GNU Linux-libre 4.19.264-gnu1
[releases.git] / sound / drivers / opl3 / opl3_drums.c
1 /*
2  *  Copyright (c) by Uros Bizjak <uros@kss-loka.si>
3  *
4  *   OPL2/OPL3/OPL4 FM routines for internal percussion channels
5  *
6  *   This program is free software; you can redistribute it and/or modify
7  *   it under the terms of the GNU General Public License as published by
8  *   the Free Software Foundation; either version 2 of the License, or
9  *   (at your option) any later version.
10  *
11  *   This program is distributed in the hope that it will be useful,
12  *   but WITHOUT ANY WARRANTY; without even the implied warranty of
13  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  *   GNU General Public License for more details.
15  *
16  *   You should have received a copy of the GNU General Public License
17  *   along with this program; if not, write to the Free Software
18  *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
19  *
20  */
21
22 #include "opl3_voice.h"
23
24 static char snd_opl3_drum_table[47] =
25 {
26         OPL3_BASSDRUM_ON,  OPL3_BASSDRUM_ON,  OPL3_HIHAT_ON,    /* 35 - 37 */
27         OPL3_SNAREDRUM_ON, OPL3_HIHAT_ON,     OPL3_SNAREDRUM_ON, /* 38 - 40 */
28         OPL3_BASSDRUM_ON,  OPL3_HIHAT_ON,     OPL3_BASSDRUM_ON, /* 41 - 43 */
29         OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,    OPL3_HIHAT_ON,    /* 44 - 46 */
30         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_CYMBAL_ON,   /* 47 - 49 */
31
32         OPL3_TOMTOM_ON,    OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON,   /* 50 - 52 */
33         OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON,   /* 53 - 55 */
34         OPL3_HIHAT_ON,     OPL3_CYMBAL_ON,    OPL3_TOMTOM_ON,   /* 56 - 58 */
35         OPL3_CYMBAL_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 59 - 61 */
36         OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 62 - 64 */
37
38         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 65 - 67 */
39         OPL3_TOMTOM_ON,    OPL3_HIHAT_ON,     OPL3_HIHAT_ON,    /* 68 - 70 */
40         OPL3_HIHAT_ON,     OPL3_HIHAT_ON,     OPL3_TOMTOM_ON,   /* 71 - 73 */
41         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 74 - 76 */
42         OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,    OPL3_TOMTOM_ON,   /* 77 - 79 */
43         OPL3_CYMBAL_ON,    OPL3_CYMBAL_ON                       /* 80 - 81 */
44 };
45
46 struct snd_opl3_drum_voice {
47         int voice;
48         int op;
49         unsigned char am_vib;
50         unsigned char ksl_level;
51         unsigned char attack_decay;
52         unsigned char sustain_release;
53         unsigned char feedback_connection;
54         unsigned char wave_select;
55 };
56
57 struct snd_opl3_drum_note {
58         int voice;
59         unsigned char fnum;
60         unsigned char octave_f;
61         unsigned char feedback_connection;
62 };
63
64 static struct snd_opl3_drum_voice bass_op0 = {6, 0, 0x00, 0x32, 0xf8, 0x66, 0x30, 0x00};
65 static struct snd_opl3_drum_voice bass_op1 = {6, 1, 0x00, 0x03, 0xf6, 0x57, 0x30, 0x00};
66 static struct snd_opl3_drum_note bass_note = {6, 0x90, 0x09};
67
68 static struct snd_opl3_drum_voice hihat = {7, 0, 0x00, 0x03, 0xf0, 0x06, 0x20, 0x00};
69
70 static struct snd_opl3_drum_voice snare = {7, 1, 0x00, 0x03, 0xf0, 0x07, 0x20, 0x02};
71 static struct snd_opl3_drum_note snare_note = {7, 0xf4, 0x0d};
72
73 static struct snd_opl3_drum_voice tomtom = {8, 0, 0x02, 0x03, 0xf0, 0x06, 0x10, 0x00};
74 static struct snd_opl3_drum_note tomtom_note = {8, 0xf4, 0x09};
75
76 static struct snd_opl3_drum_voice cymbal = {8, 1, 0x04, 0x03, 0xf0, 0x06, 0x10, 0x00};
77
78 /*
79  * set drum voice characteristics
80  */
81 static void snd_opl3_drum_voice_set(struct snd_opl3 *opl3,
82                                     struct snd_opl3_drum_voice *data)
83 {
84         unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
85         unsigned char voice_offset = data->voice;
86         unsigned short opl3_reg;
87         
88         /* Set OPL3 AM_VIB register */ 
89         opl3_reg = OPL3_LEFT | (OPL3_REG_AM_VIB + op_offset);
90         opl3->command(opl3, opl3_reg, data->am_vib);
91
92         /* Set OPL3 KSL_LEVEL register */ 
93         opl3_reg = OPL3_LEFT | (OPL3_REG_KSL_LEVEL + op_offset);
94         opl3->command(opl3, opl3_reg, data->ksl_level);
95
96         /* Set OPL3 ATTACK_DECAY register */ 
97         opl3_reg = OPL3_LEFT | (OPL3_REG_ATTACK_DECAY + op_offset);
98         opl3->command(opl3, opl3_reg, data->attack_decay);
99
100         /* Set OPL3 SUSTAIN_RELEASE register */ 
101         opl3_reg = OPL3_LEFT | (OPL3_REG_SUSTAIN_RELEASE + op_offset);
