GNU Linux-libre 4.9.337-gnu1
[releases.git] / lib / rbtree.c
1 /*
2   Red Black Trees
3   (C) 1999  Andrea Arcangeli <andrea@suse.de>
4   (C) 2002  David Woodhouse <dwmw2@infradead.org>
5   (C) 2012  Michel Lespinasse <walken@google.com>
6
7   This program is free software; you can redistribute it and/or modify
8   it under the terms of the GNU General Public License as published by
9   the Free Software Foundation; either version 2 of the License, or
10   (at your option) any later version.
11
12   This program is distributed in the hope that it will be useful,
13   but WITHOUT ANY WARRANTY; without even the implied warranty of
14   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15   GNU General Public License for more details.
16
17   You should have received a copy of the GNU General Public License
18   along with this program; if not, write to the Free Software
19   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
20
21   linux/lib/rbtree.c
22 */
23
24 #include <linux/rbtree_augmented.h>
25 #include <linux/export.h>
26
27 /*
28  * red-black trees properties:  http://en.wikipedia.org/wiki/Rbtree
29  *
30  *  1) A node is either red or black
31  *  2) The root is black
32  *  3) All leaves (NULL) are black
33  *  4) Both children of every red node are black
34  *  5) Every simple path from root to leaves contains the same number
35  *     of black nodes.
36  *
37  *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
38  *  consecutive red nodes in a path and every red node is therefore followed by
39  *  a black. So if B is the number of black nodes on every simple path (as per
40  *  5), then the longest possible path due to 4 is 2B.
41  *
42  *  We shall indicate color with case, where black nodes are uppercase and red
43  *  nodes will be lowercase. Unknown color nodes shall be drawn as red within
44  *  parentheses and have some accompanying text comment.
45  */
46
47 /*
48  * Notes on lockless lookups:
49  *
50  * All stores to the tree structure (rb_left and rb_right) must be done using
51  * WRITE_ONCE(). And we must not inadvertently cause (temporary) loops in the
52  * tree structure as seen in program order.
53  *
54  * These two requirements will allow lockless iteration of the tree -- not
55  * correct iteration mind you, tree rotations are not atomic so a lookup might
56  * miss entire subtrees.
57  *
58  * But they do guarantee that any such traversal will only see valid elements
59  * and that it will indeed complete -- does not get stuck in a loop.
60  *
61  * It also guarantees that if the lookup returns an element it is the 'correct'
62  * one. But not returning an element does _NOT_ mean it's not present.
63  *
64  * NOTE:
65  *
66  * Stores to __rb_parent_color are not important for simple lookups so those
67  * are left undone as of now. Nor did I check for loops involving parent
68  * pointers.
69  */
70
71 static inline void rb_set_black(struct rb_node *rb)
72 {
73         rb->__rb_parent_color |= RB_BLACK;
74 }
75
76 static inline struct rb_node *rb_red_parent(struct rb_node *red)
77 {
78         return (struct rb_node *)red->__rb_parent_color;
79 }
80
81 /*
82  * Helper function for rotations:
83  * - old's parent and color get assigned to new
84  * - old gets assigned new as a parent and 'color' as a color.
85  */
86 static inline void
87 __rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
88                         struct rb_root *root, int color)
89 {
90         struct rb_node *parent = rb_parent(old);
91         new->__rb_parent_color = old->__rb_parent_color;
92         rb_set_parent_color(old, new, color);
93         __rb_change_child(old, new, parent, root);
94 }
95
96 static __always_inline void
97 __rb_insert(struct rb_node *node, struct rb_root *root,
98             bool newleft, struct rb_node **leftmost,
99             void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
100 {
101         struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
102
103         if (newleft)
104                 *leftmost = node;
105
106         while (true) {
107                 /*
108                  * Loop invariant: node is red
109                  *
110                  * If there is a black parent, we are done.
111                  * Otherwise, take some corrective action as we don't
112                  * want a red root or two consecutive red nodes.
113                  */
114                 if (!parent) {
115                         rb_set_parent_color(node, NULL, RB_BLACK);
116                         break;
117                 } else if (rb_is_black(parent))
118                         break;
119
120                 gparent = rb_red_parent(parent);
121
122                 tmp = gparent->rb_right;
123                 if (parent != tmp) {    /* parent == gparent->rb_left */
124                         if (tmp && rb_is_red(tmp)) {
125                                 /*
126                                  * Case 1 - color flips
127                                  *
128                                  *       G            g
129                                  *      / \          / \
130                                  *     p   u  -->   P   U
131                                  *    /            /
132                                  *   n            n
133                                  *
134                                  * However, since g's parent might be red, and
135                                  * 4) does not allow this, we need to recurse
136                                  * at g.
