1 /* SPDX-License-Identifier: GPL-2.0 */
6 * SOME HIGH LEVEL CODE DOCUMENTATION:
8 * Bcache mostly works with cache sets, cache devices, and backing devices.
10 * Support for multiple cache devices hasn't quite been finished off yet, but
11 * it's about 95% plumbed through. A cache set and its cache devices is sort of
12 * like a md raid array and its component devices. Most of the code doesn't care
13 * about individual cache devices, the main abstraction is the cache set.
15 * Multiple cache devices is intended to give us the ability to mirror dirty
16 * cached data and metadata, without mirroring clean cached data.
18 * Backing devices are different, in that they have a lifetime independent of a
19 * cache set. When you register a newly formatted backing device it'll come up
20 * in passthrough mode, and then you can attach and detach a backing device from
21 * a cache set at runtime - while it's mounted and in use. Detaching implicitly
22 * invalidates any cached data for that backing device.
24 * A cache set can have multiple (many) backing devices attached to it.
26 * There's also flash only volumes - this is the reason for the distinction
27 * between struct cached_dev and struct bcache_device. A flash only volume
28 * works much like a bcache device that has a backing device, except the
29 * "cached" data is always dirty. The end result is that we get thin
30 * provisioning with very little additional code.
32 * Flash only volumes work but they're not production ready because the moving
33 * garbage collector needs more work. More on that later.
37 * Bcache is primarily designed for caching, which means that in normal
38 * operation all of our available space will be allocated. Thus, we need an
39 * efficient way of deleting things from the cache so we can write new things to
42 * To do this, we first divide the cache device up into buckets. A bucket is the
43 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
46 * Each bucket has a 16 bit priority, and an 8 bit generation associated with
47 * it. The gens and priorities for all the buckets are stored contiguously and
48 * packed on disk (in a linked list of buckets - aside from the superblock, all
49 * of bcache's metadata is stored in buckets).
51 * The priority is used to implement an LRU. We reset a bucket's priority when
52 * we allocate it or on cache it, and every so often we decrement the priority
53 * of each bucket. It could be used to implement something more sophisticated,
54 * if anyone ever gets around to it.
56 * The generation is used for invalidating buckets. Each pointer also has an 8
57 * bit generation embedded in it; for a pointer to be considered valid, its gen
58 * must match the gen of the bucket it points into. Thus, to reuse a bucket all
59 * we have to do is increment its gen (and write its new gen to disk; we batch
62 * Bcache is entirely COW - we never write twice to a bucket, even buckets that
63 * contain metadata (including btree nodes).
67 * Bcache is in large part design around the btree.
69 * At a high level, the btree is just an index of key -> ptr tuples.
71 * Keys represent extents, and thus have a size field. Keys also have a variable
72 * number of pointers attached to them (potentially zero, which is handy for
73 * invalidating the cache).
75 * The key itself is an inode:offset pair. The inode number corresponds to a
76 * backing device or a flash only volume. The offset is the ending offset of the
77 * extent within the inode - not the starting offset; this makes lookups
78 * slightly more convenient.
80 * Pointers contain the cache device id, the offset on that device, and an 8 bit
81 * generation number. More on the gen later.
83 * Index lookups are not fully abstracted - cache lookups in particular are
84 * still somewhat mixed in with the btree code, but things are headed in that
87 * Updates are fairly well abstracted, though. There are two different ways of
88 * updating the btree; insert and replace.
90 * BTREE_INSERT will just take a list of keys and insert them into the btree -
91 * overwriting (possibly only partially) any extents they overlap with. This is
92 * used to update the index after a write.
94 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
95 * overwriting a key that matches another given key. This is used for inserting
96 * data into the cache after a cache miss, and for background writeback, and for
97 * the moving garbage collector.
99 * There is no "delete" operation; deleting things from the index is
100 * accomplished by either by invalidating pointers (by incrementing a bucket's
101 * gen) or by inserting a key with 0 pointers - which will overwrite anything
102 * previously present at that location in the index.
104 * This means that there are always stale/invalid keys in the btree. They're
105 * filtered out by the code that iterates through a btree node, and removed when
106 * a btree node is rewritten.
110 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
111 * free smaller than a bucket - so, that's how big our btree nodes are.
