VENDOR(0x2e24), /* Hyperkin Duke X-Box One pad */
481 XPAD_XBOX360_VENDOR(0x2f24), /* GameSir Controllers */
482 XPAD_XBOX360_VENDOR(0x31e3), /* Wooting Keyboards */
483 XPAD_XBOX360_VENDOR(0x3285), /* Nacon GC-100 */
487 MODULE_DEVICE_TABLE(usb, xpad_table);
489 struct xboxone_init_packet {
496 #define XBOXONE_INIT_PKT(_vid, _pid, _data) \
498 .idVendor = (_vid), \
499 .idProduct = (_pid), \
501 .len = ARRAY_SIZE(_data), \
505 #define GIP_WIRED_INTF_DATA 0
506 #define GIP_WIRED_INTF_AUDIO 1
509 * This packet is required for all Xbox One pads with 2015
510 * or later firmware installed (or present from the factory).
512 static const u8 xboxone_fw2015_init[] = {
513 0x05, 0x20, 0x00, 0x01, 0x00
517 * This packet is required for Xbox One S (0x045e:0x02ea)
518 * and Xbox One Elite Series 2 (0x045e:0x0b00) pads to
519 * initialize the controller that was previously used in
522 static const u8 xboxone_s_init[] = {
523 0x05, 0x20, 0x00, 0x0f, 0x06
527 * This packet is required for the Titanfall 2 Xbox One pads
528 * (0x0e6f:0x0165) to finish initialization and for Hori pads
529 * (0x0f0d:0x0067) to make the analog sticks work.
531 static const u8 xboxone_hori_init[] = {
532 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a,
533 0x00, 0x00, 0x00, 0x80, 0x00
537 * This packet is required for most (all?) of the PDP pads to start
538 * sending input reports. These pads include: (0x0e6f:0x02ab),
539 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
541 static const u8 xboxone_pdp_init1[] = {
542 0x0a, 0x20, 0x00, 0x03, 0x00, 0x01, 0x14
546 * This packet is required for most (all?) of the PDP pads to start
547 * sending input reports. These pads include: (0x0e6f:0x02ab),
548 * (0x0e6f:0x02a4), (0x0e6f:0x02a6).
550 static const u8 xboxone_pdp_init2[] = {
551 0x06, 0x20, 0x00, 0x02, 0x01, 0x00
555 * A specific rumble packet is required for some PowerA pads to start
556 * sending input reports. One of those pads is (0x24c6:0x543a).
558 static const u8 xboxone_rumblebegin_init[] = {
559 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
560 0x1D, 0x1D, 0xFF, 0x00, 0x00
564 * A rumble packet with zero FF intensity will immediately
565 * terminate the rumbling required to init PowerA pads.
566 * This should happen fast enough that the motors don't
567 * spin up to enough speed to actually vibrate the gamepad.
569 static const u8 xboxone_rumbleend_init[] = {
570 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00,
571 0x00, 0x00, 0x00, 0x00, 0x00
575 * This specifies the selection of init packets that a gamepad
576 * will be sent on init *and* the order in which they will be
577 * sent. The correct sequence number will be added when the
578 * packet is going to be sent.
580 static const struct xboxone_init_packet xboxone_init_packets[] = {
581 XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init),
582 XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init),
583 XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init),
584 XBOXONE_INIT_PKT(0x045e, 0x02ea, xboxone_s_init),
585 XBOXONE_INIT_PKT(0x045e, 0x0b00, xboxone_s_init),
586 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init1),
587 XBOXONE_INIT_PKT(0x0e6f, 0x0000, xboxone_pdp_init2),
588 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init),
589 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init),
590 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init),
591 XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumbleend_init),
592 XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumbleend_init),
593 XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumbleend_init),
596 struct xpad_output_packet {
597 u8 data[XPAD_PKT_LEN];
602 #define XPAD_OUT_CMD_IDX 0
603 #define XPAD_OUT_FF_IDX 1
604 #define XPAD_OUT_LED_IDX (1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))
605 #define XPAD_NUM_OUT_PACKETS (1 + \
606 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
607 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))
610 struct input_dev *dev; /* input device interface */
611 struct input_dev __rcu *x360w_dev;
612 struct usb_device *udev; /* usb device */
613 struct usb_interface *intf; /* usb interface */
618 struct urb *irq_in; /* urb for interrupt in report */
619 unsigned char *idata; /* input data */
620 dma_addr_t idata_dma;
622 struct urb *irq_out; /* urb for interrupt out report */
623 struct usb_anchor irq_out_anchor;
624 bool irq_out_active; /* we must not use an active URB */
625 u8 odata_serial; /* serial number for xbox one protocol */
626 unsigned char *odata; /* output data */
627 dma_addr_t odata_dma;
628 spinlock_t odata_lock;
630 struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
634 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
635 struct xpad_led *led;
638 char phys[64]; /* physical device path */
640 int mapping; /* map d-pad to buttons or to axes */
641 int xtype; /* type of xbox device */
642 int pad_nr; /* the order x360 pads were attached */
643 const char *name; /* name of the device */
644 struct work_struct work; /* init/remove device from callback */
647 static int xpad_init_input(struct usb_xpad *xpad);
648 static void xpad_deinit_input(struct usb_xpad *xpad);