102         opl3->command(opl3, opl3_reg, data->sustain_release);
103
104         /* Set OPL3 FEEDBACK_CONNECTION register */ 
105         opl3_reg = OPL3_LEFT | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset);
106         opl3->command(opl3, opl3_reg, data->feedback_connection);
107
108         /* Select waveform */
109         opl3_reg = OPL3_LEFT | (OPL3_REG_WAVE_SELECT + op_offset);
110         opl3->command(opl3, opl3_reg, data->wave_select);
111 }
112
113 /*
114  * Set drum voice pitch
115  */
116 static void snd_opl3_drum_note_set(struct snd_opl3 *opl3,
117                                    struct snd_opl3_drum_note *data)
118 {
119         unsigned char voice_offset = data->voice;
120         unsigned short opl3_reg;
121
122         /* Set OPL3 FNUM_LOW register */ 
123         opl3_reg = OPL3_LEFT | (OPL3_REG_FNUM_LOW + voice_offset);
124         opl3->command(opl3, opl3_reg, data->fnum);
125
126         /* Set OPL3 KEYON_BLOCK register */ 
127         opl3_reg = OPL3_LEFT | (OPL3_REG_KEYON_BLOCK + voice_offset);
128         opl3->command(opl3, opl3_reg, data->octave_f);
129 }
130
131 /*
132  * Set drum voice volume and position
133  */
134 static void snd_opl3_drum_vol_set(struct snd_opl3 *opl3,
135                                   struct snd_opl3_drum_voice *data,
136                                   int vel, struct snd_midi_channel *chan)
137 {
138         unsigned char op_offset = snd_opl3_regmap[data->voice][data->op];
139         unsigned char voice_offset = data->voice;
140         unsigned char reg_val;
141         unsigned short opl3_reg;
142
143         /* Set OPL3 KSL_LEVEL register */ 
144         reg_val = data->ksl_level;
145         snd_opl3_calc_volume(&reg_val, vel, chan);
146         opl3_reg = OPL3_LEFT | (OPL3_REG_KSL_LEVEL + op_offset);
147         opl3->command(opl3, opl3_reg, reg_val);
148
149         /* Set OPL3 FEEDBACK_CONNECTION register */ 
150         /* Set output voice connection */
151         reg_val = data->feedback_connection | OPL3_STEREO_BITS;
152         if (chan->gm_pan < 43)
153                 reg_val &= ~OPL3_VOICE_TO_RIGHT;
154         if (chan->gm_pan > 85)
155                 reg_val &= ~OPL3_VOICE_TO_LEFT;
156         opl3_reg = OPL3_LEFT | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset);
157         opl3->command(opl3, opl3_reg, reg_val);
158 }
159
160 /*
161  * Loads drum voices at init time
162  */
163 void snd_opl3_load_drums(struct snd_opl3 *opl3)
164 {
165         snd_opl3_drum_voice_set(opl3, &bass_op0);
166         snd_opl3_drum_voice_set(opl3, &bass_op1);
167         snd_opl3_drum_note_set(opl3, &bass_note);
168
169         snd_opl3_drum_voice_set(opl3, &hihat);
170
171         snd_opl3_drum_voice_set(opl3, &snare);
172         snd_opl3_drum_note_set(opl3, &snare_note);
173
174         snd_opl3_drum_voice_set(opl3, &tomtom);
175         snd_opl3_drum_note_set(opl3, &tomtom_note);
176
177         snd_opl3_drum_voice_set(opl3, &cymbal);
178 }
179
180 /*
181  * Switch drum voice on or off
182  */
183 void snd_opl3_drum_switch(struct snd_opl3 *opl3, int note, int vel, int on_off,
184                           struct snd_midi_channel *chan)
185 {
186         unsigned char drum_mask;
187         struct snd_opl3_drum_voice *drum_voice;
188
189         if (!(opl3->drum_reg & OPL3_PERCUSSION_ENABLE))
190                 return;
191
192         if ((note < 35) || (note > 81))
193                 return;
194         drum_mask = snd_opl3_drum_table[note - 35];
195
196         if (on_off) {
197                 switch (drum_mask) {
198                 case OPL3_BASSDRUM_ON:
199                         drum_voice = &bass_op1;
200                         break;
201                 case OPL3_HIHAT_ON:
202                         drum_voice = &hihat;
203                         break;
204                 case OPL3_SNAREDRUM_ON:
205                         drum_voice = &snare;
206                         break;
207                 case OPL3_TOMTOM_ON:
208                         drum_voice = &tomtom;
209                         break;
210                 case OPL3_CYMBAL_ON:
211                         drum_voice = &cymbal;
212                         break;
213                 default:
214                         drum_voice = &tomtom;
215                 }
216
217                 snd_opl3_drum_vol_set(opl3, drum_voice, vel, chan);
218                 opl3->drum_reg |= drum_mask;
219         } else {
220                 opl3->drum_reg &= ~drum_mask;
221         }
222         opl3->command(opl3, OPL3_LEFT | OPL3_REG_PERCUSSION,
223                          opl3->drum_reg);
224 }