113 * (If buckets are really big we'll only use part of the bucket for a btree node
114 * - no less than 1/4th - but a bucket still contains no more than a single
115 * btree node. I'd actually like to change this, but for now we rely on the
116 * bucket's gen for deleting btree nodes when we rewrite/split a node.)
118 * Anyways, btree nodes are big - big enough to be inefficient with a textbook
119 * btree implementation.
121 * The way this is solved is that btree nodes are internally log structured; we
122 * can append new keys to an existing btree node without rewriting it. This
123 * means each set of keys we write is sorted, but the node is not.
125 * We maintain this log structure in memory - keeping 1Mb of keys sorted would
126 * be expensive, and we have to distinguish between the keys we have written and
127 * the keys we haven't. So to do a lookup in a btree node, we have to search
128 * each sorted set. But we do merge written sets together lazily, so the cost of
129 * these extra searches is quite low (normally most of the keys in a btree node
130 * will be in one big set, and then there'll be one or two sets that are much
133 * This log structure makes bcache's btree more of a hybrid between a
134 * conventional btree and a compacting data structure, with some of the
135 * advantages of both.
137 * GARBAGE COLLECTION:
139 * We can't just invalidate any bucket - it might contain dirty data or
140 * metadata. If it once contained dirty data, other writes might overwrite it
141 * later, leaving no valid pointers into that bucket in the index.
143 * Thus, the primary purpose of garbage collection is to find buckets to reuse.
144 * It also counts how much valid data it each bucket currently contains, so that
145 * allocation can reuse buckets sooner when they've been mostly overwritten.
147 * It also does some things that are really internal to the btree
148 * implementation. If a btree node contains pointers that are stale by more than
149 * some threshold, it rewrites the btree node to avoid the bucket's generation
150 * wrapping around. It also merges adjacent btree nodes if they're empty enough.
154 * Bcache's journal is not necessary for consistency; we always strictly
155 * order metadata writes so that the btree and everything else is consistent on
156 * disk in the event of an unclean shutdown, and in fact bcache had writeback
157 * caching (with recovery from unclean shutdown) before journalling was
160 * Rather, the journal is purely a performance optimization; we can't complete a
161 * write until we've updated the index on disk, otherwise the cache would be
162 * inconsistent in the event of an unclean shutdown. This means that without the
163 * journal, on random write workloads we constantly have to update all the leaf
164 * nodes in the btree, and those writes will be mostly empty (appending at most
165 * a few keys each) - highly inefficient in terms of amount of metadata writes,
166 * and it puts more strain on the various btree resorting/compacting code.
168 * The journal is just a log of keys we've inserted; on startup we just reinsert
169 * all the keys in the open journal entries. That means that when we're updating
170 * a node in the btree, we can wait until a 4k block of keys fills up before
173 * For simplicity, we only journal updates to leaf nodes; updates to parent
174 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
175 * the complexity to deal with journalling them (in particular, journal replay)
176 * - updates to non leaf nodes just happen synchronously (see btree_split()).
179 #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
181 #include <linux/bcache.h>
182 #include <linux/bio.h>
183 #include <linux/kobject.h>
184 #include <linux/list.h>
185 #include <linux/mutex.h>
186 #include <linux/rbtree.h>
187 #include <linux/rwsem.h>
188 #include <linux/refcount.h>
189 #include <linux/types.h>
190 #include <linux/workqueue.h>
191 #include <linux/kthread.h>
201 uint8_t last_gc; /* Most out of date gen in the btree */
202 uint16_t gc_mark; /* Bitfield used by GC. See below for field */
206 * I'd use bitfields for these, but I don't trust the compiler not to screw me
207 * as multiple threads touch struct bucket without locking
210 BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
211 #define GC_MARK_RECLAIMABLE 1
212 #define GC_MARK_DIRTY 2
213 #define GC_MARK_METADATA 3