649 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);
652 * xpad_process_packet
654 * Completes a request by converting the data into events for the
657 * The used report descriptor was taken from ITO Takayukis website:
658 * http://euc.jp/periphs/xbox-controller.ja.html
660 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
662 struct input_dev *dev = xpad->dev;
664 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
666 input_report_abs(dev, ABS_X,
667 (__s16) le16_to_cpup((__le16 *)(data + 12)));
668 input_report_abs(dev, ABS_Y,
669 ~(__s16) le16_to_cpup((__le16 *)(data + 14)));
672 input_report_abs(dev, ABS_RX,
673 (__s16) le16_to_cpup((__le16 *)(data + 16)));
674 input_report_abs(dev, ABS_RY,
675 ~(__s16) le16_to_cpup((__le16 *)(data + 18)));
678 /* triggers left/right */
679 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
680 input_report_key(dev, BTN_TL2, data[10]);
681 input_report_key(dev, BTN_TR2, data[11]);
683 input_report_abs(dev, ABS_Z, data[10]);
684 input_report_abs(dev, ABS_RZ, data[11]);
688 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
689 /* dpad as buttons (left, right, up, down) */
690 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
691 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
692 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
693 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
695 input_report_abs(dev, ABS_HAT0X,
696 !!(data[2] & 0x08) - !!(data[2] & 0x04));
697 input_report_abs(dev, ABS_HAT0Y,
698 !!(data[2] & 0x02) - !!(data[2] & 0x01));
701 /* start/back buttons and stick press left/right */
702 input_report_key(dev, BTN_START, data[2] & 0x10);
703 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
704 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
705 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
707 /* "analog" buttons A, B, X, Y */
708 input_report_key(dev, BTN_A, data[4]);
709 input_report_key(dev, BTN_B, data[5]);
710 input_report_key(dev, BTN_X, data[6]);
711 input_report_key(dev, BTN_Y, data[7]);
713 /* "analog" buttons black, white */
714 input_report_key(dev, BTN_C, data[8]);
715 input_report_key(dev, BTN_Z, data[9]);
721 * xpad360_process_packet
723 * Completes a request by converting the data into events for the
724 * input subsystem. It is version for xbox 360 controller
726 * The used report descriptor was taken from:
727 * http://www.free60.org/wiki/Gamepad
730 static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev,
731 u16 cmd, unsigned char *data)
738 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
739 /* dpad as buttons (left, right, up, down) */
740 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04);
741 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08);
742 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01);
743 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02);
747 * This should be a simple else block. However historically
748 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
749 * made no sense, but now we can not just switch back and have to
750 * support both behaviors.
752 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
753 xpad->xtype == XTYPE_XBOX360W) {
754 input_report_abs(dev, ABS_HAT0X,
755 !!(data[2] & 0x08) - !!(data[2] & 0x04));
756 input_report_abs(dev, ABS_HAT0Y,
757 !!(data[2] & 0x02) - !!(data[2] & 0x01));
760 /* start/back buttons */
761 input_report_key(dev, BTN_START, data[2] & 0x10);
762 input_report_key(dev, BTN_SELECT, data[2] & 0x20);
764 /* stick press left/right */
765 input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
766 input_report_key(dev, BTN_THUMBR, data[2] & 0x80);
768 /* buttons A,B,X,Y,TL,TR and MODE */
769 input_report_key(dev, BTN_A, data[3] & 0x10);
770 input_report_key(dev, BTN_B, data[3] & 0x20);
771 input_report_key(dev, BTN_X, data[3] & 0x40);
772 input_report_key(dev, BTN_Y, data[3] & 0x80);
773 input_report_key(dev, BTN_TL, data[3] & 0x01);
774 input_report_key(dev, BTN_TR, data[3] & 0x02);
775 input_report_key(dev, BTN_MODE, data[3] & 0x04);
777 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
779 input_report_abs(dev, ABS_X,
780 (__s16) le16_to_cpup((__le16 *)(data + 6)));
781 input_report_abs(dev, ABS_Y,
782 ~(__s16) le16_to_cpup((__le16 *)(data + 8)));
785 input_report_abs(dev, ABS_RX,
786 (__s16) le16_to_cpup((__le16 *)(data + 10)));
787 input_report_abs(dev, ABS_RY,
788 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
791 /* triggers left/right */
792 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
793 input_report_key(dev, BTN_TL2, data[4]);
794 input_report_key(dev, BTN_TR2, data[5]);
796 input_report_abs(dev, ABS_Z, data[4]);
797 input_report_abs(dev, ABS_RZ, data[5]);
803 static void xpad_presence_work(struct work_struct *work)
805 struct usb_xpad *xpad = container_of(work, struct usb_xpad, work);
808 if (xpad->pad_present) {
809 error = xpad_init_input(xpad);
811 /* complain only, not much else we can do here */
812 dev_err(&xpad->dev->dev,
813 "unable to init device: %d\n", error);
815 rcu_assign_pointer(xpad->x360w_dev, xpad->dev);
818 RCU_INIT_POINTER(xpad->x360w_dev, NULL);
821 * Now that we are sure xpad360w_process_packet is not
822 * using input device we can get rid of it.