137                                  */
138                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
139                                 rb_set_parent_color(parent, gparent, RB_BLACK);
140                                 node = gparent;
141                                 parent = rb_parent(node);
142                                 rb_set_parent_color(node, parent, RB_RED);
143                                 continue;
144                         }
145
146                         tmp = parent->rb_right;
147                         if (node == tmp) {
148                                 /*
149                                  * Case 2 - left rotate at parent
150                                  *
151                                  *      G             G
152                                  *     / \           / \
153                                  *    p   U  -->    n   U
154                                  *     \           /
155                                  *      n         p
156                                  *
157                                  * This still leaves us in violation of 4), the
158                                  * continuation into Case 3 will fix that.
159                                  */
160                                 tmp = node->rb_left;
161                                 WRITE_ONCE(parent->rb_right, tmp);
162                                 WRITE_ONCE(node->rb_left, parent);
163                                 if (tmp)
164                                         rb_set_parent_color(tmp, parent,
165                                                             RB_BLACK);
166                                 rb_set_parent_color(parent, node, RB_RED);
167                                 augment_rotate(parent, node);
168                                 parent = node;
169                                 tmp = node->rb_right;
170                         }
171
172                         /*
173                          * Case 3 - right rotate at gparent
174                          *
175                          *        G           P
176                          *       / \         / \
177                          *      p   U  -->  n   g
178                          *     /                 \
179                          *    n                   U
180                          */
181                         WRITE_ONCE(gparent->rb_left, tmp); /* == parent->rb_right */
182                         WRITE_ONCE(parent->rb_right, gparent);
183                         if (tmp)
184                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
185                         __rb_rotate_set_parents(gparent, parent, root, RB_RED);
186                         augment_rotate(gparent, parent);
187                         break;
188                 } else {
189                         tmp = gparent->rb_left;
190                         if (tmp && rb_is_red(tmp)) {
191                                 /* Case 1 - color flips */
192                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
193                                 rb_set_parent_color(parent, gparent, RB_BLACK);
194                                 node = gparent;
195                                 parent = rb_parent(node);
196                                 rb_set_parent_color(node, parent, RB_RED);
197                                 continue;
198                         }
199
200                         tmp = parent->rb_left;
201                         if (node == tmp) {
202                                 /* Case 2 - right rotate at parent */
203                                 tmp = node->rb_right;
204                                 WRITE_ONCE(parent->rb_left, tmp);
205                                 WRITE_ONCE(node->rb_right, parent);
206                                 if (tmp)
207                                         rb_set_parent_color(tmp, parent,
208                                                             RB_BLACK);
209                                 rb_set_parent_color(parent, node, RB_RED);
210                                 augment_rotate(parent, node);
211                                 parent = node;
212                                 tmp = node->rb_left;
213                         }
214
215                         /* Case 3 - left rotate at gparent */
216                         WRITE_ONCE(gparent->rb_right, tmp); /* == parent->rb_left */
217                         WRITE_ONCE(parent->rb_left, gparent);
218                         if (tmp)
219                                 rb_set_parent_color(tmp, gparent, RB_BLACK);
220                         __rb_rotate_set_parents(gparent, parent, root, RB_RED);
221                         augment_rotate(gparent, parent);
222                         break;
223                 }
224         }
225 }
226
227 /*
228  * Inline version for rb_erase() use - we want to be able to inline
229  * and eliminate the dummy_rotate callback there
230  */
231 static __always_inline void
232 ____rb_erase_color(struct rb_node *parent, struct rb_root *root,
233         void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
234 {
235         struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
236
237         while (true) {
238                 /*
239                  * Loop invariants:
240                  * - node is black (or NULL on first iteration)
241                  * - node is not the root (parent is not NULL)
242                  * - All leaf paths going through parent and node have a
243                  *   black node count that is 1 lower than other leaf paths.