214 #define GC_SECTORS_USED_SIZE 13
215 #define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
216 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
217 BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
232 struct bkey last_scanned;
236 * Beginning and end of range in rb tree - so that we can skip taking
237 * lock and checking the rb tree when we need to check for overlapping
245 #define KEYBUF_NR 500
246 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
249 struct bcache_device {
256 #define BCACHEDEVNAME_SIZE 12
257 char name[BCACHEDEVNAME_SIZE];
259 struct gendisk *disk;
262 #define BCACHE_DEV_CLOSING 0
263 #define BCACHE_DEV_DETACHING 1
264 #define BCACHE_DEV_UNLINK_DONE 2
265 #define BCACHE_DEV_WB_RUNNING 3
266 #define BCACHE_DEV_RATE_DW_RUNNING 4
268 unsigned int stripe_size;
269 atomic_t *stripe_sectors_dirty;
270 unsigned long *full_dirty_stripes;
272 struct bio_set bio_split;
274 unsigned int data_csum:1;
276 int (*cache_miss)(struct btree *b, struct search *s,
277 struct bio *bio, unsigned int sectors);
278 int (*ioctl)(struct bcache_device *d, fmode_t mode,
279 unsigned int cmd, unsigned long arg);
283 /* Used to track sequential IO so it can be skipped */
284 struct hlist_node hash;
285 struct list_head lru;
287 unsigned long jiffies;
288 unsigned int sequential;
292 enum stop_on_failure {
293 BCH_CACHED_DEV_STOP_AUTO = 0,
294 BCH_CACHED_DEV_STOP_ALWAYS,
295 BCH_CACHED_DEV_STOP_MODE_MAX,
299 struct list_head list;
300 struct bcache_device disk;
301 struct block_device *bdev;
305 struct bio_vec sb_bv[1];
306 struct closure sb_write;
307 struct semaphore sb_write_mutex;
309 /* Refcount on the cache set. Always nonzero when we're caching. */
311 struct work_struct detach;
314 * Device might not be running if it's dirty and the cache set hasn't
320 * Writes take a shared lock from start to finish; scanning for dirty
321 * data to refill the rb tree requires an exclusive lock.
323 struct rw_semaphore writeback_lock;
326 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
327 * data in the cache. Protected by writeback_lock; must have an
328 * shared lock to set and exclusive lock to clear.
332 #define BCH_CACHE_READA_ALL 0
333 #define BCH_CACHE_READA_META_ONLY 1
334 unsigned int cache_readahead_policy;
335 struct bch_ratelimit writeback_rate;
336 struct delayed_work writeback_rate_update;
338 /* Limit number of writeback bios in flight */
339 struct semaphore in_flight;
340 struct task_struct *writeback_thread;
341 struct workqueue_struct *writeback_write_wq;
343 struct keybuf writeback_keys;
345 struct task_struct *status_update_thread;
347 * Order the write-half of writeback operations strongly in dispatch
348 * order. (Maintain LBA order; don't allow reads completing out of
349 * order to re-order the writes...)
351 struct closure_waitlist writeback_ordering_wait;
352 atomic_t writeback_sequence_next;
354 /* For tracking sequential IO */
355 #define RECENT_IO_BITS 7
356 #define RECENT_IO (1 << RECENT_IO_BITS)
357 struct io io[RECENT_IO];
358 struct hlist_head io_hash[RECENT_IO + 1];
359 struct list_head io_lru;
362 struct cache_accounting accounting;
364 /* The rest of this all shows up in sysfs */
365 unsigned int sequential_cutoff;
366 unsigned int readahead;
368 unsigned int io_disable:1;
369 unsigned int verify:1;
370 unsigned int bypass_torture_test:1;
372 unsigned int partial_stripes_expensive:1;
373 unsigned int writeback_metadata:1;
374 unsigned int writeback_running:1;
375 unsigned char writeback_percent;
376 unsigned int writeback_delay;
378 uint64_t writeback_rate_target;
379 int64_t writeback_rate_proportional;
380 int64_t writeback_rate_integral;
381 int64_t writeback_rate_integral_scaled;
382 int32_t writeback_rate_change;
384 unsigned int writeback_rate_update_seconds;
385 unsigned int writeback_rate_i_term_inverse;
386 unsigned int writeback_rate_p_term_inverse;
387 unsigned int writeback_rate_minimum;
389 enum stop_on_failure stop_when_cache_set_failed;
390 #define DEFAULT_CACHED_DEV_ERROR_LIMIT 64
392 unsigned int error_limit;
393 unsigned int offline_seconds;
395 char backing_dev_name[BDEVNAME_SIZE];
407 struct cache_set *set;
410 struct bio_vec sb_bv[1];
413 struct block_device *bdev;
415 struct task_struct *alloc_thread;
418 struct prio_set *disk_buckets;
421 * When allocating new buckets, prio_write() gets first dibs - since we
422 * may not be allocate at all without writing priorities and gens.