824 xpad_deinit_input(xpad);
829 * xpad360w_process_packet
831 * Completes a request by converting the data into events for the
832 * input subsystem. It is version for xbox 360 wireless controller.
835 * 00.1 - Status change: The controller or headset has connected/disconnected
836 * Bits 01.7 and 01.6 are valid
837 * 01.7 - Controller present
838 * 01.6 - Headset present
839 * 01.1 - Pad state (Bytes 4+) valid
842 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
844 struct input_dev *dev;
847 /* Presence change */
848 if (data[0] & 0x08) {
849 present = (data[1] & 0x80) != 0;
851 if (xpad->pad_present != present) {
852 xpad->pad_present = present;
853 schedule_work(&xpad->work);
862 dev = rcu_dereference(xpad->x360w_dev);
864 xpad360_process_packet(xpad, dev, cmd, &data[4]);
869 * xpadone_process_packet
871 * Completes a request by converting the data into events for the
872 * input subsystem. This version is for the Xbox One controller.
874 * The report format was gleaned from
875 * https://github.com/kylelemons/xbox/blob/master/xbox.go
877 static void xpadone_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data)
879 struct input_dev *dev = xpad->dev;
881 /* the xbox button has its own special report */
882 if (data[0] == 0X07) {
884 * The Xbox One S controller requires these reports to be
885 * acked otherwise it continues sending them forever and
886 * won't report further mode button events.
889 xpadone_ack_mode_report(xpad, data[2]);
891 input_report_key(dev, BTN_MODE, data[4] & 0x01);
895 /* check invalid packet */
896 else if (data[0] != 0X20)
899 /* menu/view buttons */
900 input_report_key(dev, BTN_START, data[4] & 0x04);
901 input_report_key(dev, BTN_SELECT, data[4] & 0x08);
903 /* buttons A,B,X,Y */
904 input_report_key(dev, BTN_A, data[4] & 0x10);
905 input_report_key(dev, BTN_B, data[4] & 0x20);
906 input_report_key(dev, BTN_X, data[4] & 0x40);
907 input_report_key(dev, BTN_Y, data[4] & 0x80);
910 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
911 /* dpad as buttons (left, right, up, down) */
912 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04);
913 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08);
914 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01);
915 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02);
917 input_report_abs(dev, ABS_HAT0X,
918 !!(data[5] & 0x08) - !!(data[5] & 0x04));
919 input_report_abs(dev, ABS_HAT0Y,
920 !!(data[5] & 0x02) - !!(data[5] & 0x01));
924 input_report_key(dev, BTN_TL, data[5] & 0x10);
925 input_report_key(dev, BTN_TR, data[5] & 0x20);
927 /* stick press left/right */
928 input_report_key(dev, BTN_THUMBL, data[5] & 0x40);
929 input_report_key(dev, BTN_THUMBR, data[5] & 0x80);
931 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
933 input_report_abs(dev, ABS_X,
934 (__s16) le16_to_cpup((__le16 *)(data + 10)));
935 input_report_abs(dev, ABS_Y,
936 ~(__s16) le16_to_cpup((__le16 *)(data + 12)));
939 input_report_abs(dev, ABS_RX,
940 (__s16) le16_to_cpup((__le16 *)(data + 14)));
941 input_report_abs(dev, ABS_RY,
942 ~(__s16) le16_to_cpup((__le16 *)(data + 16)));
945 /* triggers left/right */
946 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
947 input_report_key(dev, BTN_TL2,
948 (__u16) le16_to_cpup((__le16 *)(data + 6)));
949 input_report_key(dev, BTN_TR2,
950 (__u16) le16_to_cpup((__le16 *)(data + 8)));
952 input_report_abs(dev, ABS_Z,
953 (__u16) le16_to_cpup((__le16 *)(data + 6)));
954 input_report_abs(dev, ABS_RZ,
955 (__u16) le16_to_cpup((__le16 *)(data + 8)));
961 static void xpad_irq_in(struct urb *urb)
963 struct usb_xpad *xpad = urb->context;
964 struct device *dev = &xpad->intf->dev;
967 status = urb->status;
976 /* this urb is terminated, clean up */
977 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
981 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
986 switch (xpad->xtype) {
988 xpad360_process_packet(xpad, xpad->dev, 0, xpad->idata);
991 xpad360w_process_packet(xpad, 0, xpad->idata);
994 xpadone_process_packet(xpad, 0, xpad->idata);
997 xpad_process_packet(xpad, 0, xpad->idata);
1001 retval = usb_submit_urb(urb, GFP_ATOMIC);
1003 dev_err(dev, "%s - usb_submit_urb failed with result %d\n",
1007 /* Callers must hold xpad->odata_lock spinlock */
1008 static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad)
1010 const struct xboxone_init_packet *init_packet;
1012 if (xpad->xtype != XTYPE_XBOXONE)
1015 /* Perform initialization sequence for Xbox One pads that require it */
1016 while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) {
1017 init_packet = &xboxone_init_packets[xpad->init_seq++];
1019 if (init_packet->idVendor != 0 &&
1020 init_packet->idVendor != xpad->dev->id.vendor)
1023 if (init_packet->idProduct != 0 &&
