10 void score(long MODE) {
11 /* <0 if scoring, >0 if quitting, =0 if died or won */
13 /* THE PRESENT SCORING ALGORITHM IS AS FOLLOWS:
14 * OBJECTIVE: POINTS: PRESENT TOTAL POSSIBLE:
15 * GETTING WELL INTO CAVE 25 25
16 * EACH TREASURE < CHEST 12 60
17 * TREASURE CHEST ITSELF 14 14
18 * EACH TREASURE > CHEST 16 224
19 * SURVIVING (MAX-NUM)*10 30
21 * REACHING "CLOSNG" 25 25
22 * "CLOSED": QUIT/KILLED 10
26 * CAME TO WITT'S END 1 1
27 * ROUND OUT THE TOTAL 2 2
29 * POINTS CAN ALSO BE DEDUCTED FOR USING HINTS OR TOO MANY TURNS, OR FOR
30 * SAVING INTERMEDIATE POSITIONS. */
35 /* FIRST TALLY UP THE TREASURES. MUST BE IN BUILDING AND NOT BROKEN.
36 * GIVE THE POOR GUY 2 POINTS JUST FOR FINDING EACH TREASURE. */
38 /* 20010 */ for (I=50; I<=MAXTRS; I++) {
39 if(PTEXT[I] == 0) goto L20010;
43 if(PROP[I] >= 0)SCORE=SCORE+2;
44 if(PLACE[I] == 3 && PROP[I] == 0)SCORE=SCORE+K-2;
49 /* NOW LOOK AT HOW HE FINISHED AND HOW FAR HE GOT. MAXDIE AND NUMDIE TELL US
50 * HOW WELL HE SURVIVED. DFLAG WILL
51 * TELL US IF HE EVER GOT SUITABLY DEEP INTO THE CAVE. CLOSNG STILL INDICATES
52 * WHETHER HE REACHED THE ENDGAME. AND IF HE GOT AS FAR AS "CAVE CLOSED"
53 * (INDICATED BY "CLOSED"), THEN BONUS IS ZERO FOR MUNDANE EXITS OR 133, 134,
54 * 135 IF HE BLEW IT (SO TO SPEAK). */
56 SCORE=SCORE+(MAXDIE-NUMDIE)*10;
57 MXSCOR=MXSCOR+MAXDIE*10;
58 if(MODE == 0)SCORE=SCORE+4;
60 if(DFLAG != 0)SCORE=SCORE+25;
62 if(CLOSNG)SCORE=SCORE+25;
64 if(!CLOSED) goto L20020;
65 if(BONUS == 0)SCORE=SCORE+10;
66 if(BONUS == 135)SCORE=SCORE+25;
67 if(BONUS == 134)SCORE=SCORE+30;
68 if(BONUS == 133)SCORE=SCORE+45;
69 L20020: MXSCOR=MXSCOR+45;
71 /* DID HE COME TO WITT'S END AS HE SHOULD? */
73 if(PLACE[MAGZIN] == 108)SCORE=SCORE+1;
81 /* DEDUCT FOR HINTS/TURNS/SAVES. HINTS < 4 ARE SPECIAL; SEE DATABASE DESC. */
83 /* 20030 */ for (I=1; I<=HNTMAX; I++) {
84 L20030: if(HINTED[I])SCORE=SCORE-HINTS[I][2];
86 if(NOVICE)SCORE=SCORE-5;
87 if(CLSHNT)SCORE=SCORE-10;
88 SCORE=SCORE-TRNLUZ-SAVED;
90 /* RETURN TO SCORE COMMAND IF THAT'S WHERE WE CAME FROM. */
94 /* THAT SHOULD BE GOOD ENOUGH. LET'S TELL HIM ALL ABOUT IT. */
96 if(SCORE+TRNLUZ+1 >= MXSCOR && TRNLUZ != 0)RSPEAK(242);
97 if(SCORE+SAVED+1 >= MXSCOR && SAVED != 0)RSPEAK(143);
98 SETPRM(1,SCORE,MXSCOR);
99 SETPRM(3,TURNS,TURNS);
101 /* 20200 */ for (I=1; I<=CLSSES; I++) {
102 if(CVAL[I] >= SCORE) goto L20210;
108 L20210: SPEAK(CTEXT[I]);
110 if(I >= CLSSES) goto L25000;