244                  */
245                 sibling = parent->rb_right;
246                 if (node != sibling) {  /* node == parent->rb_left */
247                         if (rb_is_red(sibling)) {
248                                 /*
249                                  * Case 1 - left rotate at parent
250                                  *
251                                  *     P               S
252                                  *    / \             / \
253                                  *   N   s    -->    p   Sr
254                                  *      / \         / \
255                                  *     Sl  Sr      N   Sl
256                                  */
257                                 tmp1 = sibling->rb_left;
258                                 WRITE_ONCE(parent->rb_right, tmp1);
259                                 WRITE_ONCE(sibling->rb_left, parent);
260                                 rb_set_parent_color(tmp1, parent, RB_BLACK);
261                                 __rb_rotate_set_parents(parent, sibling, root,
262                                                         RB_RED);
263                                 augment_rotate(parent, sibling);
264                                 sibling = tmp1;
265                         }
266                         tmp1 = sibling->rb_right;
267                         if (!tmp1 || rb_is_black(tmp1)) {
268                                 tmp2 = sibling->rb_left;
269                                 if (!tmp2 || rb_is_black(tmp2)) {
270                                         /*
271                                          * Case 2 - sibling color flip
272                                          * (p could be either color here)
273                                          *
274                                          *    (p)           (p)
275                                          *    / \           / \
276                                          *   N   S    -->  N   s
277                                          *      / \           / \
278                                          *     Sl  Sr        Sl  Sr
279                                          *
280                                          * This leaves us violating 5) which
281                                          * can be fixed by flipping p to black
282                                          * if it was red, or by recursing at p.
283                                          * p is red when coming from Case 1.
284                                          */
285                                         rb_set_parent_color(sibling, parent,
286                                                             RB_RED);
287                                         if (rb_is_red(parent))
288                                                 rb_set_black(parent);
289                                         else {
290                                                 node = parent;
291                                                 parent = rb_parent(node);
292                                                 if (parent)
293                                                         continue;
294                                         }
295                                         break;
296                                 }
297                                 /*
298                                  * Case 3 - right rotate at sibling
299                                  * (p could be either color here)
300                                  *
301                                  *   (p)           (p)
302                                  *   / \           / \
303                                  *  N   S    -->  N   Sl
304                                  *     / \             \
305                                  *    sl  Sr            s
306                                  *                       \
307                                  *                        Sr
308                                  */
309                                 tmp1 = tmp2->rb_right;
310                                 WRITE_ONCE(sibling->rb_left, tmp1);
311                                 WRITE_ONCE(tmp2->rb_right, sibling);
312                                 WRITE_ONCE(parent->rb_right, tmp2);
313                                 if (tmp1)
314                                         rb_set_parent_color(tmp1, sibling,
315                                                             RB_BLACK);
316                                 augment_rotate(sibling, tmp2);
317                                 tmp1 = sibling;
318                                 sibling = tmp2;
319                         }
320                         /*
321                          * Case 4 - left rotate at parent + color flips
322                          * (p and sl could be either color here.
323                          *  After rotation, p becomes black, s acquires
324                          *  p's color, and sl keeps its color)
325                          *
326                          *      (p)             (s)
327                          *      / \             / \
328                          *     N   S     -->   P   Sr
329                          *        / \         / \
330                          *      (sl) sr      N  (sl)
331                          */
332                         tmp2 = sibling->rb_left;
333                         WRITE_ONCE(parent->rb_right, tmp2);
334                         WRITE_ONCE(sibling->rb_left, parent);
335                         rb_set_parent_color(tmp1, sibling, RB_BLACK);
336                         if (tmp2)
337                                 rb_set_parent(tmp2, parent);
338                         __rb_rotate_set_parents(parent, sibling, root,
339                                                 RB_BLACK);
340                         augment_rotate(parent, sibling);
341                         break;
342                 } else {
343                         sibling = parent->rb_left;
344                         if (rb_is_red(sibling)) {
345                                 /* Case 1 - right rotate at parent */
346                                 tmp1 = sibling->rb_right;
347                                 WRITE_ONCE(parent->rb_left, tmp1);
348                                 WRITE_ONCE(sibling->rb_right, parent);
349                                 rb_set_parent_color(tmp1, parent, RB_BLACK);
350                                 __rb_rotate_set_parents(parent, sibling, root,