1024 init_packet->idProduct != xpad->dev->id.product)
1027 /* This packet applies to our device, so prepare to send it */
1028 memcpy(xpad->odata, init_packet->data, init_packet->len);
1029 xpad->irq_out->transfer_buffer_length = init_packet->len;
1031 /* Update packet with current sequence number */
1032 xpad->odata[2] = xpad->odata_serial++;
1039 /* Callers must hold xpad->odata_lock spinlock */
1040 static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad)
1042 struct xpad_output_packet *pkt, *packet = NULL;
1045 /* We may have init packets to send before we can send user commands */
1046 if (xpad_prepare_next_init_packet(xpad))
1049 for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) {
1050 if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS)
1051 xpad->last_out_packet = 0;
1053 pkt = &xpad->out_packets[xpad->last_out_packet];
1055 dev_dbg(&xpad->intf->dev,
1056 "%s - found pending output packet %d\n",
1057 __func__, xpad->last_out_packet);
1064 memcpy(xpad->odata, packet->data, packet->len);
1065 xpad->irq_out->transfer_buffer_length = packet->len;
1066 packet->pending = false;
1073 /* Callers must hold xpad->odata_lock spinlock */
1074 static int xpad_try_sending_next_out_packet(struct usb_xpad *xpad)
1078 if (!xpad->irq_out_active && xpad_prepare_next_out_packet(xpad)) {
1079 usb_anchor_urb(xpad->irq_out, &xpad->irq_out_anchor);
1080 error = usb_submit_urb(xpad->irq_out, GFP_ATOMIC);
1082 dev_err(&xpad->intf->dev,
1083 "%s - usb_submit_urb failed with result %d\n",
1085 usb_unanchor_urb(xpad->irq_out);
1089 xpad->irq_out_active = true;
1095 static void xpad_irq_out(struct urb *urb)
1097 struct usb_xpad *xpad = urb->context;
1098 struct device *dev = &xpad->intf->dev;
1099 int status = urb->status;
1101 unsigned long flags;
1103 spin_lock_irqsave(&xpad->odata_lock, flags);
1108 xpad->irq_out_active = xpad_prepare_next_out_packet(xpad);
1114 /* this urb is terminated, clean up */
1115 dev_dbg(dev, "%s - urb shutting down with status: %d\n",
1117 xpad->irq_out_active = false;
1121 dev_dbg(dev, "%s - nonzero urb status received: %d\n",
1126 if (xpad->irq_out_active) {
1127 usb_anchor_urb(urb, &xpad->irq_out_anchor);
1128 error = usb_submit_urb(urb, GFP_ATOMIC);
1131 "%s - usb_submit_urb failed with result %d\n",
1133 usb_unanchor_urb(urb);
1134 xpad->irq_out_active = false;
1138 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1141 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad,
1142 struct usb_endpoint_descriptor *ep_irq_out)
1146 if (xpad->xtype == XTYPE_UNKNOWN)
1149 init_usb_anchor(&xpad->irq_out_anchor);
1151 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN,
1152 GFP_KERNEL, &xpad->odata_dma);
1156 spin_lock_init(&xpad->odata_lock);
1158 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL);
1159 if (!xpad->irq_out) {
1161 goto err_free_coherent;
1164 usb_fill_int_urb(xpad->irq_out, xpad->udev,
1165 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress),
1166 xpad->odata, XPAD_PKT_LEN,
1167 xpad_irq_out, xpad, ep_irq_out->bInterval);
1168 xpad->irq_out->transfer_dma = xpad->odata_dma;
1169 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1174 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma);
1178 static void xpad_stop_output(struct usb_xpad *xpad)
1180 if (xpad->xtype != XTYPE_UNKNOWN) {
1181 if (!usb_wait_anchor_empty_timeout(&xpad->irq_out_anchor,
1183 dev_warn(&xpad->intf->dev,
1184 "timed out waiting for output URB to complete, killing\n");
1185 usb_kill_anchored_urbs(&xpad->irq_out_anchor);
1190 static void xpad_deinit_output(struct usb_xpad *xpad)
1192 if (xpad->xtype != XTYPE_UNKNOWN) {
1193 usb_free_urb(xpad->irq_out);
1194 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1195 xpad->odata, xpad->odata_dma);
1199 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
1201 struct xpad_output_packet *packet =
1202 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1203 unsigned long flags;
1206 spin_lock_irqsave(&xpad->odata_lock, flags);
1208 packet->data[0] = 0x08;
1209 packet->data[1] = 0x00;
1210 packet->data[2] = 0x0F;
1211 packet->data[3] = 0xC0;
1212 packet->data[4] = 0x00;
1213 packet->data[5] = 0x00;
1214 packet->data[6] = 0x00;
1215 packet->data[7] = 0x00;
1216 packet->data[8] = 0x00;
1217 packet->data[9] = 0x00;
1218 packet->data[10] = 0x00;
1219 packet->data[11] = 0x00;
1221 packet->pending = true;
1223 /* Reset the sequence so we send out presence first */
1224 xpad->last_out_packet = -1;
1225 retval = xpad_try_sending_next_out_packet(xpad);
1227 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1232 static int xpad_start_xbox_one(struct usb_xpad *xpad)
1234 unsigned long flags;
1237 spin_lock_irqsave(&xpad->odata_lock, flags);
1240 * Begin the init sequence by attempting to send a packet.
