2 !=========================================================================
3 ! Copyright (C) 2019 Jason Self <j@jxself.org>
5 ! This program is free software: you can redistribute it and/or modify
6 ! it under the terms of the GNU Affero General Public License as
7 ! published by the Free Software Foundation, either version 3 of the
8 ! License, or (at your option) any later version.
10 ! This program is distributed in the hope that it will be useful,
11 ! but WITHOUT ANY WARRANTY; without even the implied warranty of
12 ! MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 ! GNU Affero General Public License for more details.
15 ! You should have received a copy of the GNU Affero General Public
16 ! License along with this program. If not, see
17 ! <https://www.gnu.org/licenses/>.
19 !This file incorporates work covered by the following copyright and
22 ! Copyright (C) 2008 Daniel Bartholomew
24 ! This program is free software: you can redistribute it and/or modify
25 ! it under the terms of the GNU General Public License as published by
26 ! the Free Software Foundation, either version 3 of the License, or
27 ! (at your option) any later version.
29 ! This program is distributed in the hope that it will be useful,
30 ! but WITHOUT ANY WARRANTY; without even the implied warranty of
31 ! MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
32 ! GNU General Public License for more details.
34 ! You should have received a copy of the GNU General Public License
35 ! along with this program. If not, see
36 ! <https://www.gnu.org/licenses/>.
37 !=========================================================================
38 Constant Story "The Server Room";
39 Constant Headline "^An Interactive Fiction by Daniel Bartholomew.^";
42 Constant MAX_SCORE = 6;
46 !=========================================================================
49 Object break_room "Break Room"
51 "This break room is a calm, quiet and peaceful for people
52 to unwind and eat. Well kept and organized, the area is
53 clean and inviting. A large television is mounted to one
54 of the walls, next to a refrigerator. Even though no
55 one's around the smell of a pleasant coffee blend still
56 hangs in the air. A cool-looking counter and white couch
57 take up another wall. The remaining walls have posters of
58 various sports teams of the previous four years. East is
59 the outside world and west is the hallway to the server
63 "You take one look outside and think better of it. The
64 daystar is too bright and terrible to face today. Besides,
65 you have work to do.",
68 Object tv "television" break_room
70 "It looks like a cheap, generic flat screen television
71 with an edge-to-edge matte screen. You see no buttons on
72 it. There should be a remote control somewhere.",
73 name 'tv' 'television' 'telly',
77 "The television can only be turned on using the
80 has container openable scenery switchable;
82 Object whitecouch "white couch" break_room
84 "With a smooth and modern design, this looks to be a luxurious couch.
85 It is extremely durable and easy to clean and maintain. Offering
86 enough room to sit or lay, it looks very soft and comfortable.",
87 name 'white' 'couch' 'sofa',
89 Take, Pull, Push, PushDir:
90 print_ret (The) self, " is too heavy for that.";
92 has scenery static supporter enterable;
94 Object posters "posters" break_room
96 "Fold outs from a japanese sport fanzine, the posters
97 really show off the players and game.",
98 name 'sport' 'sports' 'poster' 'posters',
101 Object fridge "refrigerator" break_room
103 "This refrigerator makes a statement with a sleek, modern
104 and minimal stainless steel design. Featuring large doors
105 it seems quite an impressive refrigerator that can hold a
107 name 'fridge' 'refrigerator',
108 has container openable scenery;
110 Object counter "long counter" break_room
112 "It's a beautiful, stylish, and high-quality solid wood
113 counter that runs the length of the wall. You can't quite
114 determine the color of the sleek countertop, it's
115 somewhere between green and brown. The design on the
116 countertop consists of geometric patterns. It seems a
117 sturdy, durable, and solid counter.",
119 has static supporter scenery;
121 Object microwave "microwave" counter
123 "A combination of silver and black, this microwave looks
124 like a real workhorse. It's compact, quiet, and works
126 name 'microwave' 'micro',
127 has container openable;
129 Object table "table" break_room
130 with description "It's a table. Were you expecting something else?",
134 "Let me spell it out for you: it is a T A B L E and you
139 Object backpack "backpack" table
141 "This backpack looks like a modern art piece that was
142 made using brown and light blue-green watercolors. A black
143 line was traced around to make the stitching lines.
144 Well-worn and quite suitable for travel, it looks like it
145 could carry a lot of belongings.",
146 name 'pack' 'back' 'bag' 'backpack',
150 if (backpack hasnt visited) {
152 give backpack visited;
155 has clothing container openable;
157 Object disc "Trisquel CD" backpack
159 "An automatic recovery CD, guaranteed to fix almost any
160 server.^^Ok, it's just an install CD that auto-installs
161 Trisquel, but hey, if it works, it works.",
162 name 'disk' 'disc' 'Trisquel' 'cd',
165 if (disc hasnt visited) {
172 Object hallway "Hallway"
174 "Bereft of features, adornment or even adequate lighting,
175 this hallway is as plain as they come. Doors lead east
176 back to the break room, north to the server room, or
177 west to the restrooms.",
180 "You use your key card to open the server room door but
181 instead of a beep of approval and an unlocked door you
182 get a buzz of denial and the door remains locked. Plus:
183 Through the window in the door you can see someone moving
184 around inside but there shouldn't be anyone else here
189 Object restroom "Restroom"
191 "This average-sized, square restroom has a sink set into a
192 resin counter. The floor is tiled, the ceiling has
193 removable tiles, and the walls are painted with a
194 wallpapered dado. Light is provided by ceiling lights. The
195 room is done in colors that remind you of the sky and
196 overall looks very eclectic.",
200 Object server_room "Server Room"
202 "The fans, the lights, the chill . . . yep, it's a server
203 room. Full of servers from a dozen different
204 manufacturers, each with their own quirks.^^Your
205 attention is immediately drawn to a server 2/3 of the way
206 up rack 7. The little indicator light is blinking red, and
213 "^The beeping is driving you crazy.";
215 "^It's hard to think, with all of the beeping.";
217 "^The monotony of the beeping is maddening.";
219 "^You can't stand the beeping.";
221 "^The beeping reminds you of your alarm clock.";
223 "^beep . . . beep . . . beep . . . beep . . . beep
226 "^If you don't stop the beeping soon, you'll loose
227 what little hair you have left.";
232 Object server "server" server_room
234 "The indicator light on this ancient server is blinking
235 orange. The rest the front is featureless except for the
236 CD tray. The beeping seems to emanate from somewhere
238 name 'server' 'machine' 'computer' 'ancient' 'old',
241 Object tray "tray" server_room
242 with description "It's a CD tray. Just like every other CD tray.",
247 print_ret (The) noun, " is too big to fit.";
249 if (tray hasnt visited) {
256 print_ret "You press the button and the CD tray pops out.";
261 "^With the CD in the tray, you quickly reboot the
262 server.^^After the bios posts, your disc starts
263 doing its thing and before you know it the server
264 is happily running Trisquel, and even more than
265 that, the beeping has stopped. Yay!";
268 has container openable scenery;
270 !=========================================================================
271 ! Entry point routines
274 location = break_room;
275 "^^^^It's Saturday, a nice one at that, and you've been called in
276 to fix a server that's on the blink. Again.^^You've had it. This
277 server is going to run GNU/Linux from this day forward! The
278 process will be easy - just put the disc into the server and away
279 we go. Now where is that Trisquel CD?^";
284 print "You have won";
287 !=========================================================================
288 ! Standard and Extended Grammar
290 !=========================================================================