423 * prio_last_buckets[] contains the last buckets we wrote priorities to
424 * (so gc can mark them as metadata), prio_buckets[] contains the
425 * buckets allocated for the next prio write.
427 uint64_t *prio_buckets;
428 uint64_t *prio_last_buckets;
431 * free: Buckets that are ready to be used
433 * free_inc: Incoming buckets - these are buckets that currently have
434 * cached data in them, and we can't reuse them until after we write
435 * their new gen to disk. After prio_write() finishes writing the new
436 * gens/prios, they'll be moved to the free list (and possibly discarded
439 DECLARE_FIFO(long, free)[RESERVE_NR];
440 DECLARE_FIFO(long, free_inc);
442 size_t fifo_last_bucket;
444 /* Allocation stuff: */
445 struct bucket *buckets;
447 DECLARE_HEAP(struct bucket *, heap);
450 * If nonzero, we know we aren't going to find any buckets to invalidate
451 * until a gc finishes - otherwise we could pointlessly burn a ton of
454 unsigned int invalidate_needs_gc;
456 bool discard; /* Get rid of? */
458 struct journal_device journal;
460 /* The rest of this all shows up in sysfs */
461 #define IO_ERROR_SHIFT 20
465 atomic_long_t meta_sectors_written;
466 atomic_long_t btree_sectors_written;
467 atomic_long_t sectors_written;
469 char cache_dev_name[BDEVNAME_SIZE];
478 uint64_t data; /* sectors */
479 unsigned int in_use; /* percent */
483 * Flag bits, for how the cache set is shutting down, and what phase it's at:
485 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
486 * all the backing devices first (their cached data gets invalidated, and they
487 * won't automatically reattach).
489 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
490 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
491 * flushing dirty data).
493 * CACHE_SET_RUNNING means all cache devices have been registered and journal
494 * replay is complete.
496 * CACHE_SET_IO_DISABLE is set when bcache is stopping the whold cache set, all
497 * external and internal I/O should be denied when this flag is set.
500 #define CACHE_SET_UNREGISTERING 0
501 #define CACHE_SET_STOPPING 1
502 #define CACHE_SET_RUNNING 2
503 #define CACHE_SET_IO_DISABLE 3
508 struct list_head list;
510 struct kobject internal;
511 struct dentry *debug;
512 struct cache_accounting accounting;
515 atomic_t idle_counter;
516 atomic_t at_max_writeback_rate;
520 struct cache *cache[MAX_CACHES_PER_SET];
521 struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
524 struct bcache_device **devices;
525 unsigned int devices_max_used;
526 atomic_t attached_dev_nr;
527 struct list_head cached_devs;
528 uint64_t cached_dev_sectors;
529 atomic_long_t flash_dev_dirty_sectors;
530 struct closure caching;
532 struct closure sb_write;
533 struct semaphore sb_write_mutex;
537 struct bio_set bio_split;
539 /* For the btree cache */
540 struct shrinker shrink;
542 /* For the btree cache and anything allocation related */
543 struct mutex bucket_lock;
545 /* log2(bucket_size), in sectors */
546 unsigned short bucket_bits;
548 /* log2(block_size), in sectors */
549 unsigned short block_bits;
552 * Default number of pages for a new btree node - may be less than a
555 unsigned int btree_pages;
558 * Lists of struct btrees; lru is the list for structs that have memory
559 * allocated for actual btree node, freed is for structs that do not.
561 * We never free a struct btree, except on shutdown - we just put it on
562 * the btree_cache_freed list and reuse it later. This simplifies the
563 * code, and it doesn't cost us much memory as the memory usage is
564 * dominated by buffers that hold the actual btree node data and those
565 * can be freed - and the number of struct btrees allocated is
566 * effectively bounded.
568 * btree_cache_freeable effectively is a small cache - we use it because
569 * high order page allocations can be rather expensive, and it's quite
570 * common to delete and allocate btree nodes in quick succession. It
571 * should never grow past ~2-3 nodes in practice.