1241 * We will cycle through the init packet sequence before
1242 * sending any packets from the output ring.
1245 retval = xpad_try_sending_next_out_packet(xpad);
1247 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1252 static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num)
1254 unsigned long flags;
1255 struct xpad_output_packet *packet =
1256 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1257 static const u8 mode_report_ack[] = {
1258 0x01, 0x20, 0x00, 0x09, 0x00, 0x07, 0x20, 0x02,
1259 0x00, 0x00, 0x00, 0x00, 0x00
1262 spin_lock_irqsave(&xpad->odata_lock, flags);
1264 packet->len = sizeof(mode_report_ack);
1265 memcpy(packet->data, mode_report_ack, packet->len);
1266 packet->data[2] = seq_num;
1267 packet->pending = true;
1269 /* Reset the sequence so we send out the ack now */
1270 xpad->last_out_packet = -1;
1271 xpad_try_sending_next_out_packet(xpad);
1273 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1276 #ifdef CONFIG_JOYSTICK_XPAD_FF
1277 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect)
1279 struct usb_xpad *xpad = input_get_drvdata(dev);
1280 struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
1284 unsigned long flags;
1286 if (effect->type != FF_RUMBLE)
1289 strong = effect->u.rumble.strong_magnitude;
1290 weak = effect->u.rumble.weak_magnitude;
1292 spin_lock_irqsave(&xpad->odata_lock, flags);
1294 switch (xpad->xtype) {
1296 packet->data[0] = 0x00;
1297 packet->data[1] = 0x06;
1298 packet->data[2] = 0x00;
1299 packet->data[3] = strong / 256; /* left actuator */
1300 packet->data[4] = 0x00;
1301 packet->data[5] = weak / 256; /* right actuator */
1303 packet->pending = true;
1307 packet->data[0] = 0x00;
1308 packet->data[1] = 0x08;
1309 packet->data[2] = 0x00;
1310 packet->data[3] = strong / 256; /* left actuator? */
1311 packet->data[4] = weak / 256; /* right actuator? */
1312 packet->data[5] = 0x00;
1313 packet->data[6] = 0x00;
1314 packet->data[7] = 0x00;
1316 packet->pending = true;
1319 case XTYPE_XBOX360W:
1320 packet->data[0] = 0x00;
1321 packet->data[1] = 0x01;
1322 packet->data[2] = 0x0F;
1323 packet->data[3] = 0xC0;
1324 packet->data[4] = 0x00;
1325 packet->data[5] = strong / 256;
1326 packet->data[6] = weak / 256;
1327 packet->data[7] = 0x00;
1328 packet->data[8] = 0x00;
1329 packet->data[9] = 0x00;
1330 packet->data[10] = 0x00;
1331 packet->data[11] = 0x00;
1333 packet->pending = true;
1337 packet->data[0] = 0x09; /* activate rumble */
1338 packet->data[1] = 0x00;
1339 packet->data[2] = xpad->odata_serial++;
1340 packet->data[3] = 0x09;
1341 packet->data[4] = 0x00;
1342 packet->data[5] = 0x0F;
1343 packet->data[6] = 0x00;
1344 packet->data[7] = 0x00;
1345 packet->data[8] = strong / 512; /* left actuator */
1346 packet->data[9] = weak / 512; /* right actuator */
1347 packet->data[10] = 0xFF; /* on period */
1348 packet->data[11] = 0x00; /* off period */
1349 packet->data[12] = 0xFF; /* repeat count */
1351 packet->pending = true;
1355 dev_dbg(&xpad->dev->dev,
1356 "%s - rumble command sent to unsupported xpad type: %d\n",
1357 __func__, xpad->xtype);
1362 retval = xpad_try_sending_next_out_packet(xpad);
1365 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1369 static int xpad_init_ff(struct usb_xpad *xpad)
1371 if (xpad->xtype == XTYPE_UNKNOWN)
1374 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE);
1376 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect);
1380 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; }
1383 #if defined(CONFIG_JOYSTICK_XPAD_LEDS)
1384 #include <linux/leds.h>
1385 #include <linux/idr.h>
1387 static DEFINE_IDA(xpad_pad_seq);
1391 struct led_classdev led_cdev;
1392 struct usb_xpad *xpad;
1396 * set the LEDs on Xbox360 / Wireless Controllers
1399 * 1: all blink, then previous setting
1400 * 2: 1/top-left blink, then on
1401 * 3: 2/top-right blink, then on
1402 * 4: 3/bottom-left blink, then on
1403 * 5: 4/bottom-right blink, then on
1406 * 8: 3/bottom-left on
1407 * 9: 4/bottom-right on
1409 * 11: blink, based on previous setting
1410 * 12: slow blink, based on previous setting
1411 * 13: rotate with two lights
1412 * 14: persistent slow all blink
1413 * 15: blink once, then previous setting
1415 static void xpad_send_led_command(struct usb_xpad *xpad, int command)
1417 struct xpad_output_packet *packet =
1418 &xpad->out_packets[XPAD_OUT_LED_IDX];
1419 unsigned long flags;
1423 spin_lock_irqsave(&xpad->odata_lock, flags);
1425 switch (xpad->xtype) {
1427 packet->data[0] = 0x01;
1428 packet->data[1] = 0x03;
1429 packet->data[2] = command;
1431 packet->pending = true;
1434 case XTYPE_XBOX360W:
1435 packet->data[0] = 0x00;
1436 packet->data[1] = 0x00;
1437 packet->data[2] = 0x08;
1438 packet->data[3] = 0x40 + command;
1439 packet->data[4] = 0x00;
1440 packet->data[5] = 0x00;
1441 packet->data[6] = 0x00;
1442 packet->data[7] = 0x00;
1443 packet->data[8] = 0x00;
1444 packet->data[9] = 0x00;
1445 packet->data[10] = 0x00;
1446 packet->data[11] = 0x00;
1448 packet->pending = true;
1452 xpad_try_sending_next_out_packet(xpad);
1454 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1458 * Light up the segment corresponding to the pad number on
1459 * Xbox 360 Controllers.