351                                                         RB_RED);
352                                 augment_rotate(parent, sibling);
353                                 sibling = tmp1;
354                         }
355                         tmp1 = sibling->rb_left;
356                         if (!tmp1 || rb_is_black(tmp1)) {
357                                 tmp2 = sibling->rb_right;
358                                 if (!tmp2 || rb_is_black(tmp2)) {
359                                         /* Case 2 - sibling color flip */
360                                         rb_set_parent_color(sibling, parent,
361                                                             RB_RED);
362                                         if (rb_is_red(parent))
363                                                 rb_set_black(parent);
364                                         else {
365                                                 node = parent;
366                                                 parent = rb_parent(node);
367                                                 if (parent)
368                                                         continue;
369                                         }
370                                         break;
371                                 }
372                                 /* Case 3 - right rotate at sibling */
373                                 tmp1 = tmp2->rb_left;
374                                 WRITE_ONCE(sibling->rb_right, tmp1);
375                                 WRITE_ONCE(tmp2->rb_left, sibling);
376                                 WRITE_ONCE(parent->rb_left, tmp2);
377                                 if (tmp1)
378                                         rb_set_parent_color(tmp1, sibling,
379                                                             RB_BLACK);
380                                 augment_rotate(sibling, tmp2);
381                                 tmp1 = sibling;
382                                 sibling = tmp2;
383                         }
384                         /* Case 4 - left rotate at parent + color flips */
385                         tmp2 = sibling->rb_right;
386                         WRITE_ONCE(parent->rb_left, tmp2);
387                         WRITE_ONCE(sibling->rb_right, parent);
388                         rb_set_parent_color(tmp1, sibling, RB_BLACK);
389                         if (tmp2)
390                                 rb_set_parent(tmp2, parent);
391                         __rb_rotate_set_parents(parent, sibling, root,
392                                                 RB_BLACK);
393                         augment_rotate(parent, sibling);
394                         break;
395                 }
396         }
397 }
398
399 /* Non-inline version for rb_erase_augmented() use */
400 void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
401         void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
402 {
403         ____rb_erase_color(parent, root, augment_rotate);
404 }
405 EXPORT_SYMBOL(__rb_erase_color);
406
407 /*
408  * Non-augmented rbtree manipulation functions.
409  *
410  * We use dummy augmented callbacks here, and have the compiler optimize them
411  * out of the rb_insert_color() and rb_erase() function definitions.
412  */
413
414 static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
415 static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
416 static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
417
418 static const struct rb_augment_callbacks dummy_callbacks = {
419         dummy_propagate, dummy_copy, dummy_rotate
420 };
421
422 void rb_insert_color(struct rb_node *node, struct rb_root *root)
423 {
424         __rb_insert(node, root, false, NULL, dummy_rotate);
425 }
426 EXPORT_SYMBOL(rb_insert_color);
427
428 void rb_erase(struct rb_node *node, struct rb_root *root)
429 {
430         struct rb_node *rebalance;
431         rebalance = __rb_erase_augmented(node, root,
432                                          NULL, &dummy_callbacks);
433         if (rebalance)
434                 ____rb_erase_color(rebalance, root, dummy_rotate);
435 }
436 EXPORT_SYMBOL(rb_erase);
437
438 void rb_insert_color_cached(struct rb_node *node,
439                             struct rb_root_cached *root, bool leftmost)
440 {
441         __rb_insert(node, &root->rb_root, leftmost,
442                     &root->rb_leftmost, dummy_rotate);
443 }
444 EXPORT_SYMBOL(rb_insert_color_cached);
445
446 void rb_erase_cached(struct rb_node *node, struct rb_root_cached *root)
447 {
448         struct rb_node *rebalance;
449         rebalance = __rb_erase_augmented(node, &root->rb_root,
450                                          &root->rb_leftmost, &dummy_callbacks);
451         if (rebalance)
452                 ____rb_erase_color(rebalance, &root->rb_root, dummy_rotate);
453 }
454 EXPORT_SYMBOL(rb_erase_cached);
455
456 /*
457  * Augmented rbtree manipulation functions.
458  *
459  * This instantiates the same __always_inline functions as in the non-augmented
460  * case, but this time with user-defined callbacks.
461  */
462
463 void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
464                            bool newleft, struct rb_node **leftmost,
465         void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
466 {
467         __rb_insert(node, root, newleft, leftmost, augment_rotate);
468 }
469 EXPORT_SYMBOL(__rb_insert_augmented);
470
471 /*
472  * This function returns the first node (in sort order) of the tree.
473  */
474 struct rb_node *rb_first(const struct rb_root *root)
475 {
476         struct rb_node  *n;
477
478         n = root->rb_node;
479         if (!n)
480                 return NULL;
481         while (n->rb_left)
482                 n = n->rb_left;
483         return n;
484 }
485 EXPORT_SYMBOL(rb_first);
486
487 struct rb_node *rb_last(const struct rb_root *root)
488 {
489         struct rb_node  *n;
490
491         n = root->rb_node;
492         if (!n)
493                 return NULL;
494         while (n->rb_right)
495                 n = n->rb_right;
496         return n;
497 }
498 EXPORT_SYMBOL(rb_last);
499
500 struct rb_node *rb_next(const struct rb_node *node)
501 {
502         struct rb_node *parent;
503
504         if (RB_EMPTY_NODE(node))
505                 return NULL;
506
507         /*
508          * If we have a right-hand child, go down and then left as far
509          * as we can.