573 struct list_head btree_cache;
574 struct list_head btree_cache_freeable;
575 struct list_head btree_cache_freed;
577 /* Number of elements in btree_cache + btree_cache_freeable lists */
578 unsigned int btree_cache_used;
581 * If we need to allocate memory for a new btree node and that
582 * allocation fails, we can cannibalize another node in the btree cache
583 * to satisfy the allocation - lock to guarantee only one thread does
586 wait_queue_head_t btree_cache_wait;
587 struct task_struct *btree_cache_alloc_lock;
588 spinlock_t btree_cannibalize_lock;
591 * When we free a btree node, we increment the gen of the bucket the
592 * node is in - but we can't rewrite the prios and gens until we
593 * finished whatever it is we were doing, otherwise after a crash the
594 * btree node would be freed but for say a split, we might not have the
595 * pointers to the new nodes inserted into the btree yet.
597 * This is a refcount that blocks prio_write() until the new keys are
600 atomic_t prio_blocked;
601 wait_queue_head_t bucket_wait;
604 * For any bio we don't skip we subtract the number of sectors from
605 * rescale; when it hits 0 we rescale all the bucket priorities.
609 * used for GC, identify if any front side I/Os is inflight
611 atomic_t search_inflight;
613 * When we invalidate buckets, we use both the priority and the amount
614 * of good data to determine which buckets to reuse first - to weight
615 * those together consistently we keep track of the smallest nonzero
616 * priority of any bucket.
621 * max(gen - last_gc) for all buckets. When it gets too big we have to
622 * gc to keep gens from wrapping around.
625 struct gc_stat gc_stats;
627 size_t avail_nbuckets;
629 struct task_struct *gc_thread;
630 /* Where in the btree gc currently is */
634 * The allocation code needs gc_mark in struct bucket to be correct, but
635 * it's not while a gc is in progress. Protected by bucket_lock.
639 /* Counts how many sectors bio_insert has added to the cache */
640 atomic_t sectors_to_gc;
641 wait_queue_head_t gc_wait;
643 struct keybuf moving_gc_keys;
644 /* Number of moving GC bios in flight */
645 struct semaphore moving_in_flight;
647 struct workqueue_struct *moving_gc_wq;
651 #ifdef CONFIG_BCACHE_DEBUG
652 struct btree *verify_data;
653 struct bset *verify_ondisk;
654 struct mutex verify_lock;
657 unsigned int nr_uuids;
658 struct uuid_entry *uuids;
659 BKEY_PADDED(uuid_bucket);
660 struct closure uuid_write;
661 struct semaphore uuid_write_mutex;
664 * A btree node on disk could have too many bsets for an iterator to fit
665 * on the stack - have to dynamically allocate them
669 struct bset_sort_state sort;
671 /* List of buckets we're currently writing data to */
672 struct list_head data_buckets;
673 spinlock_t data_bucket_lock;
675 struct journal journal;
677 #define CONGESTED_MAX 1024
678 unsigned int congested_last_us;
681 /* The rest of this all shows up in sysfs */
682 unsigned int congested_read_threshold_us;
683 unsigned int congested_write_threshold_us;
685 struct time_stats btree_gc_time;
686 struct time_stats btree_split_time;
687 struct time_stats btree_read_time;
689 atomic_long_t cache_read_races;
690 atomic_long_t writeback_keys_done;
691 atomic_long_t writeback_keys_failed;
693 atomic_long_t reclaim;
694 atomic_long_t flush_write;
695 atomic_long_t retry_flush_write;
701 #define DEFAULT_IO_ERROR_LIMIT 8
702 unsigned int error_limit;
703 unsigned int error_decay;
705 unsigned short journal_delay_ms;
706 bool expensive_debug_checks;
707 unsigned int verify:1;
708 unsigned int key_merging_disabled:1;
709 unsigned int gc_always_rewrite:1;
710 unsigned int shrinker_disabled:1;
711 unsigned int copy_gc_enabled:1;
713 #define BUCKET_HASH_BITS 12
714 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
718 unsigned int submit_time_us;
723 * We only need pad = 3 here because we only ever carry around a
724 * single pointer - i.e. the pointer we're doing io to/from.