1461 static void xpad_identify_controller(struct usb_xpad *xpad)
1463 led_set_brightness(&xpad->led->led_cdev, (xpad->pad_nr % 4) + 2);
1466 static void xpad_led_set(struct led_classdev *led_cdev,
1467 enum led_brightness value)
1469 struct xpad_led *xpad_led = container_of(led_cdev,
1470 struct xpad_led, led_cdev);
1472 xpad_send_led_command(xpad_led->xpad, value);
1475 static int xpad_led_probe(struct usb_xpad *xpad)
1477 struct xpad_led *led;
1478 struct led_classdev *led_cdev;
1481 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W)
1484 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL);
1488 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL);
1489 if (xpad->pad_nr < 0) {
1490 error = xpad->pad_nr;
1494 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr);
1497 led_cdev = &led->led_cdev;
1498 led_cdev->name = led->name;
1499 led_cdev->brightness_set = xpad_led_set;
1500 led_cdev->flags = LED_CORE_SUSPENDRESUME;
1502 error = led_classdev_register(&xpad->udev->dev, led_cdev);
1506 xpad_identify_controller(xpad);
1511 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1518 static void xpad_led_disconnect(struct usb_xpad *xpad)
1520 struct xpad_led *xpad_led = xpad->led;
1523 led_classdev_unregister(&xpad_led->led_cdev);
1524 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr);
1529 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; }
1530 static void xpad_led_disconnect(struct usb_xpad *xpad) { }
1533 static int xpad_start_input(struct usb_xpad *xpad)
1537 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL))
1540 if (xpad->xtype == XTYPE_XBOXONE) {
1541 error = xpad_start_xbox_one(xpad);
1543 usb_kill_urb(xpad->irq_in);
1551 static void xpad_stop_input(struct usb_xpad *xpad)
1553 usb_kill_urb(xpad->irq_in);
1556 static void xpad360w_poweroff_controller(struct usb_xpad *xpad)
1558 unsigned long flags;
1559 struct xpad_output_packet *packet =
1560 &xpad->out_packets[XPAD_OUT_CMD_IDX];
1562 spin_lock_irqsave(&xpad->odata_lock, flags);
1564 packet->data[0] = 0x00;
1565 packet->data[1] = 0x00;
1566 packet->data[2] = 0x08;
1567 packet->data[3] = 0xC0;
1568 packet->data[4] = 0x00;
1569 packet->data[5] = 0x00;
1570 packet->data[6] = 0x00;
1571 packet->data[7] = 0x00;
1572 packet->data[8] = 0x00;
1573 packet->data[9] = 0x00;
1574 packet->data[10] = 0x00;
1575 packet->data[11] = 0x00;
1577 packet->pending = true;
1579 /* Reset the sequence so we send out poweroff now */
1580 xpad->last_out_packet = -1;
1581 xpad_try_sending_next_out_packet(xpad);
1583 spin_unlock_irqrestore(&xpad->odata_lock, flags);
1586 static int xpad360w_start_input(struct usb_xpad *xpad)
1590 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL);
1595 * Send presence packet.
1596 * This will force the controller to resend connection packets.
1597 * This is useful in the case we activate the module after the
1598 * adapter has been plugged in, as it won't automatically
1599 * send us info about the controllers.
