if (snowshoes has worn && lantern in player && eastofcabin hasnt
visited && lantern_fuel_left > 0) {
throw_rock();
- print "^";
}
+ print "^";
],
n_to frontdoor,
s_to forest,
"The snowshoes are doing their job by making sure
you don't sink into the snow. ";
}
- print "^";
+ ! print "^";
];
Object eastofcabin "East Of Cabin"
if (cabin_has_electricity == 1 && lantern in player && lantern_fuel_left
> 0) {
throw_rock();
- print "^";
}
+ print "^";
],
w_to window,
s_to southofcabin,