730 #define BTREE_PRIO USHRT_MAX
731 #define INITIAL_PRIO 32768U
733 #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
734 #define btree_blocks(b) \
735 ((unsigned int) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
737 #define btree_default_blocks(c) \
738 ((unsigned int) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
740 #define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
741 #define bucket_bytes(c) ((c)->sb.bucket_size << 9)
742 #define block_bytes(c) ((c)->sb.block_size << 9)
744 #define prios_per_bucket(c) \
745 ((bucket_bytes(c) - sizeof(struct prio_set)) / \
746 sizeof(struct bucket_disk))
747 #define prio_buckets(c) \
748 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
750 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
752 return s >> c->bucket_bits;
755 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
757 return ((sector_t) b) << c->bucket_bits;
760 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
762 return s & (c->sb.bucket_size - 1);
765 static inline struct cache *PTR_CACHE(struct cache_set *c,
766 const struct bkey *k,
769 return c->cache[PTR_DEV(k, ptr)];
772 static inline size_t PTR_BUCKET_NR(struct cache_set *c,
773 const struct bkey *k,
776 return sector_to_bucket(c, PTR_OFFSET(k, ptr));
779 static inline struct bucket *PTR_BUCKET(struct cache_set *c,
780 const struct bkey *k,
783 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
786 static inline uint8_t gen_after(uint8_t a, uint8_t b)
790 return r > 128U ? 0 : r;
793 static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
796 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
799 static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
802 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
805 /* Btree key macros */
808 * This is used for various on disk data structures - cache_sb, prio_set, bset,
809 * jset: The checksum is _always_ the first 8 bytes of these structs
811 #define csum_set(i) \
812 bch_crc64(((void *) (i)) + sizeof(uint64_t), \
813 ((void *) bset_bkey_last(i)) - \
814 (((void *) (i)) + sizeof(uint64_t)))
816 /* Error handling macros */
818 #define btree_bug(b, ...) \
820 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
824 #define cache_bug(c, ...) \
826 if (bch_cache_set_error(c, __VA_ARGS__)) \
830 #define btree_bug_on(cond, b, ...) \
833 btree_bug(b, __VA_ARGS__); \
836 #define cache_bug_on(cond, c, ...) \
839 cache_bug(c, __VA_ARGS__); \
842 #define cache_set_err_on(cond, c, ...) \
845 bch_cache_set_error(c, __VA_ARGS__); \
850 #define for_each_cache(ca, cs, iter) \
851 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
853 #define for_each_bucket(b, ca) \
854 for (b = (ca)->buckets + (ca)->sb.first_bucket; \
855 b < (ca)->buckets + (ca)->sb.nbuckets; b++)
857 static inline void cached_dev_put(struct cached_dev *dc)
859 if (refcount_dec_and_test(&dc->count))
860 schedule_work(&dc->detach);
863 static inline bool cached_dev_get(struct cached_dev *dc)
865 if (!refcount_inc_not_zero(&dc->count))
868 /* Paired with the mb in cached_dev_attach */
869 smp_mb__after_atomic();
874 * bucket_gc_gen() returns the difference between the bucket's current gen and
875 * the oldest gen of any pointer into that bucket in the btree (last_gc).
878 static inline uint8_t bucket_gc_gen(struct bucket *b)
880 return b->gen - b->last_gc;
883 #define BUCKET_GC_GEN_MAX 96U
885 #define kobj_attribute_write(n, fn) \
886 static struct kobj_attribute ksysfs_##n = __ATTR(n, 0200, NULL, fn)
888 #define kobj_attribute_rw(n, show, store) \
889 static struct kobj_attribute ksysfs_##n = \
890 __ATTR(n, 0600, show, store)
892 static inline void wake_up_allocators(struct cache_set *c)
897 for_each_cache(ca, c, i)
898 wake_up_process(ca->alloc_thread);
901 static inline void closure_bio_submit(struct cache_set *c,
906 if (unlikely(test_bit(CACHE_SET_IO_DISABLE, &c->flags))) {
907 bio->bi_status = BLK_STS_IOERR;
911 generic_make_request(bio);
915 * Prevent the kthread exits directly, and make sure when kthread_stop()
916 * is called to stop a kthread, it is still alive. If a kthread might be
917 * stopped by CACHE_SET_IO_DISABLE bit set, wait_for_kthread_stop() is
918 * necessary before the kthread returns.