1601 error = xpad_inquiry_pad_presence(xpad);
1603 usb_kill_urb(xpad->irq_in);
1610 static void xpad360w_stop_input(struct usb_xpad *xpad)
1612 usb_kill_urb(xpad->irq_in);
1614 /* Make sure we are done with presence work if it was scheduled */
1615 flush_work(&xpad->work);
1618 static int xpad_open(struct input_dev *dev)
1620 struct usb_xpad *xpad = input_get_drvdata(dev);
1622 return xpad_start_input(xpad);
1625 static void xpad_close(struct input_dev *dev)
1627 struct usb_xpad *xpad = input_get_drvdata(dev);
1629 xpad_stop_input(xpad);
1632 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs)
1634 struct usb_xpad *xpad = input_get_drvdata(input_dev);
1640 case ABS_RY: /* the two sticks */
1641 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128);
1644 case ABS_RZ: /* the triggers (if mapped to axes) */
1645 if (xpad->xtype == XTYPE_XBOXONE)
1646 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0);
1648 input_set_abs_params(input_dev, abs, 0, 255, 0, 0);
1651 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */
1652 input_set_abs_params(input_dev, abs, -1, 1, 0, 0);
1655 input_set_abs_params(input_dev, abs, 0, 0, 0, 0);
1660 static void xpad_deinit_input(struct usb_xpad *xpad)
1662 if (xpad->input_created) {
1663 xpad->input_created = false;
1664 xpad_led_disconnect(xpad);
1665 input_unregister_device(xpad->dev);
1669 static int xpad_init_input(struct usb_xpad *xpad)
1671 struct input_dev *input_dev;
1674 input_dev = input_allocate_device();
1678 xpad->dev = input_dev;
1679 input_dev->name = xpad->name;
1680 input_dev->phys = xpad->phys;
1681 usb_to_input_id(xpad->udev, &input_dev->id);
1683 if (xpad->xtype == XTYPE_XBOX360W) {
1684 /* x360w controllers and the receiver have different ids */
1685 input_dev->id.product = 0x02a1;
1688 input_dev->dev.parent = &xpad->intf->dev;
1690 input_set_drvdata(input_dev, xpad);
1692 if (xpad->xtype != XTYPE_XBOX360W) {
1693 input_dev->open = xpad_open;
1694 input_dev->close = xpad_close;
1697 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) {
1699 for (i = 0; xpad_abs[i] >= 0; i++)
1700 xpad_set_up_abs(input_dev, xpad_abs[i]);
1703 /* set up standard buttons */
1704 for (i = 0; xpad_common_btn[i] >= 0; i++)
1705 input_set_capability(input_dev, EV_KEY, xpad_common_btn[i]);
1707 /* set up model-specific ones */
1708 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W ||
1709 xpad->xtype == XTYPE_XBOXONE) {
1710 for (i = 0; xpad360_btn[i] >= 0; i++)
1711 input_set_capability(input_dev, EV_KEY, xpad360_btn[i]);
1713 for (i = 0; xpad_btn[i] >= 0; i++)
1714 input_set_capability(input_dev, EV_KEY, xpad_btn[i]);
1717 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) {
1718 for (i = 0; xpad_btn_pad[i] >= 0; i++)
1719 input_set_capability(input_dev, EV_KEY,
1724 * This should be a simple else block. However historically
1725 * xbox360w has mapped DPAD to buttons while xbox360 did not. This
1726 * made no sense, but now we can not just switch back and have to
1727 * support both behaviors.
1729 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) ||
1730 xpad->xtype == XTYPE_XBOX360W) {
1731 for (i = 0; xpad_abs_pad[i] >= 0; i++)
1732 xpad_set_up_abs(input_dev, xpad_abs_pad[i]);
1735 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) {
1736 for (i = 0; xpad_btn_triggers[i] >= 0; i++)
1737 input_set_capability(input_dev, EV_KEY,
1738 xpad_btn_triggers[i]);
1740 for (i = 0; xpad_abs_triggers[i] >= 0; i++)
1741 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]);
1744 error = xpad_init_ff(xpad);
1746 goto err_free_input;
1748 error = xpad_led_probe(xpad);
1750 goto err_destroy_ff;
1752 error = input_register_device(xpad->dev);
1754 goto err_disconnect_led;
1756 xpad->input_created = true;
1760 xpad_led_disconnect(xpad);
1762 input_ff_destroy(input_dev);
1764 input_free_device(input_dev);
1768 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id)
1770 struct usb_device *udev = interface_to_usbdev(intf);
1771 struct usb_xpad *xpad;
1772 struct usb_endpoint_descriptor *ep_irq_in, *ep_irq_out;
1775 if (intf->cur_altsetting->desc.bNumEndpoints != 2)
1778 for (i = 0; xpad_device[i].idVendor; i++) {
1779 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) &&
1780 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct))
1784 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL);
1788 usb_make_path(udev, xpad->phys, sizeof(xpad->phys));
1789 strlcat(xpad->phys, "/input0", sizeof(xpad->phys));
1791 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN,
1792 GFP_KERNEL, &xpad->idata_dma);
1798 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL);
1799 if (!xpad->irq_in) {
1801 goto err_free_idata;
1806 xpad->mapping = xpad_device[i].mapping;
1807 xpad->xtype = xpad_device[i].xtype;
1808 xpad->name = xpad_device[i].name;