510          */
511         if (node->rb_right) {
512                 node = node->rb_right;
513                 while (node->rb_left)
514                         node=node->rb_left;
515                 return (struct rb_node *)node;
516         }
517
518         /*
519          * No right-hand children. Everything down and left is smaller than us,
520          * so any 'next' node must be in the general direction of our parent.
521          * Go up the tree; any time the ancestor is a right-hand child of its
522          * parent, keep going up. First time it's a left-hand child of its
523          * parent, said parent is our 'next' node.
524          */
525         while ((parent = rb_parent(node)) && node == parent->rb_right)
526                 node = parent;
527
528         return parent;
529 }
530 EXPORT_SYMBOL(rb_next);
531
532 struct rb_node *rb_prev(const struct rb_node *node)
533 {
534         struct rb_node *parent;
535
536         if (RB_EMPTY_NODE(node))
537                 return NULL;
538
539         /*
540          * If we have a left-hand child, go down and then right as far
541          * as we can.
542          */
543         if (node->rb_left) {
544                 node = node->rb_left;
545                 while (node->rb_right)
546                         node=node->rb_right;
547                 return (struct rb_node *)node;
548         }
549
550         /*
551          * No left-hand children. Go up till we find an ancestor which
552          * is a right-hand child of its parent.
553          */
554         while ((parent = rb_parent(node)) && node == parent->rb_left)
555                 node = parent;
556
557         return parent;
558 }
559 EXPORT_SYMBOL(rb_prev);
560
561 void rb_replace_node(struct rb_node *victim, struct rb_node *new,
562                      struct rb_root *root)
563 {
564         struct rb_node *parent = rb_parent(victim);
565
566         /* Copy the pointers/colour from the victim to the replacement */
567         *new = *victim;
568
569         /* Set the surrounding nodes to point to the replacement */
570         if (victim->rb_left)
571                 rb_set_parent(victim->rb_left, new);
572         if (victim->rb_right)
573                 rb_set_parent(victim->rb_right, new);
574         __rb_change_child(victim, new, parent, root);
575 }
576 EXPORT_SYMBOL(rb_replace_node);
577
578 void rb_replace_node_rcu(struct rb_node *victim, struct rb_node *new,
579                          struct rb_root *root)
580 {
581         struct rb_node *parent = rb_parent(victim);
582
583         /* Copy the pointers/colour from the victim to the replacement */
584         *new = *victim;
585
586         /* Set the surrounding nodes to point to the replacement */
587         if (victim->rb_left)
588                 rb_set_parent(victim->rb_left, new);
589         if (victim->rb_right)
590                 rb_set_parent(victim->rb_right, new);
591
592         /* Set the parent's pointer to the new node last after an RCU barrier
593          * so that the pointers onwards are seen to be set correctly when doing
594          * an RCU walk over the tree.
595          */
596         __rb_change_child_rcu(victim, new, parent, root);
597 }
598 EXPORT_SYMBOL(rb_replace_node_rcu);
599
600 static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
601 {
602         for (;;) {
603                 if (node->rb_left)
604                         node = node->rb_left;
605                 else if (node->rb_right)
606                         node = node->rb_right;
607                 else
608                         return (struct rb_node *)node;
609         }
610 }
611
612 struct rb_node *rb_next_postorder(const struct rb_node *node)
613 {
614         const struct rb_node *parent;
615         if (!node)
616                 return NULL;
617         parent = rb_parent(node);
618
619         /* If we're sitting on node, we've already seen our children */
620         if (parent && node == parent->rb_left && parent->rb_right) {
621                 /* If we are the parent's left node, go to the parent's right
622                  * node then all the way down to the left */
623                 return rb_left_deepest_node(parent->rb_right);
624         } else
625                 /* Otherwise we are the parent's right node, and the parent
626                  * should be next */
627                 return (struct rb_node *)parent;
628 }
629 EXPORT_SYMBOL(rb_next_postorder);
630
631 struct rb_node *rb_first_postorder(const struct rb_root *root)
632 {
633         if (!root->rb_node)
634                 return NULL;
635
636         return rb_left_deepest_node(root->rb_node);
637 }
638 EXPORT_SYMBOL(rb_first_postorder);