920 static inline void wait_for_kthread_stop(void)
922 while (!kthread_should_stop()) {
923 set_current_state(TASK_INTERRUPTIBLE);
928 /* Forward declarations */
930 void bch_count_backing_io_errors(struct cached_dev *dc, struct bio *bio);
931 void bch_count_io_errors(struct cache *ca, blk_status_t error,
932 int is_read, const char *m);
933 void bch_bbio_count_io_errors(struct cache_set *c, struct bio *bio,
934 blk_status_t error, const char *m);
935 void bch_bbio_endio(struct cache_set *c, struct bio *bio,
936 blk_status_t error, const char *m);
937 void bch_bbio_free(struct bio *bio, struct cache_set *c);
938 struct bio *bch_bbio_alloc(struct cache_set *c);
940 void __bch_submit_bbio(struct bio *bio, struct cache_set *c);
941 void bch_submit_bbio(struct bio *bio, struct cache_set *c,
942 struct bkey *k, unsigned int ptr);
944 uint8_t bch_inc_gen(struct cache *ca, struct bucket *b);
945 void bch_rescale_priorities(struct cache_set *c, int sectors);
947 bool bch_can_invalidate_bucket(struct cache *ca, struct bucket *b);
948 void __bch_invalidate_one_bucket(struct cache *ca, struct bucket *b);
950 void __bch_bucket_free(struct cache *ca, struct bucket *b);
951 void bch_bucket_free(struct cache_set *c, struct bkey *k);
953 long bch_bucket_alloc(struct cache *ca, unsigned int reserve, bool wait);
954 int __bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
955 struct bkey *k, int n, bool wait);
956 int bch_bucket_alloc_set(struct cache_set *c, unsigned int reserve,
957 struct bkey *k, int n, bool wait);
958 bool bch_alloc_sectors(struct cache_set *c, struct bkey *k,
959 unsigned int sectors, unsigned int write_point,
960 unsigned int write_prio, bool wait);
961 bool bch_cached_dev_error(struct cached_dev *dc);
964 bool bch_cache_set_error(struct cache_set *c, const char *fmt, ...);
966 int bch_prio_write(struct cache *ca, bool wait);
967 void bch_write_bdev_super(struct cached_dev *dc, struct closure *parent);
969 extern struct workqueue_struct *bcache_wq;
970 extern struct workqueue_struct *bch_journal_wq;
971 extern struct mutex bch_register_lock;
972 extern struct list_head bch_cache_sets;
974 extern struct kobj_type bch_cached_dev_ktype;
975 extern struct kobj_type bch_flash_dev_ktype;
976 extern struct kobj_type bch_cache_set_ktype;
977 extern struct kobj_type bch_cache_set_internal_ktype;
978 extern struct kobj_type bch_cache_ktype;
980 void bch_cached_dev_release(struct kobject *kobj);
981 void bch_flash_dev_release(struct kobject *kobj);
982 void bch_cache_set_release(struct kobject *kobj);
983 void bch_cache_release(struct kobject *kobj);
985 int bch_uuid_write(struct cache_set *c);
986 void bcache_write_super(struct cache_set *c);
988 int bch_flash_dev_create(struct cache_set *c, uint64_t size);
990 int bch_cached_dev_attach(struct cached_dev *dc, struct cache_set *c,
992 void bch_cached_dev_detach(struct cached_dev *dc);
993 void bch_cached_dev_run(struct cached_dev *dc);
994 void bcache_device_stop(struct bcache_device *d);
996 void bch_cache_set_unregister(struct cache_set *c);
997 void bch_cache_set_stop(struct cache_set *c);
999 struct cache_set *bch_cache_set_alloc(struct cache_sb *sb);
1000 void bch_btree_cache_free(struct cache_set *c);
1001 int bch_btree_cache_alloc(struct cache_set *c);
1002 void bch_moving_init_cache_set(struct cache_set *c);
1003 int bch_open_buckets_alloc(struct cache_set *c);
1004 void bch_open_buckets_free(struct cache_set *c);
1006 int bch_cache_allocator_start(struct cache *ca);
1008 void bch_debug_exit(void);
1009 void bch_debug_init(struct kobject *kobj);
1010 void bch_request_exit(void);
1011 int bch_request_init(void);
1013 #endif /* _BCACHE_H */