1809 INIT_WORK(&xpad->work, xpad_presence_work);
1811 if (xpad->xtype == XTYPE_UNKNOWN) {
1812 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) {
1813 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129)
1814 xpad->xtype = XTYPE_XBOX360W;
1815 else if (intf->cur_altsetting->desc.bInterfaceProtocol == 208)
1816 xpad->xtype = XTYPE_XBOXONE;
1818 xpad->xtype = XTYPE_XBOX360;
1820 xpad->xtype = XTYPE_XBOX;
1823 if (dpad_to_buttons)
1824 xpad->mapping |= MAP_DPAD_TO_BUTTONS;
1825 if (triggers_to_buttons)
1826 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS;
1828 xpad->mapping |= MAP_STICKS_TO_NULL;
1831 if (xpad->xtype == XTYPE_XBOXONE &&
1832 intf->cur_altsetting->desc.bInterfaceNumber != GIP_WIRED_INTF_DATA) {
1834 * The Xbox One controller lists three interfaces all with the
1835 * same interface class, subclass and protocol. Differentiate by
1839 goto err_free_in_urb;
1842 ep_irq_in = ep_irq_out = NULL;
1844 for (i = 0; i < 2; i++) {
1845 struct usb_endpoint_descriptor *ep =
1846 &intf->cur_altsetting->endpoint[i].desc;
1848 if (usb_endpoint_xfer_int(ep)) {
1849 if (usb_endpoint_dir_in(ep))
1856 if (!ep_irq_in || !ep_irq_out) {
1858 goto err_free_in_urb;
1861 error = xpad_init_output(intf, xpad, ep_irq_out);
1863 goto err_free_in_urb;
1865 usb_fill_int_urb(xpad->irq_in, udev,
1866 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress),
1867 xpad->idata, XPAD_PKT_LEN, xpad_irq_in,
1868 xpad, ep_irq_in->bInterval);
1869 xpad->irq_in->transfer_dma = xpad->idata_dma;
1870 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
1872 usb_set_intfdata(intf, xpad);
1874 if (xpad->xtype == XTYPE_XBOX360W) {
1876 * Submit the int URB immediately rather than waiting for open
1877 * because we get status messages from the device whether
1878 * or not any controllers are attached. In fact, it's
1879 * exactly the message that a controller has arrived that
1880 * we're waiting for.
1882 error = xpad360w_start_input(xpad);
1884 goto err_deinit_output;
1886 * Wireless controllers require RESET_RESUME to work properly
1887 * after suspend. Ideally this quirk should be in usb core
1888 * quirk list, but we have too many vendors producing these
1889 * controllers and we'd need to maintain 2 identical lists
1890 * here in this driver and in usb core.
1892 udev->quirks |= USB_QUIRK_RESET_RESUME;
1894 error = xpad_init_input(xpad);
1896 goto err_deinit_output;
1901 xpad_deinit_output(xpad);
1903 usb_free_urb(xpad->irq_in);
1905 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma);
1911 static void xpad_disconnect(struct usb_interface *intf)
1913 struct usb_xpad *xpad = usb_get_intfdata(intf);
1915 if (xpad->xtype == XTYPE_XBOX360W)
1916 xpad360w_stop_input(xpad);
1918 xpad_deinit_input(xpad);
1921 * Now that both input device and LED device are gone we can
1924 xpad_stop_output(xpad);
1926 xpad_deinit_output(xpad);
1928 usb_free_urb(xpad->irq_in);
1929 usb_free_coherent(xpad->udev, XPAD_PKT_LEN,
1930 xpad->idata, xpad->idata_dma);
1934 usb_set_intfdata(intf, NULL);
1937 static int xpad_suspend(struct usb_interface *intf, pm_message_t message)
1939 struct usb_xpad *xpad = usb_get_intfdata(intf);
1940 struct input_dev *input = xpad->dev;
1942 if (xpad->xtype == XTYPE_XBOX360W) {
1944 * Wireless controllers always listen to input so
1945 * they are notified when controller shows up
1948 xpad360w_stop_input(xpad);
1951 * The wireless adapter is going off now, so the
1952 * gamepads are going to become disconnected.
1953 * Unless explicitly disabled, power them down
1954 * so they don't just sit there flashing.
1956 if (auto_poweroff && xpad->pad_present)
1957 xpad360w_poweroff_controller(xpad);
1959 mutex_lock(&input->mutex);
1961 xpad_stop_input(xpad);
1962 mutex_unlock(&input->mutex);
1965 xpad_stop_output(xpad);
1970 static int xpad_resume(struct usb_interface *intf)
1972 struct usb_xpad *xpad = usb_get_intfdata(intf);
1973 struct input_dev *input = xpad->dev;
1976 if (xpad->xtype == XTYPE_XBOX360W) {
1977 retval = xpad360w_start_input(xpad);
1979 mutex_lock(&input->mutex);
1981 retval = xpad_start_input(xpad);
1982 } else if (xpad->xtype == XTYPE_XBOXONE) {
1984 * Even if there are no users, we'll send Xbox One pads
1985 * the startup sequence so they don't sit there and
1986 * blink until somebody opens the input device again.
1988 retval = xpad_start_xbox_one(xpad);
1990 mutex_unlock(&input->mutex);
1996 static struct usb_driver xpad_driver = {
1998 .probe = xpad_probe,
1999 .disconnect = xpad_disconnect,
2000 .suspend = xpad_suspend,
2001 .resume = xpad_resume,
2002 .id_table = xpad_table,
2005 module_usb_driver(xpad_driver);
2007 MODULE_AUTHOR("Marko Friedemann <mfr@bmx-chemnitz.de>");
2008 MODULE_DESCRIPTION("X-Box pad driver");
2009 MODULE_LICENSE("GPL");